Player Matchup

Ravana
Ravana
BigPotatoGaming
Ravana
Level 149
God Stats
2W - 1L
1,669 SR
Queue Stats
30W - 30L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
FoundGaryBusey24
Kukulkan
Level 17
God Stats
5W - 2L
1,742 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 2
Horus
Horus
HeWhoFragsPPL
Horus
Level 151
God Stats
9W - 2L
1,783 SR
Queue Stats
48W - 43L
1,600 Elo+
Party 2
Thoth
Thoth
Jake Busey9243
Thoth
Level 41
God Stats
2W - 0L
1,700 SR
Queue Stats
28W - 20L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
SKUNK3040
Heimdallr
Level 126
God Stats
2W - 1L
1,266 SR
Queue Stats
84W - 64L
1,450 Elo+
Solo
Team Averages
Level 97
1,632 SR
1,557 Elo+

VS

Team Averages
Level 90
1,346 SR
1,325 Elo+
Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
KrypticWanderer
Baron Samedi
Level 39
God Stats
1W - 6L
1,245 SR
Queue Stats
27W - 52L
1,267 Elo+
Party 1
Ymir
Ymir
SoppingAmoeba99
Ymir
Level 27
God Stats
2W - 7L
1,192 SR
Queue Stats
2W - 12L
1,028 Elo+
Party 1
Jing Wei
Jing Wei
Ylahiah
Jing Wei
Level 157
God Stats
0W - 4L
1,292 SR
Queue Stats
5W - 11L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,847
685
6,586
4,490
2,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 3
5,710
571
2,792
2,521
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 0 / 5
5,773
577
3,255
5,972
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 1
5,706
571
3,158
5,479
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SKUNK3040
Heimdallr
10
3 / 0 / 2
6,082
608
5,359
4,501
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 2 / 0
4,549
455
4,089
4,479
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
 
Bakasura
6
0 / 2 / 0
4,258
426
2,014
7,301
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
KrypticWanderer
Baron Samedi
6
0 / 2 / 0
4,291
429
1,317
6,629
2,709
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
4,655
466
1,605
8,830
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Ylahiah
Jing Wei
7
0 / 2 / 0
4,062
406
323
4,415
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
14
Kills
0
0
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
Bakasura
 
Bakasura
0
2
0
0
W
5
0
2
6
W
0
0
3
1.5
W
2
0
5
4.5
W
4
0
1
4.5
L
Baron Samedi
KrypticWanderer
Baron Samedi
0
2
0
0
W
Heimdallr
SKUNK3040
Heimdallr
3
0
2
4
L
0
6
0
0
L
Jing Wei
Ylahiah
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
9,348
22,963
Taken
31,654
11,501
Mitigated
11,314
6,852
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,089
282
0
731
4,479
1,508
0
2,313
2,166
28,580
0
L
Bakasura
 
Bakasura
2,014
1,579
0
1,097
7,301
2,232
0
1,669
5,632
0
15,675
W
6,586
2,443
0
1,389
4,490
2,884
1,181
1,541
2,787
0
46,565
W
2,792
72
0
497
2,521
969
238
1,095
1,426
40,645
0
W
3,255
1,152
244
1,738
5,972
4,119
0
1,417
4,555
0
15,912
W
3,158
176
0
2,662
5,479
1,863
51
2,198
3,271
30,980
0
L
Baron Samedi
KrypticWanderer
Baron Samedi
1,317
312
126
1,569
6,629
2,709
0
1,172
5,457
12,162
0
W
Heimdallr
SKUNK3040
Heimdallr
5,359
2,813
0
322
4,501
1,666
0
618
3,809
0
41,124
L
1,605
779
0
240
8,830
3,859
0
204
8,626
21,920
0
L
Jing Wei
Ylahiah
Jing Wei
323
323
0
659
4,415
1,006
0
592
3,821
0
12,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
21,815
325
Minions Killed
184
0
Camps Cleared
0
915,642
Distance Traveled
965,309
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,549
455
49
5
0
193,993
2
L
Bakasura
4,258
426
46
5
0
185,935
1
W
Ravana
6,847
685
82
8
0
178,723
1
W
Kukulkan
5,710
571
85
9
0
177,438
3
W
Horus
5,773
577
24
2
0
193,052
0
W
Thoth
5,706
571
65
7
0
192,115
3
L
Baron Samedi
4,291
429
11
1
0
196,744
1
W
Heimdallr
6,082
608
69
7
0
174,314
1
L
Ymir
4,655
466
53
5
0
175,071
2
L
Jing Wei
4,062
406
25
3
0
213,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role