Player Matchup

Shiva
Shiva
CrustyMess69
Shiva
Level 153
God Stats
8W - 5L
1,580 SR
Queue Stats
125W - 241L
1,369 Elo+
Party 1
Freya
Freya
GandalfStormcrow
Freya
Level 129
God Stats
11W - 12L
1,432 SR
Queue Stats
275W - 460L
1,456 Elo+
Party 1
Neith
Neith
Hiarmax23
Neith
Level 144
God Stats
5W - 7L
1,414 SR
Queue Stats
145W - 253L
1,407 Elo+
Party 1
Team Averages
Level 142
1,475 SR
1,411 Elo+

VS

Team Averages
Level 36
1,485 SR
1,408 Elo+
Jormungandr
Jormungandr
Dawolfkiller313
Jormungandr
Level 23
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
PapaCrow49
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
Zalnot
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 19
9,480
862
6,858
9,083
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
10 / 2 / 9
9,421
856
15,475
11,757
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Hiarmax23
Neith
15
12 / 1 / 8
10,113
919
15,123
9,673
4,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dawolfkiller313
Jormungandr
10
2 / 5 / 1
7,467
679
9,090
16,434
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
PapaCrow49
Fenrir
9
0 / 12 / 0
6,093
554
2,961
14,731
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Zalnot
Thoth
11
1 / 8 / 2
7,504
682
7,120
11,257
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
25
Kills
3
3
Deaths
25
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
L
Jormungandr
Dawolfkiller313
Jormungandr
2
5
1
0.5
W
10
2
9
7.25
W
Neith
Hiarmax23
Neith
12
1
8
16
L
Fenrir
PapaCrow49
Fenrir
0
12
0
0
L
Thoth
Zalnot
Thoth
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,456
Damage
19,171
30,513
Taken
42,422
16,859
Mitigated
24,818
9,056
Healing
688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,858
820
688
2,005
9,083
7,768
220
4,168
4,915
0
18,317
L
Jormungandr
Dawolfkiller313
Jormungandr
9,090
3,068
0
348
16,434
16,003
0
8,202
7,931
19,021
0
W
15,475
4,371
0
4,130
11,757
4,847
676
8,038
3,719
37,028
0
W
Neith
Hiarmax23
Neith
15,123
8,000
0
2,233
9,673
4,244
1,651
4,431
5,242
0
44,403
L
Fenrir
PapaCrow49
Fenrir
2,961
684
0
80
14,731
5,404
0
2,826
11,725
0
8,699
L
Thoth
Zalnot
Thoth
7,120
472
0
260
11,257
3,411
0
4,082
6,979
24,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
21,064
136
Minions Killed
62
8
Camps Cleared
1
610,694
Distance Traveled
497,767
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,480
862
36
3
0
229,613
3
L
Jormungandr
7,467
679
18
2
1
158,492
0
W
Freya
9,421
856
43
4
5
193,761
1
W
Neith
10,113
919
57
5
3
187,320
0
L
Fenrir
6,093
554
13
1
0
165,509
0
L
Thoth
7,504
682
31
3
0
173,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role