Player Matchup

Heimdallr
Heimdallr
Hiro_reborn69
Heimdallr
Level 86
God Stats
24W - 42L
1,390 SR
Queue Stats
546W - 653L
1,406 Elo+
Party 2
Horus
Horus
drakefranco
Horus
Level 68
God Stats
31W - 30L
1,653 SR
Queue Stats
280W - 339L
1,399 Elo+
Party 2
Tyr
Tyr
iiMooses
Tyr
Level 86
God Stats
11W - 13L
1,548 SR
Queue Stats
83W - 104L
1,408 Elo+
Party 3
Thanatos
Thanatos
minesword7899
Thanatos
Level 63
God Stats
11W - 12L
1,640 SR
Queue Stats
51W - 53L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sp2099
Morgan Le Fay
Level 86
God Stats
21W - 25L
1,470 SR
Queue Stats
534W - 680L
1,396 Elo+
Party 2
Team Averages
Level 78
1,540 SR
1,410 Elo+

VS

Team Averages
Level 89
1,473 SR
1,433 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ButterFingrrs
Nox
Level 33
God Stats
2W - 1L
1,209 SR
Queue Stats
42W - 48L
1,338 Elo+
Party 4
Ra
Ra
JgramatooboxK
Ra
Level 146
God Stats
1W - 2L
1,451 SR
Queue Stats
95W - 82L
1,419 Elo+
Solo
Ymir
Ymir
PlagueSpitter44
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
badpopper
Nemesis
Level 99
God Stats
4W - 2L
1,703 SR
Queue Stats
117W - 113L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hiro_reborn69
Heimdallr
12
5 / 1 / 2
7,185
553
8,901
8,971
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 3
6,267
482
3,573
10,470
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,074
467
3,052
14,679
10,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
minesword7899
Thanatos
10
0 / 3 / 0
5,954
458
3,904
13,417
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
sp2099
Morgan Le Fay
12
1 / 0 / 0
6,530
502
2,726
4,789
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 6 / 0
5,940
457
6,070
10,517
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 1
7,508
578
2,533
3,662
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 0
8,267
636
7,203
5,913
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 3
5,670
436
5,084
8,407
8,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
badpopper
Nemesis
13
2 / 0 / 4
7,906
608
7,861
9,166
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
9
9
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
6
0
0.17
W
1
0
1
1.5
L
Heimdallr
Hiro_reborn69
Heimdallr
5
1
2
6
W
5
0
0
5
W
0
1
3
1.5
W
Nemesis
badpopper
Nemesis
2
0
4
4
L
1
2
3
1.25
L
0
3
0
0
L
Thanatos
minesword7899
Thanatos
0
3
0
0
L
Morgan Le Fay
sp2099
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
28,751
52,326
Taken
37,665
27,526
Mitigated
18,883
19,966
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,070
2,997
0
1,936
10,517
3,109
0
0
10,514
0
36,944
W
2,533
761
0
664
3,662
1,509
280
1,242
2,420
51,542
0
L
Heimdallr
Hiro_reborn69
Heimdallr
8,901
4,515
0
2,882
8,971
4,036
0
2,466
6,505
0
54,137
W
7,203
1,256
180
2,496
5,913
2,242
542
0
5,913
58,328
0
W
5,084
1,674
476
2,989
8,407
8,426
0
22
8,385
17,966
0
W
Nemesis
badpopper
Nemesis
7,861
4,045
0
867
9,166
3,597
0
1,462
7,704
0
70,107
L
3,573
1,884
637
2,873
10,470
6,577
63
2,616
7,268
0
22,428
L
3,052
49
0
5,024
14,679
10,005
0
5,586
8,619
0
42,735
L
Thanatos
minesword7899
Thanatos
3,904
874
0
7,908
13,417
4,935
0
1,737
11,490
0
43,962
L
Morgan Le Fay
sp2099
Morgan Le Fay
2,726
255
0
642
4,789
1,973
0
1,589
3,078
43,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
35,291
348
Minions Killed
421
0
Camps Cleared
0
1,328,485
Distance Traveled
1,436,158
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,940
457
63
5
0
305,494
3
W
Nox
7,508
578
113
9
0
261,989
7
L
Heimdallr
7,185
553
85
7
0
251,590
2
W
Ra
8,267
636
106
8
0
282,097
7
W
Ymir
5,670
436
21
2
0
268,829
1
W
Nemesis
7,906
608
118
9
0
317,749
3
L
Horus
6,267
482
32
2
0
267,021
4
L
Tyr
6,074
467
74
6
0
258,122
3
L
Thanatos
5,954
458
74
6
0
262,036
1
L
Morgan Le Fay
6,530
502
83
6
0
289,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role