Player Matchup

Danzaburou
Danzaburou
Chrispbacon6996
Danzaburou
Level 41
God Stats
14W - 13L
1,467 SR
Queue Stats
54W - 77L
1,416 Elo+
Party 2
Izanami
Izanami
Ey Guey95
Izanami
Level 109
God Stats
3W - 1L
1,932 SR
Queue Stats
69W - 88L
1,405 Elo+
Party 2
Medusa
Medusa
MiSFiT21291
Medusa
Level 33
God Stats
3W - 7L
1,270 SR
Queue Stats
3W - 14L
1,003 Elo+
Party 2
Cerberus
Cerberus
PentasJonhson
Cerberus
Level 69
God Stats
4W - 4L
1,595 SR
Queue Stats
39W - 54L
1,411 Elo+
Solo
Anubis
Anubis
meso is slow
Anubis
Level 84
God Stats
2W - 3L
1,721 SR
Queue Stats
92W - 103L
1,328 Elo+
Solo
Team Averages
Level 67
1,597 SR
1,313 Elo+

VS

Team Averages
Level 75
1,432 SR
1,359 Elo+
Charybdis
Charybdis
Hiraxy
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Merlin
Merlin
Lerjix
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Anubis
Anubis
OA1_fally0801
Anubis
Level 63
God Stats
2W - 4L
1,440 SR
Queue Stats
53W - 79L
1,380 Elo+
Solo
Cliodhna
Cliodhna
RaDKiDD
Cliodhna
Level 149
God Stats
3W - 13L
1,237 SR
Queue Stats
543W - 556L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Tbone104
Cthulhu
Level 80
God Stats
0W - 3L
1,481 SR
Queue Stats
5W - 15L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrispbacon6996
Danzaburou
20
6 / 5 / 8
15,455
736
14,906
21,452
8,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Ey Guey95
Izanami
20
6 / 3 / 12
15,788
752
20,807
22,912
10,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
4 / 8 / 8
14,758
703
21,578
22,216
9,318
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
PentasJonhson
Cerberus
14
0 / 0 / 0
11,012
524
0
0
0
Anubis
20
12 / 5 / 11
16,986
809
32,903
30,644
15,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hiraxy
Charybdis
19
1 / 8 / 9
13,068
622
9,812
22,794
8,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Lerjix
Merlin
20
2 / 6 / 9
13,810
658
8,910
17,777
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 6
15,401
733
17,696
23,614
12,483
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
RaDKiDD
Cliodhna
20
8 / 4 / 9
15,475
737
31,390
24,590
10,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Tbone104
Cthulhu
20
1 / 6 / 7
13,924
663
12,577
23,917
23,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
28
Kills
21
21
Deaths
29
39
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chrispbacon6996
Danzaburou
6
5
8
2
W
Izanami
Ey Guey95
Izanami
6
3
12
4
L
Charybdis
Hiraxy
Charybdis
1
8
9
0.69
L
Merlin
Lerjix
Merlin
2
6
9
1.08
W
Medusa
4
8
8
1
L
9
5
6
2.4
W
Cerberus
PentasJonhson
Cerberus
0
0
0
0
L
Cliodhna
RaDKiDD
Cliodhna
8
4
9
3.13
L
Cthulhu
Tbone104
Cthulhu
1
6
7
0.75
W
Anubis
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,194
Damage
80,385
97,224
Taken
112,692
44,460
Mitigated
60,982
28,220
Healing
28,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chrispbacon6996
Danzaburou
14,906
4,839
0
4,042
21,452
8,910
708
10,879
10,167
0
52,238
W
Izanami
Ey Guey95
Izanami
20,807
13,645
0
6,062
22,912
10,554
3,826
7,553
14,966
0
79,704
L
Charybdis
Hiraxy
Charybdis
9,812
6,482
1,005
1,702
22,794
8,308
797
7,781
15,013
0
28,773
L
Merlin
Lerjix
Merlin
8,910
951
1,606
1,327
17,777
6,298
0
6,083
11,694
60,283
0
W
Medusa
21,578
10,764
0
1,304
22,216
9,318
1,774
8,449
13,295
0
63,787
L
17,696
741
0
9,861
23,614
12,483
1,719
7,280
16,334
67,985
0
W
Cerberus
PentasJonhson
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
RaDKiDD
Cliodhna
31,390
2,833
0
10,762
24,590
10,428
0
6,798
17,792
0
56,506
L
Cthulhu
Tbone104
Cthulhu
12,577
504
885
1,637
23,917
23,465
684
4,961
18,956
67,013
0
W
Anubis
32,903
2,491
0
16,812
30,644
15,678
1,336
11,077
19,379
74,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,999
Gold Earned
71,678
344
Minions Killed
363
0
Camps Cleared
0
1,485,699
Distance Traveled
1,845,663
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,455
736
54
3
0
389,575
0
W
Izanami
15,788
752
122
6
0
422,588
0
L
Charybdis
13,068
622
46
2
0
327,151
0
L
Merlin
13,810
658
92
4
0
347,946
0
W
Medusa
14,758
703
90
4
0
326,539
0
L
Anubis
15,401
733
93
4
0
359,409
1
W
Cerberus
11,012
524
0
0
0
0
0
L
Cliodhna
15,475
737
37
2
0
442,263
3
L
Cthulhu
13,924
663
95
5
0
368,894
6
W
Anubis
16,986
809
78
4
0
346,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role