Player Matchup

Izanami
Izanami
ChApMaNking
Izanami
Level 118
God Stats
2W - 1L
1,509 SR
Queue Stats
47W - 35L
1,505 Elo+
Party 1
Jormungandr
Jormungandr
L0v3r-0F-D4nK-99
Jormungandr
Level 125
God Stats
9W - 10L
1,619 SR
Queue Stats
192W - 138L
1,538 Elo+
Party 1
Bakasura
Bakasura
LightskinRaider
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,542 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,528 Elo+

VS

Team Averages
Level 62
1,508 SR
1,351 Elo+
Kukulkan
Kukulkan
Evils xo
Kukulkan
Level 106
God Stats
4W - 6L
1,512 SR
Queue Stats
76W - 101L
1,422 Elo+
Party 2
Bakasura
Bakasura
Gunshydegree891
Bakasura
Level 73
God Stats
0W - 2L
1,285 SR
Queue Stats
117W - 190L
1,187 Elo+
Solo
Chaac
Chaac
ItzChdedx
Chaac
Level 6
God Stats
4W - 4L
1,727 SR
Queue Stats
14W - 25L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChApMaNking
Izanami
17
6 / 3 / 3
11,904
744
20,498
14,322
6,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
L0v3r-0F-D4nK-99
Jormungandr
18
8 / 1 / 6
12,788
799
21,871
17,662
16,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
13
0 / 5 / 9
10,087
630
3,625
12,058
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evils xo
Kukulkan
16
5 / 4 / 3
11,515
720
13,258
14,702
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
13
2 / 7 / 6
9,366
585
9,969
17,106
11,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
ItzChdedx
Chaac
14
2 / 3 / 6
9,548
597
7,943
18,592
21,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
14
Kills
9
9
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
ChApMaNking
Izanami
6
3
3
2.5
L
Kukulkan
Evils xo
Kukulkan
5
4
3
1.63
L
Bakasura
2
7
6
0.71
L
Chaac
ItzChdedx
Chaac
2
3
6
1.67
W
Jormungandr
L0v3r-0F-D4nK-99
Jormungandr
8
1
6
11
W
Bakasura
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
31,170
44,042
Taken
50,400
29,444
Mitigated
40,191
6,434
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ChApMaNking
Izanami
20,498
12,543
0
2,847
14,322
6,263
1,870
3,599
10,375
0
74,016
L
Kukulkan
Evils xo
Kukulkan
13,258
1,832
0
543
14,702
7,589
0
7,659
7,043
52,386
0
L
Bakasura
9,969
5,250
0
1,441
17,106
11,263
0
7,123
9,902
0
21,128
L
Chaac
ItzChdedx
Chaac
7,943
831
0
3,419
18,592
21,339
0
7,413
11,099
0
28,632
W
Jormungandr
L0v3r-0F-D4nK-99
Jormungandr
21,871
6,165
56
2,420
17,662
16,389
450
6,524
10,358
55,446
0
W
Bakasura
3,625
2,486
0
1,111
12,058
6,792
315
3,778
7,921
0
7,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
30,429
207
Minions Killed
161
8
Camps Cleared
6
834,457
Distance Traveled
819,972
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,904
744
118
7
5
262,582
1
L
Kukulkan
11,515
720
99
6
3
253,483
0
L
Bakasura
9,366
585
29
2
3
287,982
0
L
Chaac
9,548
597
33
2
0
278,507
0
W
Jormungandr
12,788
799
70
4
3
297,244
0
W
Bakasura
10,087
630
19
1
0
274,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role