Player Matchup

Merlin
Merlin
Greasy Boffa
Merlin
Level 57
God Stats
2W - 0L
1,261 SR
Queue Stats
5W - 5L
1,221 Elo+
Solo
Mulan
Mulan
Jazz3304
Mulan
Level 34
God Stats
1W - 0L
1,501 SR
Queue Stats
6W - 9L
1,446 Elo+
Party 2
Medusa
Medusa
NightPuncher78
Medusa
Level 54
God Stats
2W - 1L
1,567 SR
Queue Stats
5W - 5L
1,513 Elo+
Party 2
Athena
Athena
RisenPheonix77
Athena
Level 123
God Stats
3W - 1L
1,548 SR
Queue Stats
15W - 17L
1,447 Elo+
Party 2
Bakasura
Bakasura
Sh4dowSn4k3
Bakasura
Level 66
God Stats
2W - 0L
1,538 SR
Queue Stats
26W - 35L
1,417 Elo+
Party 2
Team Averages
Level 67
1,483 SR
1,408 Elo+

VS

Team Averages
Level 74
1,499 SR
1,420 Elo+
Achilles
Achilles
QueenMother7603
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 3
Charybdis
Charybdis
Saucy Tipz
Charybdis
Level 87
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Fenrir
Fenrir
Shadow81303
Fenrir
Level 62
God Stats
0W - 3L
1,253 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Sylvanus
Sylvanus
ferrari1961
Sylvanus
Level 89
God Stats
1W - 2L
1,642 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Hades
Hades
oxispid
Hades
Level 123
God Stats
133W - 120L
1,560 SR
Queue Stats
602W - 591L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 5 / 13
10,553
459
15,427
15,086
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Jazz3304
Mulan
17
10 / 7 / 7
11,872
516
28,502
29,859
23,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 2 / 4
11,054
481
14,341
8,958
4,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 10
9,229
401
7,060
25,045
25,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Sh4dowSn4k3
Bakasura
16
5 / 7 / 11
10,762
468
16,383
25,653
13,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 6 / 7
10,283
447
16,540
27,926
36,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Saucy Tipz
Charybdis
16
2 / 4 / 9
10,125
440
18,854
19,628
9,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
9 / 9 / 7
11,118
483
20,381
24,364
13,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
ferrari1961
Sylvanus
12
2 / 2 / 5
9,433
410
6,374
14,601
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
oxispid
Hades
15
5 / 6 / 3
10,144
441
18,656
20,158
11,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
55
26
Kills
24
24
Deaths
27
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
5
13
1.9
W
Mulan
Jazz3304
Mulan
10
7
7
1.93
W
6
2
4
4
L
Achilles
6
6
7
1.58
W
2
3
10
2.33
L
Charybdis
Saucy Tipz
Charybdis
2
4
9
1.63
W
Bakasura
Sh4dowSn4k3
Bakasura
5
7
11
1.5
L
Fenrir
9
9
7
1.39
L
Sylvanus
ferrari1961
Sylvanus
2
2
5
2.25
L
Hades
oxispid
Hades
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,713
Damage
80,805
104,601
Taken
106,677
73,442
Mitigated
84,327
28,472
Healing
25,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,427
1,130
0
957
15,086
6,640
500
6,131
8,955
62,394
0
W
Mulan
Jazz3304
Mulan
28,502
10,467
0
13,750
29,859
23,332
1,087
3,434
26,425
0
79,002
W
14,341
5,957
0
1,093
8,958
4,469
1,030
3,251
5,707
0
72,818
L
Achilles
16,540
5,281
0
1,952
27,926
36,116
1,134
5,172
21,803
0
53,081
W
7,060
1,661
820
1,665
25,045
25,339
0
8,160
16,885
29,955
0
L
Charybdis
Saucy Tipz
Charybdis
18,854
11,792
0
5,365
19,628
9,604
1,610
4,881
14,579
0
92,718
W
Bakasura
Sh4dowSn4k3
Bakasura
16,383
10,355
0
10,187
25,653
13,662
804
4,541
21,112
0
57,929
L
Fenrir
20,381
6,860
0
2,326
24,364
13,063
0
4,228
19,878
0
53,140
L
Sylvanus
ferrari1961
Sylvanus
6,374
1,302
2,702
6,410
14,601
13,653
785
2,866
11,465
27,624
0
L
Hades
oxispid
Hades
18,656
1,186
1,041
5,563
20,158
11,891
704
5,502
14,528
75,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,470
Gold Earned
51,103
413
Minions Killed
395
0
Camps Cleared
0
2,248,034
Distance Traveled
1,903,260
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,553
459
90
4
0
416,891
1
W
Mulan
11,872
516
85
4
0
425,313
3
W
Medusa
11,054
481
106
5
0
491,060
3
L
Achilles
10,283
447
72
3
0
376,510
1
W
Athena
9,229
401
32
1
0
448,552
3
L
Charybdis
10,125
440
126
5
0
393,467
1
W
Bakasura
10,762
468
100
4
0
466,218
5
L
Fenrir
11,118
483
68
3
0
436,239
3
L
Sylvanus
9,433
410
36
2
0
275,667
5
L
Hades
10,144
441
93
4
0
421,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role