Player Matchup

Cerberus
Cerberus
Andfa1702
Cerberus
Level 109
God Stats
4W - 6L
1,824 SR
Queue Stats
435W - 447L
1,459 Elo+
Party 3
Izanami
Izanami
DHGCatWoman
Izanami
Level 105
God Stats
85W - 78L
1,543 SR
Queue Stats
325W - 317L
1,491 Elo+
Solo
Nemesis
Nemesis
MrPache95
Nemesis
Level 119
God Stats
10W - 20L
1,717 SR
Queue Stats
751W - 776L
1,451 Elo+
Party 3
Bacchus
Bacchus
STILBRNEATER
Bacchus
Level 88
God Stats
14W - 24L
1,375 SR
Queue Stats
78W - 90L
1,345 Elo+
Party 1
Chiron
Chiron
xLimpGlizzyx
Chiron
Level 67
God Stats
1W - 4L
1,471 SR
Queue Stats
101W - 112L
1,385 Elo+
Party 1
Team Averages
Level 98
1,586 SR
1,426 Elo+

VS

Team Averages
Level 115
1,508 SR
1,459 Elo+
Terra
Terra
Deadman7717
Terra
Level 150
God Stats
5W - 2L
1,760 SR
Queue Stats
14W - 8L
1,461 Elo+
Party 2
Cupid
Cupid
Freeminute
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
Mad Muck
Hun Batz
Level 159
God Stats
4W - 4L
1,340 SR
Queue Stats
200W - 184L
1,450 Elo+
Solo
Tyr
Tyr
Swift__316
Tyr
Level 64
God Stats
1W - 0L
1,234 SR
Queue Stats
3W - 2L
1,461 Elo+
Party 2
Sol
Sol
YaBoiVince
Sol
Level 138
God Stats
1W - 0L
1,707 SR
Queue Stats
6W - 3L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andfa1702
Cerberus
11
0 / 2 / 0
6,151
559
2,413
7,900
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DHGCatWoman
Izanami
10
0 / 1 / 0
6,040
549
2,342
6,454
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
MrPache95
Nemesis
10
0 / 1 / 0
5,718
520
2,418
8,090
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
STILBRNEATER
Bacchus
8
0 / 2 / 0
5,024
457
4,142
6,516
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
8
1 / 3 / 0
4,821
438
6,253
5,707
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
6,041
549
3,628
8,832
5,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
9
2 / 1 / 4
5,567
506
5,466
7,667
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Mad Muck
Hun Batz
11
4 / 0 / 4
6,643
604
3,422
8,374
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
6,468
588
5,546
6,176
3,583
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 0 / 1
6,519
593
4,227
4,636
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
9
9
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andfa1702
Cerberus
0
2
0
0
L
Izanami
DHGCatWoman
Izanami
0
1
0
0
W
3
0
2
4
W
Cupid
2
1
4
4
W
Hun Batz
Mad Muck
Hun Batz
4
0
4
6
L
Nemesis
MrPache95
Nemesis
0
1
0
0
L
Bacchus
STILBRNEATER
Bacchus
0
2
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,568
Damage
22,289
34,667
Taken
35,685
16,921
Mitigated
15,918
9,881
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andfa1702
Cerberus
2,413
457
0
2,135
7,900
4,716
0
0
7,900
41,213
0
L
Izanami
DHGCatWoman
Izanami
2,342
1,273
0
1,783
6,454
3,002
84
4,077
2,377
0
51,248
W
3,628
223
2,662
2,678
8,832
5,289
48
1,893
6,939
19,797
0
W
Cupid
5,466
1,989
1,604
2,699
7,667
2,733
774
2,059
5,608
0
29,681
W
Hun Batz
Mad Muck
Hun Batz
3,422
895
0
3,902
8,374
2,939
0
190
8,184
0
37,300
L
Nemesis
MrPache95
Nemesis
2,418
767
0
1,664
8,090
2,827
0
924
7,166
0
42,691
L
Bacchus
STILBRNEATER
Bacchus
4,142
465
0
2,081
6,516
4,465
0
1,490
5,026
13,330
0
W
5,546
1,918
0
1,481
6,176
3,583
0
2,091
3,763
0
47,215
W
4,227
1,166
0
2,193
4,636
1,374
1,224
0
4,636
49,700
0
L
Chiron
6,253
1,157
898
1,320
5,707
1,911
0
1,364
4,343
0
30,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
31,238
370
Minions Killed
343
0
Camps Cleared
0
1,045,448
Distance Traveled
1,091,769
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,151
559
117
11
0
206,155
0
L
Izanami
6,040
549
111
10
0
201,369
0
W
Terra
6,041
549
14
1
0
225,819
0
W
Cupid
5,567
506
60
5
0
215,788
3
W
Hun Batz
6,643
604
75
7
0
218,811
4
L
Nemesis
5,718
520
74
7
0
241,756
5
L
Bacchus
5,024
457
19
2
0
211,129
3
W
Tyr
6,468
588
95
9
0
225,507
5
W
Sol
6,519
593
99
9
0
205,844
3
L
Chiron
4,821
438
49
4
0
185,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role