Player Matchup

King Arthur
King Arthur
Archon Cobra
King Arthur
Level 116
God Stats
11W - 11L
1,530 SR
Queue Stats
189W - 125L
1,673 Elo+
Party 2
Loki
Loki
TRG ALIEN
Loki
Level 104
God Stats
4W - 0L
1,679 SR
Queue Stats
155W - 103L
1,631 Elo+
Party 2
Ra
Ra
ThumpaThump
Ra
Level 159
God Stats
6W - 5L
1,641 SR
Queue Stats
229W - 152L
1,675 Elo+
Party 2
Team Averages
Level 126
1,617 SR
1,660 Elo+

VS

Team Averages
Level 81
1,578 SR
1,365 Elo+
Ratatoskr
Ratatoskr
Justin01423
Ratatoskr
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
LiquidGold52
Zhong Kui
Level 104
God Stats
0W - 4L
1,424 SR
Queue Stats
225W - 301L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
WICKED RUNNER18
Danzaburou
Level 65
God Stats
9W - 2L
1,811 SR
Queue Stats
239W - 319L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Archon Cobra
King Arthur
13
9 / 0 / 4
8,018
802
7,933
7,389
5,206
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
12
1 / 1 / 12
7,225
723
9,293
6,835
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 10
7,561
756
9,878
8,238
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Justin01423
Ratatoskr
9
0 / 6 / 2
6,047
605
4,347
10,895
4,659
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
LiquidGold52
Zhong Kui
10
1 / 3 / 0
6,219
622
7,755
10,867
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WICKED RUNNER18
Danzaburou
10
1 / 4 / 0
6,124
612
6,179
9,143
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Archon Cobra
King Arthur
9
0
4
11
L
Ratatoskr
Justin01423
Ratatoskr
0
6
2
0.17
L
Zhong Kui
LiquidGold52
Zhong Kui
1
3
0
0.33
W
Loki
1
1
12
7
W
3
1
10
8
L
Danzaburou
WICKED RUNNER18
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,104
Damage
18,281
22,462
Taken
30,905
12,354
Mitigated
16,044
6,455
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Archon Cobra
King Arthur
7,933
1,744
226
1,622
7,389
5,206
22
2,211
5,178
0
18,416
L
Ratatoskr
Justin01423
Ratatoskr
4,347
742
0
1,116
10,895
4,659
0
3,841
7,054
0
9,208
L
Zhong Kui
LiquidGold52
Zhong Kui
7,755
194
0
1,954
10,867
6,909
0
3,361
7,506
22,704
0
W
Loki
9,293
2,118
0
1,130
6,835
2,761
250
2,608
4,227
0
21,699
W
9,878
1,215
932
2,545
8,238
4,387
144
3,264
4,974
40,187
0
L
Danzaburou
WICKED RUNNER18
Danzaburou
6,179
2,059
171
2,079
9,143
4,476
0
2,738
6,405
0
23,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
18,390
141
Minions Killed
88
7
Camps Cleared
2
582,963
Distance Traveled
506,108
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,018
802
24
2
2
204,992
1
L
Ratatoskr
6,047
605
12
1
1
186,739
3
L
Zhong Kui
6,219
622
48
5
0
161,997
2
W
Loki
7,225
723
28
3
2
194,421
2
W
Ra
7,561
756
89
9
3
183,550
2
L
Danzaburou
6,124
612
28
3
1
157,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role