Player Matchup

Hel
Hel
ADUCKBOYZ
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
Justalotofgames
Achilles
Level 50
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Pele
Pele
MightyNacho27
Pele
Level 38
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 48
1,501 SR
1,500 Elo+

VS

Team Averages
Level 52
1,702 SR
1,606 Elo+
Merlin
Merlin
CascadeMLG
Merlin
Level 68
God Stats
6W - 7L
1,581 SR
Queue Stats
88W - 73L
1,580 Elo+
Party 2
Neith
Neith
Havark
Neith
Level 48
God Stats
2W - 0L
1,688 SR
Queue Stats
60W - 46L
1,632 Elo+
Party 2
Erlang Shen
Erlang Shen
TheLastLeg10n
Erlang Shen
Level 39
God Stats
1W - 1L
1,838 SR
Queue Stats
56W - 39L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
10,279
685
9,187
14,570
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
15
2 / 5 / 3
10,254
684
10,220
23,712
32,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 3
8,821
588
5,362
16,752
7,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CascadeMLG
Merlin
16
3 / 2 / 8
10,860
724
12,050
8,417
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Havark
Neith
17
7 / 1 / 9
11,706
780
20,115
10,015
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
TheLastLeg10n
Erlang Shen
17
8 / 2 / 10
11,609
774
16,633
17,611
20,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Merlin
CascadeMLG
Merlin
3
2
8
3.5
W
Neith
Havark
Neith
7
1
9
11.5
L
Achilles
2
5
3
0.7
L
1
6
3
0.42
W
Erlang Shen
TheLastLeg10n
Erlang Shen
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
48,798
55,034
Taken
36,043
45,962
Mitigated
29,457
14,606
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,187
476
3,422
3,942
14,570
5,862
0
2,078
12,255
27,239
0
W
Merlin
CascadeMLG
Merlin
12,050
836
0
865
8,417
3,628
538
1,406
7,011
50,915
0
W
Neith
Havark
Neith
20,115
9,295
0
4,243
10,015
4,929
1,849
2,298
7,717
0
56,325
L
Achilles
10,220
1,314
323
4,317
23,712
32,514
0
5,271
17,885
0
26,907
L
5,362
1,114
0
2,602
16,752
7,586
0
5,103
11,306
0
24,341
W
Erlang Shen
TheLastLeg10n
Erlang Shen
16,633
8,388
0
5,461
17,611
20,900
0
5,990
11,621
0
34,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
34,175
104
Minions Killed
198
3
Camps Cleared
11
698,366
Distance Traveled
831,961
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,279
685
31
2
2
199,885
1
W
Merlin
10,860
724
75
5
5
272,055
3
W
Neith
11,706
780
90
6
1
270,909
2
L
Achilles
10,254
684
45
3
1
255,603
0
L
Pele
8,821
588
28
2
0
242,878
2
W
Erlang Shen
11,609
774
33
2
5
288,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role