Player Matchup

Ra
Ra
 
Ra
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Hii Sully
Sobek
Level 40
God Stats
2W - 3L
1,425 SR
Queue Stats
12W - 30L
1,204 Elo+
Party 3
Nemesis
Nemesis
Illuminated8050
Nemesis
Level 28
God Stats
1W - 1L
1,146 SR
Queue Stats
6W - 20L
1,182 Elo+
Party 3
Vamana
Vamana
PurpIeHaze3481
Vamana
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,318 Elo+
Party 2
Charybdis
Charybdis
WVABULLDOG
Charybdis
Level 69
God Stats
1W - 0L
968 SR
Queue Stats
16W - 16L
1,294 Elo+
Party 2
Team Averages
Level 59
1,308 SR
1,300 Elo+

VS

Team Averages
Level 54
1,502 SR
1,128 Elo+
Nemesis
Nemesis
AsecasThor
Nemesis
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 84L
1,012 Elo+
Solo
Danzaburou
Danzaburou
BrandoEZplay
Danzaburou
Level 32
God Stats
0W - 3L
1,340 SR
Queue Stats
8W - 30L
1,055 Elo+
Party 1
Baron Samedi
Baron Samedi
MrKrispy_PG
Baron Samedi
Level 46
God Stats
3W - 4L
1,449 SR
Queue Stats
11W - 35L
1,167 Elo+
Solo
Sobek
Sobek
Swormzyy
Sobek
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 30L
1,055 Elo+
Party 1
Shiva
Shiva
ballestin
Shiva
Level 69
God Stats
11W - 4L
1,723 SR
Queue Stats
46W - 41L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
3,631
726
685
1,416
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Hii Sully
Sobek
4
0 / 0 / 0
3,142
628
675
3,650
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 2
3,646
729
1,177
3,162
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
3 / 0 / 0
4,436
887
2,244
3,077
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
WVABULLDOG
Charybdis
4
0 / 1 / 0
3,020
604
767
2,294
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsecasThor
Nemesis
5
0 / 1 / 0
3,252
650
1,759
4,250
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
BrandoEZplay
Danzaburou
4
0 / 0 / 0
2,944
589
1,736
1,990
595
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MrKrispy_PG
Baron Samedi
2
0 / 0 / 0
2,760
552
0
687
313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Swormzyy
Sobek
5
1 / 0 / 0
3,752
750
1,212
2,300
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
ballestin
Shiva
5
0 / 2 / 0
3,320
664
1,696
4,629
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
0
0
L
Nemesis
AsecasThor
Nemesis
0
1
0
0
L
Danzaburou
BrandoEZplay
Danzaburou
0
0
0
0
W
Sobek
Hii Sully
Sobek
0
0
0
0
W
0
0
2
1
L
Baron Samedi
MrKrispy_PG
Baron Samedi
0
0
0
0
W
3
0
0
3
L
Sobek
Swormzyy
Sobek
1
0
0
1
W
Charybdis
WVABULLDOG
Charybdis
0
1
0
0
L
Shiva
ballestin
Shiva
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,548
Damage
6,403
13,599
Taken
13,856
4,961
Mitigated
4,965
4,882
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
685
110
29
1,078
1,416
371
1,010
0
1,416
14,505
0
L
Nemesis
AsecasThor
Nemesis
1,759
495
0
2,040
4,250
1,196
0
469
3,691
0
11,772
L
Danzaburou
BrandoEZplay
Danzaburou
1,736
1,229
0
145
1,990
595
44
404
1,586
0
11,063
W
Sobek
Hii Sully
Sobek
675
0
0
848
3,650
1,735
0
582
3,068
4,137
0
W
1,177
765
0
750
3,162
826
0
175
2,987
0
11,187
L
Baron Samedi
MrKrispy_PG
Baron Samedi
0
0
0
140
687
313
0
104
561
2,743
0
W
2,244
1,281
0
1,255
3,077
1,415
0
0
3,077
0
20,803
L
Sobek
Swormzyy
Sobek
1,212
116
0
1,111
2,300
1,184
46
271
2,029
6,104
0
W
Charybdis
WVABULLDOG
Charybdis
767
652
0
922
2,294
614
191
455
1,839
0
7,827
L
Shiva
ballestin
Shiva
1,696
411
134
1,878
4,629
1,677
0
0
4,629
0
13,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,875
Gold Earned
16,028
105
Minions Killed
87
0
Camps Cleared
0
531,498
Distance Traveled
435,261
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,631
726
34
7
0
89,148
0
L
Nemesis
3,252
650
30
6
0
119,921
1
L
Danzaburou
2,944
589
18
4
0
101,826
0
W
Sobek
3,142
628
5
1
0
111,311
0
W
Nemesis
3,646
729
23
5
0
114,656
0
L
Baron Samedi
2,760
552
7
1
0
24,551
0
W
Vamana
4,436
887
30
6
0
123,970
0
L
Sobek
3,752
750
7
1
0
107,634
0
W
Charybdis
3,020
604
13
3
0
92,413
1
L
Shiva
3,320
664
25
5
0
81,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role