Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Light2Darkness
Erlang Shen
Level 160
God Stats
0W - 1L
1,410 SR
Queue Stats
53W - 37L
1,631 Elo+
Solo
Horus
Horus
MrBloodJunky
Horus
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 174L
1,622 Elo+
Solo
Heimdallr
Heimdallr
Velanthos
Heimdallr
Level 128
God Stats
1W - 2L
1,480 SR
Queue Stats
74W - 68L
1,639 Elo+
Solo
Team Averages
Level 135
1,478 SR
1,579 Elo+

VS

Team Averages
Level 142
1,535 SR
1,602 Elo+
Charybdis
Charybdis
Excend
Charybdis
Level 149
God Stats
1W - 0L
1,614 SR
Queue Stats
51W - 36L
1,621 Elo+
Party 1
Thor
Thor
FlashExe
Thor
Level 149
God Stats
2W - 1L
1,565 SR
Queue Stats
60W - 60L
1,574 Elo+
Party 1
Thoth
Thoth
Moti07
Thoth
Level 157
God Stats
2W - 0L
1,489 SR
Queue Stats
8W - 10L
1,689 Elo+
Solo
Sylvanus
Sylvanus
SpaceHaven
Sylvanus
Level 126
God Stats
1W - 0L
1,653 SR
Queue Stats
18W - 21L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fireballmt
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,352 SR
Queue Stats
24W - 19L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
8 / 4 / 4
12,001
800
20,258
21,793
13,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
 
Eset
16
1 / 5 / 9
9,837
656
10,414
17,622
7,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Light2Darkness
Erlang Shen
13
0 / 4 / 7
8,990
599
8,500
19,122
15,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 4 / 12
10,376
692
5,181
25,970
33,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Velanthos
Heimdallr
17
4 / 5 / 6
10,399
693
19,042
20,800
12,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Excend
Charybdis
17
2 / 4 / 15
10,337
689
19,603
15,179
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
18
8 / 3 / 11
11,688
779
14,823
13,433
7,246
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
Moti07
Thoth
19
3 / 1 / 14
10,839
723
18,953
8,285
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SpaceHaven
Sylvanus
17
1 / 2 / 13
10,867
724
6,752
21,086
23,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
fireballmt
Ah Muzen Cab
20
8 / 3 / 12
12,011
801
33,813
18,348
10,091
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
13
Kills
22
22
Deaths
13
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
8
4
4
2.5
L
Eset
 
Eset
1
5
9
1.1
W
Charybdis
Excend
Charybdis
2
4
15
2.38
W
Thor
8
3
11
4.5
L
Erlang Shen
Light2Darkness
Erlang Shen
0
4
7
0.88
W
Thoth
Moti07
Thoth
3
1
14
10
L
0
4
12
1.5
W
Sylvanus
SpaceHaven
Sylvanus
1
2
13
3.75
L
Heimdallr
Velanthos
Heimdallr
4
5
6
1.4
W
Ah Muzen Cab
fireballmt
Ah Muzen Cab
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,395
Damage
93,944
105,307
Taken
76,331
81,882
Mitigated
51,679
41,387
Healing
38,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
20,258
6,169
3,295
5,461
21,793
13,364
657
7,345
14,448
43,890
0
L
Eset
 
Eset
10,414
137
2,354
2,124
17,622
7,620
174
4,277
13,345
31,600
0
W
Charybdis
Excend
Charybdis
19,603
6,263
956
3,149
15,179
7,215
2,849
6,848
8,331
0
42,657
W
Thor
14,823
442
3,085
1,467
13,433
7,246
612
6,138
7,295
0
19,118
L
Erlang Shen
Light2Darkness
Erlang Shen
8,500
2,619
2,296
3,712
19,122
15,529
0
2,501
16,621
0
11,624
W
Thoth
Moti07
Thoth
18,953
379
1,804
1,563
8,285
4,079
1,085
3,723
4,562
45,068
0
L
5,181
2,360
8,437
8,732
25,970
33,169
0
6,214
19,756
0
8,118
W
Sylvanus
SpaceHaven
Sylvanus
6,752
723
11,947
9,187
21,086
23,048
558
6,242
14,844
10,407
0
L
Heimdallr
Velanthos
Heimdallr
19,042
7,103
992
3,984
20,800
12,200
1,118
5,368
15,432
0
37,885
W
Ah Muzen Cab
fireballmt
Ah Muzen Cab
33,813
12,012
669
4,819
18,348
10,091
3,040
7,721
10,627
0
57,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
55,742
189
Minions Killed
156
0
Camps Cleared
0
1,346,763
Distance Traveled
1,499,837
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,001
800
68
5
0
248,883
3
L
Eset
9,837
656
64
4
0
279,840
4
W
Charybdis
10,337
689
52
3
0
286,185
2
W
Thor
11,688
779
8
1
0
283,783
0
L
Erlang Shen
8,990
599
12
1
0
292,475
1
W
Thoth
10,839
723
41
3
0
305,735
5
L
Horus
10,376
692
10
1
0
292,083
1
W
Sylvanus
10,867
724
4
0
0
367,849
0
L
Heimdallr
10,399
693
35
2
0
233,482
3
W
Ah Muzen Cab
12,011
801
51
3
0
256,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role