Player Matchup

Set
Set
Audemity
Set
Level 65
God Stats
12W - 11L
1,480 SR
Queue Stats
46W - 73L
1,251 Elo+
Party 1
Thor
Thor
DrBank2658
Thor
Level 18
God Stats
1W - 2L
1,731 SR
Queue Stats
17W - 34L
1,215 Elo+
Party 1
Athena
Athena
Ifear Sojux
Athena
Level 25
God Stats
6W - 10L
1,355 SR
Queue Stats
21W - 36L
1,247 Elo+
Party 1
Izanami
Izanami
Merboid
Izanami
Level 22
God Stats
3W - 6L
1,516 SR
Queue Stats
36W - 66L
1,226 Elo+
Party 1
Ah Puch
Ah Puch
TwinnedJAZIEL
Ah Puch
Level 17
God Stats
1W - 4L
1,148 SR
Queue Stats
31W - 53L
1,250 Elo+
Party 1
Team Averages
Level 29
1,446 SR
1,238 Elo+

VS

Team Averages
Level 90
1,526 SR
1,354 Elo+
Sun Wukong
Sun Wukong
CavemanTurtle78
Sun Wukong
Level 103
God Stats
10W - 4L
1,915 SR
Queue Stats
305W - 301L
1,352 Elo+
Party 2
Hades
Hades
DarkLuna2046
Hades
Level 67
God Stats
72W - 59L
1,388 SR
Queue Stats
192W - 235L
1,345 Elo+
Party 2
Ymir
Ymir
HozukeSan12
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,404 Elo+
Party 3
Kali
Kali
SMOKE_U_12
Kali
Level 126
God Stats
14W - 6L
1,566 SR
Queue Stats
118W - 113L
1,418 Elo+
Party 3
Neith
Neith
Yung_Inazuma-_-
Neith
Level 124
God Stats
3W - 0L
1,263 SR
Queue Stats
20W - 29L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 2
9,153
509
12,883
18,861
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 8 / 1
8,498
472
4,852
15,039
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
11
1 / 3 / 4
8,429
468
5,722
19,978
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Merboid
Izanami
13
1 / 7 / 0
8,146
453
10,631
14,076
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
12
1 / 6 / 4
7,803
434
10,559
15,068
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CavemanTurtle78
Sun Wukong
16
10 / 2 / 4
10,819
601
17,886
18,088
16,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 4 / 2
9,594
533
7,694
13,537
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 6
7,208
400
3,251
10,813
7,205
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 3 / 8
11,021
612
16,780
17,501
9,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 8
8,402
467
14,138
13,881
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
12
Kills
30
30
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Sun Wukong
CavemanTurtle78
Sun Wukong
10
2
4
6
W
6
4
2
1.75
L
4
8
1
0.56
W
1
2
6
2
L
Athena
1
3
4
1
L
Izanami
Merboid
Izanami
1
7
0
0.14
W
10
3
8
4.67
L
Ah Puch
1
6
4
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
59,749
83,022
Taken
73,820
43,598
Mitigated
46,540
15,775
Healing
29,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,883
7,364
40
3,515
18,861
8,367
132
1,681
17,180
0
61,428
W
Sun Wukong
CavemanTurtle78
Sun Wukong
17,886
3,692
0
8,991
18,088
16,503
289
4,388
13,700
0
76,866
W
7,694
380
163
5,249
13,537
7,024
1,098
4,011
9,526
56,013
0
L
4,852
1,685
0
1,680
15,039
5,543
297
552
14,487
0
28,547
W
3,251
556
505
3,476
10,813
7,205
1,056
3,449
7,364
15,632
0
L
Athena
5,722
1,524
0
4,527
19,978
17,941
18
4,518
15,460
18,065
0
L
Izanami
Merboid
Izanami
10,631
7,240
234
2,930
14,076
5,768
358
1,127
12,949
0
72,042
W
16,780
8,975
0
6,337
17,501
9,999
441
2,307
15,194
0
89,247
L
Ah Puch
10,559
1,945
0
2,849
15,068
5,979
639
4,145
10,923
42,108
0
W
14,138
5,574
0
4,360
13,881
5,809
2,301
2,126
11,755
0
61,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
47,044
299
Minions Killed
437
0
Camps Cleared
0
1,534,925
Distance Traveled
1,588,838
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,153
509
60
3
0
348,022
1
W
Sun Wukong
10,819
601
133
7
0
311,023
4
W
Hades
9,594
533
87
5
0
299,122
0
L
Thor
8,498
472
46
3
0
297,351
0
W
Ymir
7,208
400
12
1
0
292,376
3
L
Athena
8,429
468
22
1
0
322,148
3
L
Izanami
8,146
453
114
6
0
285,475
0
W
Kali
11,021
612
121
7
0
367,890
0
L
Ah Puch
7,803
434
57
3
0
281,929
0
W
Neith
8,402
467
84
5
0
318,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role