Player Matchup

Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Iceie
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,843 Elo+
Party 3
Anhur
Anhur
SnIpErMjR
Anhur
Level 66
God Stats
2W - 0L
1,644 SR
Queue Stats
8W - 3L
1,707 Elo+
Party 3
Thor
Thor
TophatSlays
Thor
Level 123
God Stats
11W - 5L
1,725 SR
Queue Stats
58W - 31L
1,748 Elo+
Party 3
Serqet
Serqet
scweams
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,669 Elo+
Party 3
Team Averages
Level 128
1,574 SR
1,693 Elo+

VS

Team Averages
Level 139
1,534 SR
1,611 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
B00tyclapking
Heimdallr
Level 125
God Stats
3W - 1L
1,862 SR
Queue Stats
323W - 310L
1,608 Elo+
Party 1
Awilix
Awilix
Funktosis
Awilix
Level 133
God Stats
32W - 25L
1,404 SR
Queue Stats
474W - 470L
1,682 Elo+
Party 2
The Morrigan
The Morrigan
JaeVent
The Morrigan
Level 152
God Stats
4W - 3L
1,712 SR
Queue Stats
214W - 215L
1,633 Elo+
Party 2
Osiris
Osiris
stnkyraviolyy
Osiris
Level 125
God Stats
2W - 4L
1,192 SR
Queue Stats
319W - 300L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
6 / 0 / 4
10,689
534
13,027
14,749
8,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Iceie
Discordia
15
2 / 3 / 7
9,740
487
10,317
10,727
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
SnIpErMjR
Anhur
17
4 / 5 / 2
10,750
538
11,325
15,868
7,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 3
11,254
563
16,614
26,244
22,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
scweams
Serqet
14
2 / 2 / 10
9,389
469
5,894
16,614
19,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 2 / 9
8,471
424
8,320
18,346
16,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
B00tyclapking
Heimdallr
13
1 / 8 / 2
8,292
415
6,024
15,651
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Funktosis
Awilix
17
9 / 2 / 2
10,911
546
11,536
15,499
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
JaeVent
The Morrigan
13
0 / 5 / 3
8,069
403
5,914
11,625
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 3
10,666
533
16,796
22,831
25,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
20
Kills
14
14
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
4
8
L
Kuzenbo
 
Kuzenbo
1
2
9
2.75
L
Heimdallr
B00tyclapking
Heimdallr
1
8
2
0.25
L
Awilix
Funktosis
Awilix
9
2
2
5
W
Discordia
Iceie
Discordia
2
3
7
1.83
L
The Morrigan
JaeVent
The Morrigan
0
5
3
0.3
W
Anhur
SnIpErMjR
Anhur
4
5
2
1
W
6
4
3
1.88
W
Serqet
scweams
Serqet
2
2
10
3.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,177
Damage
48,590
84,202
Taken
83,952
62,537
Mitigated
58,106
24,453
Healing
22,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,027
3,604
81
3,940
14,749
8,320
0
4,200
10,549
85,805
0
L
Kuzenbo
 
Kuzenbo
8,320
3,369
0
3,778
18,346
16,858
0
5,914
12,198
27,682
0
L
Heimdallr
B00tyclapking
Heimdallr
6,024
2,250
0
2,416
15,651
4,934
0
2,317
13,249
0
52,363
L
Awilix
Funktosis
Awilix
11,536
4,350
0
5,071
15,499
5,624
0
6,635
8,410
0
70,096
W
Discordia
Iceie
Discordia
10,317
974
0
1,337
10,727
5,289
114
2,082
8,645
81,281
0
L
The Morrigan
JaeVent
The Morrigan
5,914
1,324
0
962
11,625
4,820
0
4,731
6,828
61,616
1,967
W
Anhur
SnIpErMjR
Anhur
11,325
6,616
0
3,117
15,868
7,267
0
2,103
13,765
0
107,661
W
16,614
6,029
0
13,790
26,244
22,615
384
2,654
23,590
0
100,250
W
Serqet
scweams
Serqet
5,894
1,189
0
2,188
16,614
19,046
60
3,376
13,238
0
30,584
L
16,796
8,039
0
10,318
22,831
25,870
60
3,747
19,084
0
97,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,822
Gold Earned
46,409
611
Minions Killed
494
0
Camps Cleared
0
1,966,739
Distance Traveled
1,888,097
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,689
534
112
6
0
435,029
6
L
Kuzenbo
8,471
424
29
1
0
383,139
13
L
Heimdallr
8,292
415
96
5
0
318,040
0
L
Awilix
10,911
546
101
5
0
458,079
5
W
Discordia
9,740
487
139
7
0
393,462
5
L
The Morrigan
8,069
403
107
5
0
346,907
4
W
Anhur
10,750
538
154
8
0
379,260
5
W
Thor
11,254
563
163
8
0
345,017
2
W
Serqet
9,389
469
43
2
0
413,971
3
L
Osiris
10,666
533
161
8
0
381,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role