Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
JHP_7bel
Yu Huang
Level 68
God Stats
2W - 6L
1,456 SR
Queue Stats
413W - 513L
1,461 Elo+
Solo
Chaac
Chaac
JogadorDeD2
Chaac
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 259L
1,604 Elo+
Party 4
Susano
Susano
Kono Dio8260
Susano
Level 145
God Stats
4W - 5L
1,490 SR
Queue Stats
462W - 399L
1,580 Elo+
Party 4
Charybdis
Charybdis
T1OKYES
Charybdis
Level 42
God Stats
1W - 4L
1,275 SR
Queue Stats
67W - 67L
1,474 Elo+
Party 2
Team Averages
Level 90
1,444 SR
1,524 Elo+

VS

Team Averages
Level 68
1,476 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AimAssistIsReal
Sol
Level 107
God Stats
2W - 1L
1,544 SR
Queue Stats
127W - 123L
1,585 Elo+
Party 3
Nemesis
Nemesis
Losutsui5s5
Nemesis
Level 42
God Stats
4W - 5L
1,580 SR
Queue Stats
26W - 39L
1,351 Elo+
Solo
Bastet
Bastet
Vatapá
Bastet
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,809 Elo+
Party 3
Neith
Neith
xxzdarkxx
Neith
Level 116
God Stats
1W - 1L
1,254 SR
Queue Stats
47W - 80L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 4
8,877
467
10,008
11,855
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
JHP_7bel
Yu Huang
16
2 / 3 / 4
9,397
495
11,067
11,470
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 5
9,267
488
9,129
22,218
16,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
15
7 / 6 / 6
9,850
518
13,644
16,962
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
T1OKYES
Charybdis
16
3 / 5 / 1
9,511
501
8,952
14,193
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 4 / 3
9,747
513
3,980
12,452
6,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 2
11,428
601
16,600
19,102
9,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Losutsui5s5
Nemesis
16
1 / 1 / 7
9,988
526
7,782
16,526
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Vatapá
Bastet
18
11 / 3 / 1
11,847
624
19,283
19,997
8,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
xxzdarkxx
Neith
17
4 / 3 / 2
10,972
577
6,896
12,859
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
15
Kills
19
19
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
4
4
W
Anubis
 
Anubis
1
4
3
0.63
W
2
4
2
0.75
L
Yu Huang
JHP_7bel
Yu Huang
2
3
4
1.33
L
1
4
5
0.88
L
Susano
7
6
6
1.67
W
Nemesis
Losutsui5s5
Nemesis
1
1
7
4.5
L
Charybdis
T1OKYES
Charybdis
3
5
1
0.7
W
Bastet
Vatapá
Bastet
11
3
1
3.83
W
Neith
xxzdarkxx
Neith
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,800
Damage
54,541
76,698
Taken
80,936
48,789
Mitigated
37,943
20,364
Healing
30,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,008
1,601
0
2,351
11,855
11,685
0
1,052
10,803
37,169
0
W
Anubis
 
Anubis
3,980
683
0
5,379
12,452
6,369
640
7,306
5,146
61,986
0
W
16,600
7,341
0
10,111
19,102
9,709
845
1,385
17,717
94,377
11,770
L
Yu Huang
JHP_7bel
Yu Huang
11,067
799
0
1,175
11,470
5,934
0
2,173
9,297
68,708
0
L
9,129
3,144
0
7,882
22,218
16,907
17
8,313
13,905
0
64,243
L
Susano
13,644
4,860
0
4,216
16,962
8,406
0
4,959
12,003
0
70,780
W
Nemesis
Losutsui5s5
Nemesis
7,782
3,521
0
2,565
16,526
7,526
1,048
4,104
12,422
0
83,357
L
Charybdis
T1OKYES
Charybdis
8,952
4,437
0
4,740
14,193
5,857
3,738
2,031
12,162
0
84,980
W
Bastet
Vatapá
Bastet
19,283
6,028
0
9,945
19,997
8,667
8
5,220
14,777
0
86,275
W
Neith
xxzdarkxx
Neith
6,896
2,388
0
2,562
12,859
5,672
3,302
3,060
9,799
0
85,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,902
Gold Earned
53,982
524
Minions Killed
630
0
Camps Cleared
0
1,767,554
Distance Traveled
1,772,628
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,877
467
41
2
0
379,207
4
W
Anubis
9,747
513
112
6
0
282,752
2
W
Sol
11,428
601
162
9
0
303,433
4
L
Yu Huang
9,397
495
126
7
0
352,061
3
L
Chaac
9,267
488
111
6
0
337,227
2
L
Susano
9,850
518
105
6
0
397,419
3
W
Nemesis
9,988
526
104
5
0
432,400
3
L
Charybdis
9,511
501
141
7
0
301,640
1
W
Bastet
11,847
624
113
6
0
394,176
1
W
Neith
10,972
577
139
7
0
359,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role