Player Matchup

Baron Samedi
Baron Samedi
Exglez
Baron Samedi
Level 39
God Stats
6W - 2L
1,437 SR
Queue Stats
30W - 25L
1,394 Elo+
Party 2
Pele
Pele
Gakarri
Pele
Level 67
God Stats
0W - 1L
1,251 SR
Queue Stats
48W - 48L
1,367 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reeedis
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,363 Elo+
Party 2
Team Averages
Level 44
1,396 SR
1,375 Elo+

VS

Team Averages
Level 55
1,506 SR
1,314 Elo+
Bastet
Bastet
Goku-SSJ-9
Bastet
Level 82
God Stats
8W - 2L
1,500 SR
Queue Stats
74W - 94L
1,365 Elo+
Party 1
Cerberus
Cerberus
JD-Raptor
Cerberus
Level 79
God Stats
9W - 9L
1,737 SR
Queue Stats
16W - 18L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
ShiningZealot
Kukulkan
Level 3
God Stats
3W - 2L
1,282 SR
Queue Stats
25W - 30L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exglez
Baron Samedi
13
2 / 5 / 4
9,556
637
6,461
10,737
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Gakarri
Pele
14
2 / 5 / 2
9,333
622
7,495
11,676
4,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Reeedis
Ah Muzen Cab
15
3 / 5 / 3
10,467
698
9,173
14,891
6,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Goku-SSJ-9
Bastet
15
5 / 3 / 8
10,350
690
7,301
10,364
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
JD-Raptor
Cerberus
16
4 / 1 / 11
10,470
698
13,492
11,415
13,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
ShiningZealot
Kukulkan
16
6 / 3 / 8
11,072
738
11,636
7,777
4,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
15
15
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Exglez
Baron Samedi
2
5
4
0.8
L
Pele
Gakarri
Pele
2
5
2
0.6
W
Bastet
Goku-SSJ-9
Bastet
5
3
8
3
W
Cerberus
JD-Raptor
Cerberus
4
1
11
9.5
L
Ah Muzen Cab
Reeedis
Ah Muzen Cab
3
5
3
0.9
W
Kukulkan
ShiningZealot
Kukulkan
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
32,429
37,304
Taken
29,556
15,410
Mitigated
21,860
5,294
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Exglez
Baron Samedi
6,461
815
617
1,023
10,737
4,508
0
7,468
3,269
22,436
0
L
Pele
Gakarri
Pele
7,495
1,973
0
407
11,676
4,471
0
8,183
3,493
0
24,199
W
Bastet
Goku-SSJ-9
Bastet
7,301
1,861
0
2,706
10,364
4,561
656
2,858
7,506
0
25,508
W
Cerberus
JD-Raptor
Cerberus
13,492
596
308
3,955
11,415
13,228
303
2,100
9,315
30,798
0
L
Ah Muzen Cab
Reeedis
Ah Muzen Cab
9,173
2,951
0
3,247
14,891
6,431
1,175
9,910
4,981
0
48,717
W
Kukulkan
ShiningZealot
Kukulkan
11,636
1,270
0
0
7,777
4,071
936
1,842
5,935
40,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
31,892
164
Minions Killed
212
8
Camps Cleared
5
747,197
Distance Traveled
776,955
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,556
637
53
4
4
238,361
0
L
Pele
9,333
622
25
2
2
266,227
0
W
Bastet
10,350
690
55
4
2
271,412
2
W
Cerberus
10,470
698
72
5
3
277,981
2
L
Ah Muzen Cab
10,467
698
86
6
2
242,609
0
W
Kukulkan
11,072
738
85
6
0
227,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role