Player Matchup

Susano
Susano
Jneko24
Susano
Level 122
God Stats
136W - 132L
1,638 SR
Queue Stats
266W - 307L
1,519 Elo+
Solo
Scylla
Scylla
PixelatedWaffle
Scylla
Level 141
God Stats
2W - 1L
1,443 SR
Queue Stats
24W - 16L
1,807 Elo+
Party 2
Tyr
Tyr
S7AV
Tyr
Level 142
God Stats
0W - 1L
1,741 SR
Queue Stats
42W - 55L
1,547 Elo+
Solo
Cabrakan
Cabrakan
Traxline
Cabrakan
Level 103
God Stats
3W - 2L
1,849 SR
Queue Stats
252W - 257L
1,528 Elo+
Solo
Ullr
Ullr
daNN iT Carson
Ullr
Level 133
God Stats
0W - 2L
1,461 SR
Queue Stats
4W - 3L
1,742 Elo+
Party 2
Team Averages
Level 128
1,626 SR
1,628 Elo+

VS

Team Averages
Level 133
1,540 SR
1,546 Elo+
Olorun
Olorun
BlueGhost79
Olorun
Level 160
God Stats
6W - 5L
1,535 SR
Queue Stats
242W - 238L
1,594 Elo+
Solo
Xbalanque
Xbalanque
Deckarshow
Xbalanque
Level 129
God Stats
13W - 7L
1,630 SR
Queue Stats
189W - 176L
1,603 Elo+
Solo
Ao Kuang
Ao Kuang
Merequetenge
Ao Kuang
Level 160
God Stats
2W - 2L
1,506 SR
Queue Stats
214W - 205L
1,526 Elo+
Party 1
King Arthur
King Arthur
UltraCivilized
King Arthur
Level 87
God Stats
3W - 1L
1,486 SR
Queue Stats
128W - 128L
1,485 Elo+
Party 1
Loki
Loki
daniii232112
Loki
Level 128
God Stats
22W - 14L
1,544 SR
Queue Stats
48W - 47L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jneko24
Susano
20
8 / 2 / 7
13,298
739
25,083
15,446
9,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 7
13,155
731
21,303
13,686
7,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
S7AV
Tyr
20
7 / 2 / 7
12,154
675
14,143
27,196
39,869
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Traxline
Cabrakan
18
1 / 5 / 11
11,948
664
12,277
28,632
46,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 1
9,570
532
2,799
3,571
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
1 / 2 / 4
12,954
720
13,120
13,573
7,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Deckarshow
Xbalanque
19
0 / 3 / 6
12,028
668
14,878
13,223
7,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Merequetenge
Ao Kuang
20
8 / 5 / 2
13,172
732
19,569
25,737
13,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
UltraCivilized
King Arthur
18
0 / 6 / 9
11,731
652
19,067
25,750
26,253
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
3 / 6 / 4
11,909
662
6,633
17,817
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
22
Kills
12
12
Deaths
22
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
2
4
1.5
W
Xbalanque
Deckarshow
Xbalanque
0
3
6
1
L
Susano
Jneko24
Susano
8
2
7
5.75
W
Ao Kuang
Merequetenge
Ao Kuang
8
5
2
1.8
L
6
2
7
4.75
L
Tyr
S7AV
Tyr
7
2
7
5.25
L
Cabrakan
Traxline
Cabrakan
1
5
11
1.3
W
King Arthur
UltraCivilized
King Arthur
0
6
9
0.75
L
0
1
1
0.5
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,605
Damage
73,267
88,531
Taken
96,100
104,355
Mitigated
62,619
19,063
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,120
7,956
854
6,069
13,573
7,224
3,780
5,021
8,410
63,199
0
W
Xbalanque
Deckarshow
Xbalanque
14,878
8,877
0
1,584
13,223
7,059
933
5,128
7,985
0
60,445
L
Susano
Jneko24
Susano
25,083
5,123
0
1,869
15,446
9,292
0
4,935
10,511
0
61,162
W
Ao Kuang
Merequetenge
Ao Kuang
19,569
5,185
0
10,779
25,737
13,394
0
9,714
15,721
41,959
0
L
21,303
1,532
0
4,047
13,686
7,186
0
7,056
6,630
73,605
0
L
Tyr
S7AV
Tyr
14,143
3,036
1,376
6,179
27,196
39,869
49
7,562
19,634
0
34,141
L
Cabrakan
Traxline
Cabrakan
12,277
2,481
583
4,569
28,632
46,314
0
11,359
17,273
30,257
0
W
King Arthur
UltraCivilized
King Arthur
19,067
2,582
0
1,041
25,750
26,253
391
6,812
18,674
0
43,450
L
2,799
817
0
440
3,571
1,694
0
1,777
1,794
0
12,488
W
6,633
1,034
0
315
17,817
8,689
1,456
5,855
11,730
0
37,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,125
Gold Earned
61,794
286
Minions Killed
368
0
Camps Cleared
0
1,518,230
Distance Traveled
1,790,165
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,954
720
119
7
0
311,859
1
W
Xbalanque
12,028
668
103
6
0
357,599
1
L
Susano
13,298
739
94
5
0
387,984
5
W
Ao Kuang
13,172
732
61
3
0
368,406
2
L
Scylla
13,155
731
121
7
0
346,913
0
L
Tyr
12,154
675
25
1
0
359,322
1
L
Cabrakan
11,948
664
26
1
0
314,045
0
W
King Arthur
11,731
652
47
3
0
375,782
7
L
Ullr
9,570
532
20
1
0
109,966
1
W
Loki
11,909
662
38
2
0
376,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role