Player Matchup

Kukulkan
Kukulkan
B4d 4rizon4 Kid
Kukulkan
Level 38
God Stats
19W - 15L
1,616 SR
Queue Stats
22W - 22L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
BeanieWeenees42
Danzaburou
Level 18
God Stats
4W - 4L
1,485 SR
Queue Stats
16W - 20L
1,439 Elo+
Party 2
Mercury
Mercury
DAeBECKS
Mercury
Level 129
God Stats
7W - 11L
1,516 SR
Queue Stats
156W - 164L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
Daggeny99
Cabrakan
Level 59
God Stats
36W - 35L
1,551 SR
Queue Stats
90W - 98L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
Promethius79
Kuzenbo
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 157L
1,382 Elo+
Party 1
Team Averages
Level 62
1,534 SR
1,439 Elo+

VS

Team Averages
Level 50
1,379 SR
1,336 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Cássette
Janus
Level 18
God Stats
3W - 6L
1,441 SR
Queue Stats
245W - 233L
1,383 Elo+
Party 4
Scylla
Scylla
Phoenix_StealZ
Scylla
Level 50
God Stats
3W - 7L
1,255 SR
Queue Stats
96W - 113L
1,270 Elo+
Party 3
Cthulhu
Cthulhu
XxKamiX
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,243 Elo+
Party 4
Anhur
Anhur
lobieskilledyew-
Anhur
Level 66
God Stats
1W - 6L
1,199 SR
Queue Stats
94W - 107L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 1 / 4
10,271
571
8,599
5,759
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BeanieWeenees42
Danzaburou
16
3 / 0 / 4
10,435
580
6,885
8,205
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
DAeBECKS
Mercury
18
10 / 0 / 3
11,002
611
9,811
9,780
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Daggeny99
Cabrakan
16
2 / 2 / 3
10,156
564
8,557
12,002
7,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Promethius79
Kuzenbo
10
0 / 0 / 6
7,947
442
3,345
5,204
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 1 / 1
8,608
478
7,639
14,729
10,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Cássette
Janus
13
1 / 3 / 0
7,570
421
3,062
8,586
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
6,650
369
2,964
12,230
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
XxKamiX
Cthulhu
10
0 / 4 / 0
6,356
353
861
10,943
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 1
7,287
405
1,287
10,348
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
3
3
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
1
1.5
W
Kukulkan
1
1
4
3
W
Danzaburou
BeanieWeenees42
Danzaburou
3
0
4
5
L
Janus
Cássette
Janus
1
3
0
0.33
W
Mercury
DAeBECKS
Mercury
10
0
3
11.5
W
Cabrakan
Daggeny99
Cabrakan
2
2
3
1.75
L
0
5
2
0.2
W
Kuzenbo
Promethius79
Kuzenbo
0
0
6
3
L
Cthulhu
XxKamiX
Cthulhu
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
15,813
40,950
Taken
56,836
22,788
Mitigated
32,122
8,718
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,639
537
0
6,536
14,729
10,935
0
6,766
7,963
0
72,245
W
Kukulkan
8,599
333
0
996
5,759
2,922
1,026
2,422
3,337
86,519
0
W
Danzaburou
BeanieWeenees42
Danzaburou
6,885
3,702
0
2,278
8,205
3,546
5,811
1,360
6,845
0
76,078
L
Janus
Cássette
Janus
3,062
60
0
1,032
8,586
3,322
0
4,898
3,688
55,373
0
W
Mercury
DAeBECKS
Mercury
9,811
4,789
0
632
9,780
4,167
0
1,082
8,698
0
107,115
W
Cabrakan
Daggeny99
Cabrakan
8,557
1,355
0
3,118
12,002
7,573
268
1,589
10,413
78,483
0
L
2,964
696
0
2,763
12,230
4,152
0
3,816
8,414
32,989
0
W
Kuzenbo
Promethius79
Kuzenbo
3,345
1,790
0
1,694
5,204
4,580
700
434
4,770
18,592
0
L
Cthulhu
XxKamiX
Cthulhu
861
191
0
365
10,943
9,632
0
1,259
9,684
15,094
0
L
1,287
819
0
1,790
10,348
4,081
0
3,762
6,586
0
42,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
36,471
621
Minions Killed
376
0
Camps Cleared
0
1,612,827
Distance Traveled
1,477,884
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,608
478
135
8
0
316,671
5
W
Kukulkan
10,271
571
140
8
0
309,076
1
W
Danzaburou
10,435
580
134
7
0
318,388
3
L
Janus
7,570
421
87
5
0
299,605
4
W
Mercury
11,002
611
159
9
0
442,207
0
W
Cabrakan
10,156
564
163
9
0
276,954
3
L
Scylla
6,650
369
70
4
0
309,408
2
W
Kuzenbo
7,947
442
25
1
0
266,202
2
L
Cthulhu
6,356
353
14
1
0
298,096
2
L
Anhur
7,287
405
70
4
0
254,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role