Player Matchup

Hel
Hel
Chobbits2004
Hel
Level 60
God Stats
2W - 2L
1,521 SR
Queue Stats
103W - 129L
1,425 Elo+
Party 2
Ravana
Ravana
GlitterRaider
Ravana
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 306L
1,332 Elo+
Party 2
Nox
Nox
Mario A JR 5
Nox
Level 155
God Stats
3W - 2L
1,485 SR
Queue Stats
103W - 98L
1,521 Elo+
Party 2
Skadi
Skadi
TheCarelessDove
Skadi
Level 136
God Stats
2W - 1L
1,577 SR
Queue Stats
205W - 188L
1,465 Elo+
Party 2
Apollo
Apollo
shadowjack1919
Apollo
Level 82
God Stats
0W - 3L
1,186 SR
Queue Stats
9W - 13L
1,355 Elo+
Party 2
Team Averages
Level 111
1,454 SR
1,420 Elo+

VS

Team Averages
Level 99
1,574 SR
1,431 Elo+
Zeus
Zeus
Amanda_Peon
Zeus
Level 105
God Stats
10W - 7L
1,656 SR
Queue Stats
445W - 496L
1,457 Elo+
Party 1
Sol
Sol
CorvusFuror
Sol
Level 69
God Stats
2W - 3L
1,267 SR
Queue Stats
158W - 200L
1,367 Elo+
Party 1
Chronos
Chronos
LawAle3
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,429 Elo+
Solo
Ares
Ares
RV_07
Ares
Level 108
God Stats
3W - 0L
1,817 SR
Queue Stats
230W - 222L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Snowjemmer
Aphrodite
Level 106
God Stats
3W - 1L
1,628 SR
Queue Stats
188W - 188L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 10
9,403
588
7,287
18,418
10,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 6 / 8
10,602
663
7,801
17,651
19,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 7 / 12
10,528
658
17,506
18,820
9,108
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 4 / 10
11,861
741
28,453
16,955
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 9 / 6
10,820
676
14,991
22,428
10,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 15
12,586
787
27,882
16,037
7,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 18
12,254
766
16,959
19,317
10,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
LawAle3
Chronos
20
11 / 2 / 16
12,883
805
19,028
13,115
7,471
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
RV_07
Ares
19
1 / 5 / 27
12,049
753
13,348
27,941
32,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Snowjemmer
Aphrodite
16
0 / 3 / 23
10,376
649
8,020
17,143
17,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
132
17
Kills
33
33
Deaths
18
46
Assists
99
Player
Kills
Deaths
Assists
KDA
W
12
5
15
3.9
L
1
7
10
0.86
W
9
3
18
6
L
4
6
8
1.33
W
Chronos
LawAle3
Chronos
11
2
16
9.5
L
2
7
12
1.14
W
Ares
RV_07
Ares
1
5
27
2.9
W
Aphrodite
Snowjemmer
Aphrodite
0
3
23
3.83
L
6
4
10
2.75
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,038
Damage
85,237
94,272
Taken
93,553
59,995
Mitigated
74,430
35,223
Healing
39,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,882
3,982
532
2,265
16,037
7,527
1,705
4,943
10,886
54,640
0
L
7,287
851
12,690
6,257
18,418
10,220
0
17,614
804
14,267
0
W
16,959
3,212
59
4,874
19,317
10,244
1,845
5,020
13,946
40,243
0
L
7,801
941
974
1,005
17,651
19,919
0
16,330
1,321
0
15,899
W
Chronos
LawAle3
Chronos
19,028
6,018
3,124
4,291
13,115
7,471
3,822
4,577
8,323
36,088
0
L
17,506
1,692
3,974
2,093
18,820
9,108
0
17,555
1,234
33,580
0
W
Ares
RV_07
Ares
13,348
301
902
4,389
27,941
32,145
464
5,496
21,822
23,441
0
W
Aphrodite
Snowjemmer
Aphrodite
8,020
1,135
10,858
8,611
17,143
17,043
1,076
4,757
12,166
15,279
0
L
28,453
9,067
2,092
2,996
16,955
10,036
194
14,866
2,089
0
47,110
L
14,991
8,115
0
3,142
22,428
10,712
225
18,841
3,587
0
34,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
60,148
153
Minions Killed
162
0
Camps Cleared
0
1,385,243
Distance Traveled
1,507,961
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,586
787
41
3
0
280,702
0
L
Hel
9,403
588
21
1
0
281,621
0
W
Sol
12,254
766
42
3
0
291,246
0
L
Ravana
10,602
663
13
1
0
284,999
0
W
Chronos
12,883
805
51
3
0
318,749
0
L
Nox
10,528
658
43
3
0
267,095
2
W
Ares
12,049
753
12
1
0
302,670
0
W
Aphrodite
10,376
649
16
1
0
314,594
0
L
Skadi
11,861
741
33
2
0
274,664
0
L
Apollo
10,820
676
43
3
0
276,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role