Player Matchup

Da Ji
Da Ji
AshhlynnXD
Da Ji
Level 151
God Stats
8W - 7L
1,524 SR
Queue Stats
73W - 75L
1,430 Elo+
Solo
Hachiman
Hachiman
BotNumber42
Hachiman
Level 41
God Stats
0W - 1L
1,365 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GrixisAlchmyst
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,428 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SmallMight795
Cthulhu
Level 6
God Stats
1W - 1L
1,416 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
YaBoiBlank
Achilles
Level 39
God Stats
2W - 1L
1,758 SR
Queue Stats
57W - 77L
1,278 Elo+
Solo
Team Averages
Level 60
1,498 SR
1,442 Elo+

VS

Team Averages
Level 80
1,466 SR
1,380 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BudKid
Bacchus
Level 106
God Stats
1W - 0L
1,748 SR
Queue Stats
149W - 159L
1,369 Elo+
Solo
Thanatos
Thanatos
cahayazon
Thanatos
Level 79
God Stats
38W - 54L
1,427 SR
Queue Stats
177W - 236L
1,362 Elo+
Party 3
Bellona
Bellona
theycallmemolol
Bellona
Level 28
God Stats
15W - 16L
1,362 SR
Queue Stats
151W - 208L
1,296 Elo+
Party 3
Poseidon
Poseidon
xxzdarkxx
Poseidon
Level 116
God Stats
1W - 1L
1,295 SR
Queue Stats
47W - 80L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 5 / 0
8,315
438
10,720
16,943
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
BotNumber42
Hachiman
11
2 / 4 / 3
7,362
387
8,862
12,160
4,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
GrixisAlchmyst
Morgan Le Fay
12
0 / 5 / 1
7,606
400
3,020
11,839
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
11
0 / 2 / 4
7,356
387
5,122
12,931
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
YaBoiBlank
Achilles
14
0 / 2 / 0
8,432
444
7,531
17,147
21,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 3 / 4
10,276
541
11,919
15,968
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
BudKid
Bacchus
12
0 / 2 / 7
8,627
454
5,064
13,438
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
cahayazon
Thanatos
15
6 / 2 / 3
9,778
515
9,806
12,871
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 3
9,499
500
9,259
11,260
11,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xxzdarkxx
Poseidon
19
8 / 0 / 1
11,942
629
13,650
11,067
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
18
18
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
4
2
L
Da Ji
4
5
0
0.8
L
Hachiman
BotNumber42
Hachiman
2
4
3
0.88
W
Bacchus
BudKid
Bacchus
0
2
7
1.75
L
Morgan Le Fay
GrixisAlchmyst
Morgan Le Fay
0
5
1
0.1
L
Cthulhu
0
2
4
1
L
Achilles
YaBoiBlank
Achilles
0
2
0
0
W
Thanatos
cahayazon
Thanatos
6
2
3
3.75
W
0
0
3
1.5
W
Poseidon
xxzdarkxx
Poseidon
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
49,698
71,020
Taken
64,604
55,292
Mitigated
45,666
9,199
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,919
7,144
0
6,160
15,968
7,231
845
1,903
14,065
0
97,323
L
Da Ji
10,720
2,856
0
5,290
16,943
8,833
0
5,438
11,505
0
55,038
L
Hachiman
BotNumber42
Hachiman
8,862
4,767
0
1,771
12,160
4,329
0
2,081
10,079
0
45,863
W
Bacchus
BudKid
Bacchus
5,064
864
612
2,523
13,438
16,077
185
3,422
9,679
22,797
0
L
Morgan Le Fay
GrixisAlchmyst
Morgan Le Fay
3,020
392
0
370
11,839
5,384
626
6,681
5,158
49,279
0
L
Cthulhu
5,122
579
138
636
12,931
15,082
0
4,232
8,699
25,154
0
L
Achilles
YaBoiBlank
Achilles
7,531
1,379
0
994
17,147
21,664
0
282
16,865
0
57,808
W
Thanatos
cahayazon
Thanatos
9,806
2,581
0
11,188
12,871
5,755
0
753
12,118
0
78,551
W
9,259
2,867
0
4,940
11,260
11,893
546
495
10,765
0
57,093
W
Poseidon
xxzdarkxx
Poseidon
13,650
1,584
0
5,816
11,067
4,710
3,270
2,500
8,567
115,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
50,122
379
Minions Killed
552
0
Camps Cleared
0
1,580,998
Distance Traveled
1,766,972
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,276
541
154
8
0
316,293
4
L
Da Ji
8,315
438
81
4
0
332,328
4
L
Hachiman
7,362
387
76
4
0
340,501
3
W
Bacchus
8,627
454
27
1
0
338,187
3
L
Morgan Le Fay
7,606
400
83
4
0
279,884
0
L
Cthulhu
7,356
387
35
2
0
359,859
3
L
Achilles
8,432
444
104
5
0
268,426
2
W
Thanatos
9,778
515
94
5
0
355,835
0
W
Bellona
9,499
500
83
4
0
375,882
0
W
Poseidon
11,942
629
194
10
0
380,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role