Player Matchup

Bellona
Bellona
BigTy SoHigh
Bellona
Level 21
God Stats
0W - 2L
1,302 SR
Queue Stats
30W - 43L
1,284 Elo+
Party 2
Sun Wukong
Sun Wukong
Fabiandoo
Sun Wukong
Level 146
God Stats
2W - 2L
1,586 SR
Queue Stats
19W - 26L
1,545 Elo+
Party 4
Ra
Ra
JOEMOE 16
Ra
Level 129
God Stats
0W - 1L
1,735 SR
Queue Stats
45W - 56L
1,359 Elo+
Party 2
Loki
Loki
JudsonSilva
Loki
Level 127
God Stats
0W - 1L
1,944 SR
Queue Stats
14W - 14L
1,643 Elo+
Party 4
Ganesha
Ganesha
vxBEAVERxv
Ganesha
Level 117
God Stats
1W - 1L
1,739 SR
Queue Stats
45W - 56L
1,366 Elo+
Party 2
Team Averages
Level 108
1,661 SR
1,439 Elo+

VS

Team Averages
Level 54
1,517 SR
1,410 Elo+
Ao Kuang
Ao Kuang
AgentK572
Ao Kuang
Level 23
God Stats
4W - 1L
1,519 SR
Queue Stats
113W - 113L
1,466 Elo+
Party 3
King Arthur
King Arthur
FilthyJBooger
King Arthur
Level 108
God Stats
1W - 0L
1,210 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jayford1298
Cu Chulainn
Level 25
God Stats
1W - 0L
1,604 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Tiamat
Tiamat
Linkus171
Tiamat
Level 28
God Stats
3W - 0L
1,750 SR
Queue Stats
70W - 52L
1,471 Elo+
Party 3
Scylla
Scylla
Sheaby1
Scylla
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 57L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigTy SoHigh
Bellona
16
0 / 3 / 9
11,260
536
3,999
18,964
17,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Fabiandoo
Sun Wukong
20
4 / 3 / 12
13,945
664
22,422
31,847
36,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
5 / 5 / 2
13,644
650
18,196
20,922
9,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 2 / 6
13,712
653
19,161
17,750
8,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
vxBEAVERxv
Ganesha
20
2 / 0 / 13
13,046
621
12,735
21,533
32,133
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgentK572
Ao Kuang
20
4 / 6 / 3
13,795
657
17,833
24,764
12,645
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FilthyJBooger
King Arthur
20
2 / 4 / 2
14,127
673
10,516
24,376
22,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Jayford1298
Cu Chulainn
20
2 / 4 / 5
13,808
658
20,972
24,122
26,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Linkus171
Tiamat
19
2 / 3 / 7
13,340
635
18,084
17,278
11,835
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Sheaby1
Scylla
20
3 / 2 / 8
13,962
665
25,455
12,734
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
19
Kills
13
13
Deaths
19
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AgentK572
Ao Kuang
4
6
3
0.92
L
Bellona
BigTy SoHigh
Bellona
0
3
9
1.5
L
Sun Wukong
Fabiandoo
Sun Wukong
4
3
12
3.33
W
King Arthur
FilthyJBooger
King Arthur
2
4
2
0.75
L
5
5
2
1.2
W
Cu Chulainn
Jayford1298
Cu Chulainn
2
4
5
1.13
L
8
2
6
5.5
W
Tiamat
Linkus171
Tiamat
2
3
7
1.83
W
Scylla
Sheaby1
Scylla
3
2
8
3.5
L
Ganesha
vxBEAVERxv
Ganesha
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,513
Damage
92,860
111,016
Taken
103,274
103,869
Mitigated
79,419
13,924
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AgentK572
Ao Kuang
17,833
5,524
0
10,326
24,764
12,645
1,204
5,590
19,174
61,610
0
L
Bellona
BigTy SoHigh
Bellona
3,999
1,477
0
991
18,964
17,524
598
10,884
7,799
0
12,663
L
Sun Wukong
Fabiandoo
Sun Wukong
22,422
3,231
0
7,273
31,847
36,328
0
16,560
14,424
0
58,755
W
King Arthur
FilthyJBooger
King Arthur
10,516
898
0
7,086
24,376
22,717
2,509
6,010
18,366
0
51,107
L
18,196
1,457
1,407
2,312
20,922
9,555
1,158
13,290
7,273
68,312
0
W
Cu Chulainn
Jayford1298
Cu Chulainn
20,972
3,903
0
1,062
24,122
26,392
1,056
10,189
13,933
9,968
48,902
L
19,161
3,851
0
1,333
17,750
8,329
0
10,661
6,828
0
49,296
W
Tiamat
Linkus171
Tiamat
18,084
2,339
0
2,387
17,278
11,835
609
4,853
12,425
38,001
0
W
Scylla
Sheaby1
Scylla
25,455
1,929
302
1,800
12,734
5,830
819
4,289
8,445
51,015
0
L
Ganesha
vxBEAVERxv
Ganesha
12,735
1,132
0
608
21,533
32,133
0
10,697
10,403
39,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,607
Gold Earned
69,032
291
Minions Killed
310
0
Camps Cleared
0
1,916,317
Distance Traveled
2,160,749
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,795
657
39
2
0
431,492
2
L
Bellona
11,260
536
18
1
0
248,811
0
L
Sun Wukong
13,945
664
96
5
0
411,678
3
W
King Arthur
14,127
673
79
4
0
432,253
1
L
Ra
13,644
650
98
5
0
395,854
0
W
Cu Chulainn
13,808
658
74
4
0
431,320
3
L
Loki
13,712
653
65
3
0
456,594
2
W
Tiamat
13,340
635
38
2
0
390,554
1
W
Scylla
13,962
665
80
4
0
475,130
0
L
Ganesha
13,046
621
14
1
0
403,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role