Player Matchup

Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ItzMr Origami
Rama
Level 136
God Stats
3W - 3L
1,420 SR
Queue Stats
176W - 176L
1,601 Elo+
Solo
Osiris
Osiris
RedBronto
Osiris
Level 126
God Stats
3W - 4L
1,554 SR
Queue Stats
233W - 214L
1,477 Elo+
Solo
Da Ji
Da Ji
The3rdSavior
Da Ji
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 396L
1,605 Elo+
Solo
Cernunnos
Cernunnos
fatcish21
Cernunnos
Level 154
God Stats
4W - 1L
1,619 SR
Queue Stats
138W - 128L
1,601 Elo+
Solo
Team Averages
Level 144
1,519 SR
1,557 Elo+

VS

Team Averages
Level 142
1,607 SR
1,574 Elo+
Skadi
Skadi
KillABee699
Skadi
Level 160
God Stats
17W - 19L
1,418 SR
Queue Stats
1,256W - 1,364L
1,537 Elo+
Solo
The Morrigan
The Morrigan
LAST_KING_TGC
The Morrigan
Level 159
God Stats
2W - 0L
1,498 SR
Queue Stats
117W - 121L
1,570 Elo+
Party 1
Xbalanque
Xbalanque
SimpForMulan
Xbalanque
Level 102
God Stats
5W - 4L
1,642 SR
Queue Stats
115W - 109L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
UnfixedFern797
Cthulhu
Level 160
God Stats
2W - 4L
1,609 SR
Queue Stats
233W - 229L
1,554 Elo+
Solo
Athena
Athena
Velanthos
Athena
Level 128
God Stats
3W - 0L
1,870 SR
Queue Stats
74W - 68L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 9 / 10
10,025
771
17,353
16,662
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 7
11,745
903
16,183
15,931
8,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
RedBronto
Osiris
15
0 / 6 / 15
9,781
752
4,661
21,955
22,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 7 / 12
10,087
776
11,785
17,228
8,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
fatcish21
Cernunnos
16
3 / 6 / 11
9,406
724
14,604
18,163
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 12
11,496
884
16,459
11,479
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
LAST_KING_TGC
The Morrigan
19
10 / 4 / 18
11,765
905
18,116
11,273
7,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SimpForMulan
Xbalanque
18
6 / 5 / 14
11,627
894
17,756
16,265
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 4 / 18
11,203
862
12,376
18,155
29,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Velanthos
Athena
15
3 / 6 / 20
10,510
808
11,396
26,872
43,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
113
21
Kills
31
31
Deaths
23
55
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
9
10
1
L
9
3
7
4.17
W
8
4
12
3.5
W
The Morrigan
LAST_KING_TGC
The Morrigan
10
4
18
4.75
L
Osiris
RedBronto
Osiris
0
6
15
1.25
W
Xbalanque
SimpForMulan
Xbalanque
6
5
14
2.6
L
5
7
12
1.57
W
4
4
18
3.25
W
Athena
Velanthos
Athena
3
6
20
2.17
L
Cernunnos
fatcish21
Cernunnos
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,586
Damage
76,103
89,939
Taken
84,044
56,015
Mitigated
94,471
29,131
Healing
20,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,353
1,152
792
1,608
16,662
7,292
290
8,619
8,043
26,999
0
L
16,183
7,772
637
4,840
15,931
8,696
2,712
5,670
10,261
0
49,161
W
16,459
6,123
1,135
1,386
11,479
5,917
2,130
1,162
10,317
0
32,182
W
The Morrigan
LAST_KING_TGC
The Morrigan
18,116
2,629
1,033
1,382
11,273
7,038
1,040
3,104
8,169
27,890
4,868
L
Osiris
RedBronto
Osiris
4,661
1,569
4,783
5,244
21,955
22,343
183
6,929
15,026
0
8,607
W
Xbalanque
SimpForMulan
Xbalanque
17,756
5,363
1,563
3,239
16,265
8,719
4,491
3,891
12,374
0
42,603
L
11,785
3,034
1,964
2,366
17,228
8,849
623
7,728
9,500
0
19,828
W
12,376
636
3,154
1,396
18,155
29,010
860
2,608
15,547
26,430
0
W
Athena
Velanthos
Athena
11,396
3,253
1,217
4,977
26,872
43,787
507
6,588
20,284
15,534
0
L
Cernunnos
fatcish21
Cernunnos
14,604
7,637
2,684
4,213
18,163
8,835
1,624
8,911
9,252
0
26,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,044
Gold Earned
56,601
126
Minions Killed
129
0
Camps Cleared
0
1,116,833
Distance Traveled
1,193,669
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,025
771
23
2
0
225,840
0
L
Rama
11,745
903
66
5
0
213,017
1
W
Skadi
11,496
884
22
2
0
234,996
2
W
The Morrigan
11,765
905
36
3
0
242,078
2
L
Osiris
9,781
752
6
0
0
266,078
0
W
Xbalanque
11,627
894
44
3
0
224,431
0
L
Da Ji
10,087
776
15
1
0
222,582
1
W
Cthulhu
11,203
862
27
2
0
249,414
0
W
Athena
10,510
808
0
0
0
242,750
1
L
Cernunnos
9,406
724
16
1
0
189,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role