Player Matchup

Hercules
Hercules
DudeBatman
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,054 Elo+
Solo
Loki
Loki
Kevin_Styles136
Loki
Level 123
God Stats
3W - 1L
1,528 SR
Queue Stats
139W - 114L
1,573 Elo+
Party 1
Fafnir
Fafnir
Raioneru-Kun
Fafnir
Level 107
God Stats
1W - 1L
1,785 SR
Queue Stats
161W - 159L
1,512 Elo+
Party 1
Scylla
Scylla
tan-streak
Scylla
Level 125
God Stats
2W - 2L
1,601 SR
Queue Stats
307W - 327L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
yamichaosss
Danzaburou
Level 128
God Stats
2W - 1L
1,836 SR
Queue Stats
217W - 197L
1,548 Elo+
Party 1
Team Averages
Level 103
1,650 SR
1,440 Elo+

VS

Team Averages
Level 87
1,689 SR
1,551 Elo+
Zhong Kui
Zhong Kui
Artehk
Zhong Kui
Level 148
God Stats
6W - 1L
1,890 SR
Queue Stats
390W - 341L
1,641 Elo+
Party 3
Horus
Horus
Glitch XIII
Horus
Level 108
God Stats
17W - 4L
1,757 SR
Queue Stats
247W - 173L
1,619 Elo+
Party 2
Ymir
Ymir
MegaCuhh
Ymir
Level 16
God Stats
2W - 0L
1,801 SR
Queue Stats
20W - 9L
1,716 Elo+
Party 3
Set
Set
MinisharkHD
Set
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
389W - 318L
1,631 Elo+
Party 2
Neith
Neith
UrchinWar
Neith
Level 43
God Stats
11W - 16L
1,497 SR
Queue Stats
21W - 36L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DudeBatman
Hercules
13
0 / 3 / 0
7,895
343
4,715
20,142
11,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 4 / 1
10,029
436
7,985
21,464
9,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
13
1 / 7 / 3
9,647
419
8,866
26,592
28,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
tan-streak
Scylla
15
1 / 6 / 2
9,269
403
13,839
13,229
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
yamichaosss
Danzaburou
15
3 / 10 / 2
9,631
419
11,530
25,017
11,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Artehk
Zhong Kui
19
11 / 1 / 12
13,352
581
29,823
14,892
13,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 10
13,217
575
15,253
18,373
21,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
16
3 / 1 / 20
12,187
530
10,393
20,805
27,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 0 / 16
12,067
525
13,942
17,573
10,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
UrchinWar
Neith
17
5 / 5 / 4
11,485
499
12,800
12,585
4,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
7
Kills
30
30
Deaths
7
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Artehk
Zhong Kui
11
1
12
17
L
Hercules
DudeBatman
Hercules
0
3
0
0
W
7
0
10
12
L
2
4
1
0.63
W
Ymir
3
1
20
13
W
4
0
16
12
L
Fafnir
1
7
3
0.36
W
Neith
UrchinWar
Neith
5
5
4
1.4
L
Scylla
tan-streak
Scylla
1
6
2
0.33
L
Danzaburou
yamichaosss
Danzaburou
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,935
Damage
82,211
106,444
Taken
84,228
66,029
Mitigated
76,309
20,984
Healing
29,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Artehk
Zhong Kui
29,823
7,445
0
6,690
14,892
13,048
3,492
5,068
9,558
131,085
0
L
Hercules
DudeBatman
Hercules
4,715
722
0
8,002
20,142
11,611
0
5,705
13,883
0
31,964
W
15,253
6,503
3,481
7,212
18,373
21,191
2,146
3,810
14,421
0
110,540
L
7,985
915
0
5,152
21,464
9,162
0
6,936
14,356
0
82,884
W
Ymir
10,393
2,845
983
3,929
20,805
27,264
507
6,188
14,384
44,376
0
W
13,942
6,227
0
1,843
17,573
10,590
1,298
5,441
11,943
0
100,272
L
Fafnir
8,866
2,148
0
4,037
26,592
28,158
0
15,196
11,114
30,656
0
W
Neith
UrchinWar
Neith
12,800
6,281
1,537
3,405
12,585
4,216
5,726
2,014
10,499
0
62,196
L
Scylla
tan-streak
Scylla
13,839
1,469
0
768
13,229
5,904
0
5,808
7,375
74,023
0
L
Danzaburou
yamichaosss
Danzaburou
11,530
5,274
0
3,025
25,017
11,194
0
6,571
18,357
0
74,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
62,308
476
Minions Killed
633
0
Camps Cleared
0
1,867,662
Distance Traveled
2,171,579
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,352
581
197
9
0
402,790
3
L
Hercules
7,895
343
60
3
0
285,841
2
W
Horus
13,217
575
167
7
0
458,509
7
L
Loki
10,029
436
136
6
0
480,042
3
W
Ymir
12,187
530
48
2
0
444,824
4
W
Set
12,067
525
130
6
0
466,912
5
L
Fafnir
9,647
419
38
2
0
381,187
2
W
Neith
11,485
499
91
4
0
398,544
6
L
Scylla
9,269
403
123
5
0
348,772
0
L
Danzaburou
9,631
419
119
5
0
371,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role