Player Matchup

Chiron
Chiron
MNE_Zay
Chiron
Level 68
God Stats
10W - 5L
1,509 SR
Queue Stats
288W - 288L
1,408 Elo+
Party 1
Hachiman
Hachiman
bald_murse
Hachiman
Level 144
God Stats
5W - 5L
1,500 SR
Queue Stats
769W - 780L
1,408 Elo+
Solo
Yemoja
Yemoja
keennnyyy
Yemoja
Level 104
God Stats
2W - 0L
1,732 SR
Queue Stats
111W - 119L
1,425 Elo+
Solo
Hades
Hades
m-mr-greenbean
Hades
Level 84
God Stats
57W - 29L
1,613 SR
Queue Stats
384W - 382L
1,405 Elo+
Party 1
Susano
Susano
temp-437136
Susano
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
251W - 251L
1,414 Elo+
Party 1
Team Averages
Level 100
1,571 SR
1,412 Elo+

VS

Team Averages
Level 115
1,564 SR
1,422 Elo+
Artemis
Artemis
Citzie
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,402 Elo+
Solo
Nemesis
Nemesis
DROP_SHOT2019
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,399 Elo+
Party 2
Ra
Ra
MCS-Russiandog
Ra
Level 111
God Stats
2W - 2L
1,644 SR
Queue Stats
97W - 94L
1,408 Elo+
Party 2
King Arthur
King Arthur
Tempest_PROjects
King Arthur
Level 122
God Stats
3W - 4L
1,355 SR
Queue Stats
101W - 103L
1,402 Elo+
Party 2
Artio
Artio
xKinkyTurtlex
Artio
Level 156
God Stats
2W - 1L
1,821 SR
Queue Stats
290W - 275L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MNE_Zay
Chiron
20
2 / 3 / 6
14,069
521
23,029
30,803
16,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
bald_murse
Hachiman
20
7 / 3 / 6
13,769
510
19,886
24,521
12,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
keennnyyy
Yemoja
16
1 / 5 / 11
12,190
451
8,138
32,737
33,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
3 / 4 / 9
12,818
475
18,536
21,651
12,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
20
9 / 5 / 5
14,757
547
23,383
29,397
15,889
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Citzie
Artemis
19
4 / 6 / 6
12,728
471
20,164
16,897
7,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
18
1 / 7 / 7
11,824
438
11,410
27,866
14,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 5
12,823
475
20,649
21,836
10,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Tempest_PROjects
King Arthur
20
8 / 3 / 2
14,393
533
31,330
35,233
49,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 6
9,513
352
10,476
17,902
18,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
22
Kills
20
20
Deaths
22
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Citzie
Artemis
4
6
6
1.17
L
Nemesis
1
7
7
0.64
L
6
4
5
2.13
W
Chiron
MNE_Zay
Chiron
2
3
6
1.67
L
King Arthur
Tempest_PROjects
King Arthur
8
3
2
3
W
Hachiman
bald_murse
Hachiman
7
3
6
3.33
W
Yemoja
keennnyyy
Yemoja
1
5
11
1.3
W
3
4
9
1.88
W
Susano
9
5
5
2.3
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,972
Damage
94,029
139,109
Taken
119,734
91,704
Mitigated
101,196
62,852
Healing
29,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Citzie
Artemis
20,164
9,555
0
2,515
16,897
7,951
649
2,984
13,913
0
92,144
L
Nemesis
11,410
4,278
0
8,222
27,866
14,256
295
5,333
22,463
0
103,715
L
20,649
2,290
2,595
6,160
21,836
10,780
338
8,491
13,135
104,895
0
W
Chiron
MNE_Zay
Chiron
23,029
9,780
1,359
12,975
30,803
16,978
0
4,325
26,286
0
135,049
L
King Arthur
Tempest_PROjects
King Arthur
31,330
4,761
0
3,000
35,233
49,596
656
4,690
30,463
0
124,449
W
Hachiman
bald_murse
Hachiman
19,886
10,757
2
10,548
24,521
12,197
2,729
3,721
20,433
0
121,688
W
Yemoja
keennnyyy
Yemoja
8,138
2,076
8,011
7,084
32,737
33,882
556
9,529
22,467
40,846
0
W
18,536
1,415
1,783
10,210
21,651
12,758
3,251
5,918
15,228
109,602
0
W
Susano
23,383
5,525
0
10,880
29,397
15,889
4,356
6,085
22,856
0
114,140
L
10,476
1,300
1,659
5,517
17,902
18,613
0
5,176
12,726
26,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,603
Gold Earned
61,281
710
Minions Killed
644
0
Camps Cleared
0
2,285,078
Distance Traveled
2,448,790
24
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,728
471
128
5
0
438,166
0
L
Nemesis
11,824
438
144
5
0
519,390
0
L
Ra
12,823
475
160
6
0
479,327
0
W
Chiron
14,069
521
200
7
0
470,723
5
L
King Arthur
14,393
533
178
7
0
504,447
0
W
Hachiman
13,769
510
161
6
0
418,675
7
W
Yemoja
12,190
451
34
1
0
372,804
6
W
Hades
12,818
475
165
6
0
481,109
4
W
Susano
14,757
547
150
6
0
541,767
2
L
Artio
9,513
352
34
1
0
507,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role