Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Kojankoryu
Poseidon
Level 89
God Stats
22W - 14L
1,592 SR
Queue Stats
222W - 264L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
TheElegantLemon
Jormungandr
Level 116
God Stats
14W - 4L
1,706 SR
Queue Stats
305W - 376L
1,403 Elo+
Solo
Neith
Neith
lalok06
Neith
Level 62
God Stats
1W - 1L
1,363 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,455 Elo+

VS

Team Averages
Level 78
1,576 SR
1,396 Elo+
Chiron
Chiron
HeyAdrian
Chiron
Level 87
God Stats
8W - 4L
1,611 SR
Queue Stats
215W - 247L
1,371 Elo+
Party 2
Baron Samedi
Baron Samedi
IoaneTsunami45
Baron Samedi
Level 77
God Stats
3W - 1L
1,758 SR
Queue Stats
88W - 96L
1,369 Elo+
Solo
Nu Wa
Nu Wa
ToXicDream90
Nu Wa
Level 67
God Stats
58W - 73L
1,504 SR
Queue Stats
150W - 195L
1,366 Elo+
Party 2
Hercules
Hercules
Tsumeii
Hercules
Level 88
God Stats
3W - 4L
1,570 SR
Queue Stats
296W - 272L
1,452 Elo+
Solo
Awilix
Awilix
sweatytoucan
Awilix
Level 69
God Stats
9W - 6L
1,440 SR
Queue Stats
123W - 120L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 6 / 7
12,032
547
17,584
34,410
18,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
 
Bastet
17
3 / 3 / 7
10,874
494
9,410
21,225
9,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Kojankoryu
Poseidon
20
4 / 3 / 4
12,502
568
10,300
18,131
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TheElegantLemon
Jormungandr
17
4 / 0 / 5
11,374
517
9,689
21,468
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
lalok06
Neith
15
0 / 6 / 3
9,171
417
9,153
15,081
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HeyAdrian
Chiron
16
5 / 3 / 5
10,513
478
16,472
13,513
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
IoaneTsunami45
Baron Samedi
12
1 / 3 / 4
8,993
409
9,078
11,827
10,872
16
3 / 2 / 2
10,663
485
19,694
11,606
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Tsumeii
Hercules
18
4 / 2 / 3
11,627
529
20,900
23,414
26,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
16
4 / 6 / 2
10,124
460
9,076
20,447
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
15
Kills
17
18
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
6
7
1.25
W
Bastet
 
Bastet
3
3
7
2.17
L
Chiron
HeyAdrian
Chiron
5
3
5
2.5
L
Baron Samedi
IoaneTsunami45
Baron Samedi
1
3
4
1
W
Poseidon
Kojankoryu
Poseidon
4
3
4
2
W
Jormungandr
TheElegantLemon
Jormungandr
4
0
5
6.5
L
3
2
2
2
L
Hercules
Tsumeii
Hercules
4
2
3
2.75
W
Neith
lalok06
Neith
0
6
3
0.25
L
Awilix
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,136
Damage
75,220
110,315
Taken
80,807
66,179
Mitigated
58,238
43,331
Healing
26,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,584
4,814
2,131
17,408
34,410
18,309
1,648
3,693
30,717
84,077
0
W
Bastet
 
Bastet
9,410
3,534
0
10,838
21,225
9,254
1,660
3,842
17,383
0
75,111
L
Chiron
HeyAdrian
Chiron
16,472
7,137
967
3,820
13,513
6,249
1,842
3,677
9,817
0
70,229
L
Baron Samedi
IoaneTsunami45
Baron Samedi
9,078
1,669
602
3,974
11,827
10,872
22
5,064
6,763
40,833
0
W
Poseidon
Kojankoryu
Poseidon
10,300
1,641
0
6,547
18,131
7,114
944
9,568
8,563
136,956
0
W
Jormungandr
TheElegantLemon
Jormungandr
9,689
2,657
765
3,754
21,468
24,107
656
7,222
14,246
72,749
0
L
19,694
7,652
103
3,863
11,606
5,196
2,153
7,389
4,217
99,341
0
L
Hercules
Tsumeii
Hercules
20,900
6,366
0
6,752
23,414
26,448
126
13,897
9,517
0
79,451
W
Neith
lalok06
Neith
9,153
3,774
0
1,888
15,081
7,395
778
4,943
10,138
0
53,604
L
Awilix
9,076
3,245
328
5,816
20,447
9,473
0
7,546
12,901
0
73,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
51,920
640
Minions Killed
554
0
Camps Cleared
0
2,046,699
Distance Traveled
1,932,417
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,032
547
139
6
0
339,075
2
W
Bastet
10,874
494
96
4
0
454,141
6
L
Chiron
10,513
478
133
6
0
379,086
0
L
Baron Samedi
8,993
409
50
2
0
293,753
6
W
Poseidon
12,502
568
223
10
0
436,151
2
W
Jormungandr
11,374
517
94
4
0
423,897
6
L
Nu Wa
10,663
485
140
6
0
406,695
6
L
Hercules
11,627
529
122
6
0
388,829
3
W
Neith
9,171
417
88
4
0
393,435
0
L
Awilix
10,124
460
109
5
0
464,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role