Player Matchup

Cthulhu
Cthulhu
ArizonaCan5318
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 2
Bellona
Bellona
Kazimoth
Bellona
Level 47
God Stats
10W - 9L
1,523 SR
Queue Stats
138W - 116L
1,514 Elo+
Party 3
Hel
Hel
arch32
Hel
Level 64
God Stats
28W - 26L
1,538 SR
Queue Stats
409W - 351L
1,508 Elo+
Party 3
Awilix
Awilix
lX Drexm lX
Awilix
Level 45
God Stats
3W - 4L
1,275 SR
Queue Stats
81W - 103L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
stargaryen13
Nu Wa
Level 29
God Stats
176W - 137L
1,557 SR
Queue Stats
416W - 380L
1,493 Elo+
Party 3
Team Averages
Level 39
1,479 SR
1,440 Elo+

VS

Team Averages
Level 77
1,542 SR
1,478 Elo+
Gilgamesh
Gilgamesh
DyslixicJokEr22
Gilgamesh
Level 26
God Stats
0W - 1L
1,219 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 4
Kumbhakarna
Kumbhakarna
EliSk8ing
Kumbhakarna
Level 88
God Stats
3W - 3L
1,537 SR
Queue Stats
76W - 73L
1,499 Elo+
Party 1
Cupid
Cupid
EpiL3pSy1121
Cupid
Level 68
God Stats
2W - 3L
1,585 SR
Queue Stats
41W - 44L
1,468 Elo+
Party 1
Loki
Loki
IMMORTALDRAG0N
Loki
Level 138
God Stats
83W - 86L
1,448 SR
Queue Stats
397W - 415L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Votexstorm78
Morgan Le Fay
Level 65
God Stats
4W - 1L
1,923 SR
Queue Stats
53W - 52L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
11,359
1,033
14,424
19,371
30,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Kazimoth
Bellona
17
6 / 1 / 10
11,933
1,085
21,936
20,150
23,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
arch32
Hel
16
3 / 3 / 6
11,040
1,004
9,011
11,939
6,535
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
17
2 / 3 / 10
10,741
976
11,877
11,702
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 6
11,720
1,065
17,519
7,587
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

299

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyslixicJokEr22
Gilgamesh
16
0 / 6 / 8
10,988
999
10,728
18,634
16,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
EliSk8ing
Kumbhakarna
16
1 / 4 / 4
10,200
927
5,509
20,131
21,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 2 / 1
11,072
1,007
14,551
11,632
5,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 5
11,353
1,032
16,843
16,012
6,921
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Votexstorm78
Morgan Le Fay
16
0 / 3 / 6
10,106
919
19,701
12,672
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
19
Kills
9
9
Deaths
19
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Gilgamesh
DyslixicJokEr22
Gilgamesh
0
6
8
0.67
L
Kumbhakarna
EliSk8ing
Kumbhakarna
1
4
4
0.75
L
4
2
1
2.25
L
4
4
5
1.63
W
Bellona
Kazimoth
Bellona
6
1
10
11
L
Morgan Le Fay
Votexstorm78
Morgan Le Fay
0
3
6
1
W
Hel
arch32
Hel
3
3
6
2
W
Awilix
2
3
10
2.33
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,767
Damage
67,332
70,749
Taken
79,081
71,030
Mitigated
57,247
20,574
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,424
1,631
0
1,254
19,371
30,915
0
7,662
11,709
26,473
0
L
Gilgamesh
DyslixicJokEr22
Gilgamesh
10,728
4,407
2,030
2,097
18,634
16,684
0
9,580
8,267
0
19,033
L
Kumbhakarna
EliSk8ing
Kumbhakarna
5,509
964
0
26
20,131
21,896
0
9,712
9,629
18,907
0
L
14,551
10,159
433
486
11,632
5,611
0
4,465
6,832
0
31,235
L
16,843
4,081
0
366
16,012
6,921
0
8,665
6,874
0
35,015
W
Bellona
Kazimoth
Bellona
21,936
9,494
0
165
20,150
23,699
0
8,649
11,501
0
31,444
L
Morgan Le Fay
Votexstorm78
Morgan Le Fay
19,701
3,343
0
1,935
12,672
6,135
0
5,775
6,525
49,570
0
W
Hel
arch32
Hel
9,011
991
11,369
5,927
11,939
6,535
0
3,398
8,541
29,406
0
W
Awilix
11,877
4,688
0
0
11,702
6,214
0
2,539
9,163
0
17,239
W
17,519
5,218
83
1,776
7,587
3,667
0
2,962
4,625
29,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
53,719
170
Minions Killed
151
4
Camps Cleared
11
1,117,188
Distance Traveled
1,063,330
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,359
1,033
45
4
1
227,611
1
L
Gilgamesh
10,988
999
16
1
1
200,371
0
L
Kumbhakarna
10,200
927
28
3
0
211,051
1
L
Cupid
11,072
1,007
30
3
3
224,259
0
L
Loki
11,353
1,032
24
2
6
237,330
1
W
Bellona
11,933
1,085
22
2
1
238,539
0
L
Morgan Le Fay
10,106
919
53
5
1
190,319
0
W
Hel
11,040
1,004
60
5
1
226,424
0
W
Awilix
10,741
976
9
1
0
216,659
0
W
Nu Wa
11,720
1,065
34
3
1
207,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role