Player Matchup

Ao Kuang
Ao Kuang
DrVet
Ao Kuang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,650 Elo+
Solo
Chiron
Chiron
HeartOAGiant
Chiron
Level 120
God Stats
0W - 2L
1,258 SR
Queue Stats
117W - 93L
1,581 Elo+
Party 2
Vamana
Vamana
LewDahChris
Vamana
Level 49
God Stats
2W - 4L
1,279 SR
Queue Stats
91W - 79L
1,610 Elo+
Party 2
He Bo
He Bo
TheEskimoKing
He Bo
Level 105
God Stats
0W - 5L
1,217 SR
Queue Stats
47W - 56L
1,608 Elo+
Party 2
Bacchus
Bacchus
iRainwater
Bacchus
Level 107
God Stats
4W - 4L
1,852 SR
Queue Stats
160W - 135L
1,603 Elo+
Party 2
Team Averages
Level 105
1,421 SR
1,610 Elo+

VS

Team Averages
Level 149
1,427 SR
1,549 Elo+
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BeEasy83
Odin
Level 147
God Stats
1W - 3L
1,123 SR
Queue Stats
124W - 119L
1,614 Elo+
Solo
Hun Batz
Hun Batz
ByJhon
Hun Batz
Level 156
God Stats
1W - 0L
1,393 SR
Queue Stats
56W - 46L
1,565 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrNinjaPilot
Kumbhakarna
Level 138
God Stats
4W - 4L
1,504 SR
Queue Stats
269W - 282L
1,515 Elo+
Solo
Skadi
Skadi
mantic1
Skadi
Level 157
God Stats
5W - 3L
1,617 SR
Queue Stats
105W - 102L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrVet
Ao Kuang
16
3 / 2 / 4
8,482
707
8,941
12,074
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
15
1 / 4 / 4
7,930
661
16,978
12,000
5,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
1 / 4 / 3
7,665
639
7,737
17,612
19,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 7 / 2
8,720
727
10,473
10,626
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
iRainwater
Bacchus
12
1 / 3 / 5
8,120
677
3,661
13,721
22,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 2 / 9
10,045
837
15,425
12,277
6,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
14
2 / 4 / 11
9,039
753
7,667
12,394
8,276
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
ByJhon
Hun Batz
17
5 / 1 / 11
9,630
803
19,147
11,541
6,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
MrNinjaPilot
Kumbhakarna
17
5 / 2 / 10
9,731
811
5,316
19,193
16,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
mantic1
Skadi
16
2 / 1 / 13
9,438
787
13,098
11,197
5,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
9
Kills
20
20
Deaths
10
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
9
5.25
W
Odin
2
4
11
1.88
W
Hun Batz
ByJhon
Hun Batz
5
1
11
10.5
L
Ao Kuang
DrVet
Ao Kuang
3
2
4
2.5
L
Chiron
1
4
4
0.75
L
Vamana
1
4
3
0.63
W
Kumbhakarna
MrNinjaPilot
Kumbhakarna
5
2
10
5
L
3
7
2
0.57
L
Bacchus
iRainwater
Bacchus
1
3
5
1.17
W
Skadi
mantic1
Skadi
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,790
Damage
60,653
66,033
Taken
66,602
58,929
Mitigated
42,420
17,748
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
15,425
9,579
1,423
2,414
12,277
6,096
2,606
3,067
9,210
0
31,367
W
Odin
7,667
1,202
1,138
1,669
12,394
8,276
683
4,452
7,942
370
14,393
W
Hun Batz
ByJhon
Hun Batz
19,147
4,353
3,353
2,357
11,541
6,312
683
3,559
7,982
0
39,612
L
Ao Kuang
DrVet
Ao Kuang
8,941
1,037
1,170
3,031
12,074
7,190
0
242
11,832
14,259
0
L
Chiron
16,978
3,884
2,109
1,746
12,000
5,919
88
727
11,273
0
37,533
L
Vamana
7,737
3,934
1,550
4,171
17,612
19,179
0
1,163
16,449
0
14,253
W
Kumbhakarna
MrNinjaPilot
Kumbhakarna
5,316
577
1,768
4,210
19,193
16,327
206
8,208
10,985
8,312
0
L
10,473
41
1,162
635
10,626
4,586
0
1,848
8,778
22,057
0
L
Bacchus
iRainwater
Bacchus
3,661
221
737
1,437
13,721
22,055
0
1,611
12,110
5,081
0
W
Skadi
mantic1
Skadi
13,098
7,350
1,388
2,380
11,197
5,409
3,091
3,789
7,408
0
30,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
47,883
107
Minions Killed
128
0
Camps Cleared
0
998,333
Distance Traveled
1,146,455
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,045
837
40
3
0
216,204
3
W
Odin
9,039
753
18
2
0
218,324
0
W
Hun Batz
9,630
803
37
3
0
250,862
0
L
Ao Kuang
8,482
707
17
1
0
226,495
4
L
Chiron
7,930
661
49
4
0
196,418
0
L
Vamana
7,665
639
16
1
0
219,224
0
W
Kumbhakarna
9,731
811
4
0
0
244,088
6
L
He Bo
8,720
727
22
2
0
182,108
3
L
Bacchus
8,120
677
3
0
0
174,088
0
W
Skadi
9,438
787
29
2
0
216,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role