Player Matchup

Kali
Kali
 
Kali
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Cars10thegreat
Danzaburou
Level 98
God Stats
8W - 1L
1,574 SR
Queue Stats
145W - 137L
1,559 Elo+
Party 2
Osiris
Osiris
JC912
Osiris
Level 123
God Stats
14W - 5L
1,612 SR
Queue Stats
235W - 229L
1,573 Elo+
Party 2
Olorun
Olorun
Notorious_RUG33
Olorun
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,097 Elo+
Solo
Atlas
Atlas
zGorgeous
Atlas
Level 26
God Stats
10W - 2L
1,874 SR
Queue Stats
43W - 33L
1,595 Elo+
Party 2
Team Averages
Level 81
1,612 SR
1,465 Elo+

VS

Team Averages
Level 98
1,569 SR
1,388 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AWize
Fafnir
Level 123
God Stats
8W - 4L
1,850 SR
Queue Stats
156W - 159L
1,498 Elo+
Party 1
Zeus
Zeus
Lemon1992
Zeus
Level 25
God Stats
3W - 6L
1,465 SR
Queue Stats
17W - 26L
1,354 Elo+
Party 1
Heimdallr
Heimdallr
M1dn1ght_Cat123
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,078 Elo+
Solo
Ullr
Ullr
TheSwaatyGenji
Ullr
Level 124
God Stats
13W - 12L
1,531 SR
Queue Stats
154W - 144L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 2 / 3
5,732
521
2,109
9,389
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Cars10thegreat
Danzaburou
10
6 / 1 / 2
6,673
607
10,180
7,580
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
JC912
Osiris
12
5 / 0 / 2
7,402
673
8,019
9,578
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 0 / 1
6,098
554
2,545
3,913
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
zGorgeous
Atlas
8
4 / 2 / 5
6,375
580
4,274
9,277
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
2 / 5 / 1
5,611
510
7,435
11,291
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
AWize
Fafnir
7
0 / 1 / 3
4,899
445
2,358
7,904
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
9
0 / 1 / 0
5,596
509
2,480
5,018
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
M1dn1ght_Cat123
Heimdallr
6
0 / 8 / 2
4,205
382
2,732
10,085
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 2
5,675
516
2,460
7,355
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
4
5
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
2
3
1.25
L
Osiris
 
Osiris
2
5
1
0.5
L
Fafnir
AWize
Fafnir
0
1
3
1.5
W
Danzaburou
Cars10thegreat
Danzaburou
6
1
2
7
W
Osiris
JC912
Osiris
5
0
2
6
L
Zeus
0
1
0
0
L
Heimdallr
M1dn1ght_Cat123
Heimdallr
0
8
2
0.13
W
0
0
1
0.5
L
2
1
2
3
W
Atlas
zGorgeous
Atlas
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
17,465
39,737
Taken
41,653
20,378
Mitigated
21,944
20,399
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,109
1,030
0
4,578
9,389
3,754
0
664
8,725
0
26,572
L
Osiris
 
Osiris
7,435
3,118
0
3,625
11,291
8,897
36
514
10,777
0
33,214
L
Fafnir
AWize
Fafnir
2,358
458
0
1,545
7,904
5,671
0
1,682
6,222
10,603
0
W
Danzaburou
Cars10thegreat
Danzaburou
10,180
6,200
0
3,995
7,580
2,831
791
961
6,619
0
43,680
W
Osiris
JC912
Osiris
8,019
3,782
0
6,262
9,578
6,050
816
108
9,470
0
53,039
L
Zeus
2,480
284
0
1,270
5,018
1,838
53
2,225
2,793
37,237
0
L
Heimdallr
M1dn1ght_Cat123
Heimdallr
2,732
1,426
0
887
10,085
3,096
42
2,130
7,955
0
15,531
W
2,545
1,202
192
2,875
3,913
1,614
822
1,870
2,043
36,883
0
L
2,460
1,225
0
3,016
7,355
2,442
0
268
7,087
0
26,562
W
Atlas
zGorgeous
Atlas
4,274
1,834
389
2,108
9,277
6,129
58
1,235
8,042
16,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
25,986
316
Minions Killed
228
0
Camps Cleared
0
1,007,662
Distance Traveled
1,002,868
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,732
521
66
6
0
232,075
5
L
Osiris
5,611
510
56
5
0
178,716
2
L
Fafnir
4,899
445
11
1
0
212,924
2
W
Danzaburou
6,673
607
55
5
0
177,063
3
W
Osiris
7,402
673
95
9
0
200,348
0
L
Zeus
5,596
509
90
8
0
193,836
4
L
Heimdallr
4,205
382
25
2
0
193,337
0
W
Olorun
6,098
554
75
7
0
195,537
0
L
Ullr
5,675
516
46
4
0
224,055
0
W
Atlas
6,375
580
25
2
0
202,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role