Player Matchup

Nemesis
Nemesis
BrotherMoist
Nemesis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 207L
1,654 Elo+
Party 1
Heimdallr
Heimdallr
MasterChonk232
Heimdallr
Level 29
God Stats
20W - 8L
1,616 SR
Queue Stats
53W - 54L
1,510 Elo+
Party 1
Bellona
Bellona
MasterToes2976
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 78L
1,646 Elo+
Party 1
Ganesha
Ganesha
ThineSalamander
Ganesha
Level 141
God Stats
0W - 2L
1,318 SR
Queue Stats
71W - 56L
1,610 Elo+
Party 1
Discordia
Discordia
tiilika
Discordia
Level 23
God Stats
35W - 26L
1,442 SR
Queue Stats
100W - 101L
1,352 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,554 Elo+

VS

Team Averages
Level 78
1,482 SR
1,562 Elo+
Geb
Geb
BLJx2273x
Geb
Level 119
God Stats
2W - 1L
1,305 SR
Queue Stats
82W - 85L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BenjaTG
Ah Muzen Cab
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 14L
1,615 Elo+
Party 2
Zhong Kui
Zhong Kui
FeralMog
Zhong Kui
Level 22
God Stats
5W - 6L
1,522 SR
Queue Stats
17W - 19L
1,509 Elo+
Solo
Medusa
Medusa
PaulaUnderwood
Medusa
Level 44
God Stats
4W - 4L
1,630 SR
Queue Stats
27W - 26L
1,434 Elo+
Party 2
Izanami
Izanami
l2345678910
Izanami
Level 101
God Stats
1W - 0L
1,455 SR
Queue Stats
18W - 11L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrotherMoist
Nemesis
17
5 / 5 / 1
10,201
729
18,085
18,165
11,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MasterChonk232
Heimdallr
15
0 / 6 / 2
8,619
616
7,051
14,949
7,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 4 / 4
9,760
697
11,956
17,484
18,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 6
9,560
683
6,170
18,092
21,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
tiilika
Discordia
15
1 / 4 / 2
8,799
629
5,680
10,646
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 13
9,945
710
7,171
17,167
17,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
BenjaTG
Ah Muzen Cab
20
10 / 0 / 7
12,292
878
18,591
13,093
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
FeralMog
Zhong Kui
17
2 / 2 / 11
10,311
737
10,427
10,180
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 11
11,223
802
19,135
13,207
6,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
l2345678910
Izanami
17
4 / 3 / 9
10,363
740
9,563
11,370
5,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
10
Kills
24
25
Deaths
10
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
Ah Muzen Cab
BenjaTG
Ah Muzen Cab
10
0
7
13.5
L
Nemesis
BrotherMoist
Nemesis
5
5
1
1.1
W
Zhong Kui
FeralMog
Zhong Kui
2
2
11
3.75
L
Heimdallr
MasterChonk232
Heimdallr
0
6
2
0.17
L
4
4
4
1.5
W
8
3
11
4.5
L
0
6
6
0.5
W
Izanami
l2345678910
Izanami
4
3
9
2.83
L
Discordia
tiilika
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,942
Damage
64,887
79,336
Taken
65,017
62,963
Mitigated
42,880
9,185
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,171
616
0
4,314
17,167
17,132
0
3,240
13,927
19,836
0
W
Ah Muzen Cab
BenjaTG
Ah Muzen Cab
18,591
8,365
0
7,047
13,093
6,668
1,348
1,551
11,542
0
68,517
L
Nemesis
BrotherMoist
Nemesis
18,085
9,163
0
3,011
18,165
11,166
0
4,884
13,221
0
42,203
W
Zhong Kui
FeralMog
Zhong Kui
10,427
1,501
0
2,356
10,180
7,738
376
1,873
8,307
32,951
0
L
Heimdallr
MasterChonk232
Heimdallr
7,051
2,330
0
583
14,949
7,321
0
3,229
11,670
0
28,318
L
11,956
2,103
0
2,717
17,484
18,788
0
4,494
12,812
0
25,227
W
19,135
9,097
0
4,744
13,207
6,188
1,255
2,826
10,381
0
41,857
L
6,170
851
0
964
18,092
21,185
0
3,617
14,325
18,562
0
W
Izanami
l2345678910
Izanami
9,563
6,671
0
3,097
11,370
5,154
1,177
2,360
9,010
0
35,108
L
Discordia
tiilika
Discordia
5,680
488
0
1,910
10,646
4,503
0
1,229
9,385
38,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,939
Gold Earned
54,134
263
Minions Killed
286
0
Camps Cleared
0
1,262,885
Distance Traveled
1,447,825
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,945
710
24
2
0
317,954
1
W
Ah Muzen Cab
12,292
878
107
8
0
323,645
2
L
Nemesis
10,201
729
72
5
0
281,508
2
W
Zhong Kui
10,311
737
64
5
0
268,879
1
L
Heimdallr
8,619
616
57
4
0
217,778
0
L
Bellona
9,760
697
52
4
0
268,652
3
W
Medusa
11,223
802
50
4
0
254,453
0
L
Ganesha
9,560
683
18
1
0
242,051
0
W
Izanami
10,363
740
41
3
0
282,894
4
L
Discordia
8,799
629
64
5
0
252,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role