Player Matchup

Charybdis
Charybdis
BendroHD
Charybdis
Level 144
God Stats
8W - 5L
1,588 SR
Queue Stats
340W - 268L
1,623 Elo+
Party 3
Cabrakan
Cabrakan
IChungus
Cabrakan
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 234L
1,597 Elo+
Party 3
Chang'e
Chang'e
IDummyThiccc
Chang'e
Level 124
God Stats
30W - 13L
1,764 SR
Queue Stats
135W - 118L
1,558 Elo+
Party 3
Set
Set
Preminent
Set
Level 127
God Stats
7W - 8L
1,487 SR
Queue Stats
384W - 305L
1,526 Elo+
Solo
Ymir
Ymir
WildcardWickey
Ymir
Level 82
God Stats
14W - 20L
1,688 SR
Queue Stats
31W - 35L
1,526 Elo+
Party 3
Team Averages
Level 116
1,605 SR
1,566 Elo+

VS

Team Averages
Level 109
1,497 SR
1,556 Elo+
Baron Samedi
Baron Samedi
Hiso-Chan
Baron Samedi
Level 125
God Stats
2W - 5L
1,517 SR
Queue Stats
200W - 212L
1,518 Elo+
Party 2
Cabrakan
Cabrakan
Omw2Feed
Cabrakan
Level 63
God Stats
9W - 8L
1,550 SR
Queue Stats
136W - 115L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
RejectModernity
Gilgamesh
Level 59
God Stats
12W - 11L
1,546 SR
Queue Stats
60W - 49L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
V01DALAN1AN
Tsukuyomi
Level 157
God Stats
6W - 6L
1,386 SR
Queue Stats
675W - 716L
1,535 Elo+
Solo
Neith
Neith
yuhboi_sup
Neith
Level 140
God Stats
10W - 27L
1,486 SR
Queue Stats
412W - 415L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BendroHD
Charybdis
14
4 / 0 / 6
9,528
1,191
14,571
5,368
3,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
IChungus
Cabrakan
14
1 / 0 / 8
9,436
1,180
4,163
7,664
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
IDummyThiccc
Chang'e
14
3 / 2 / 7
8,868
1,109
5,521
6,164
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 0 / 8
8,648
1,081
7,927
5,205
4,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 9
8,106
1,013
4,575
7,402
10,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

322

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hiso-Chan
Baron Samedi
13
0 / 3 / 3
8,028
1,004
7,976
7,755
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Omw2Feed
Cabrakan
13
0 / 3 / 3
8,688
1,086
3,490
13,047
20,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
RejectModernity
Gilgamesh
13
2 / 2 / 1
8,495
1,062
5,912
9,996
10,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
V01DALAN1AN
Tsukuyomi
14
1 / 2 / 2
8,778
1,097
9,934
9,138
4,953
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
12
0 / 0 / 0
7,121
890
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
10
Kills
3
3
Deaths
10
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BendroHD
Charybdis
4
0
6
7
L
Baron Samedi
Hiso-Chan
Baron Samedi
0
3
3
0.5
W
Cabrakan
IChungus
Cabrakan
1
0
8
5
W
Chang'e
IDummyThiccc
Chang'e
3
2
7
3.25
L
Cabrakan
Omw2Feed
Cabrakan
0
3
3
0.5
W
2
0
8
6
L
Gilgamesh
RejectModernity
Gilgamesh
2
2
1
1.25
L
Tsukuyomi
V01DALAN1AN
Tsukuyomi
1
2
2
1
W
0
1
9
4.5
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,757
Damage
27,312
31,803
Taken
39,936
32,009
Mitigated
40,686
9,648
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BendroHD
Charybdis
14,571
6,674
0
760
5,368
3,012
0
2,672
2,601
0
45,081
L
Baron Samedi
Hiso-Chan
Baron Samedi
7,976
245
1,831
1,190
7,755
5,164
0
2,678
5,019
21,427
0
W
Cabrakan
IChungus
Cabrakan
4,163
398
0
945
7,664
11,724
0
2,546
4,881
11,451
0
W
Chang'e
IDummyThiccc
Chang'e
5,521
305
4,425
2,499
6,164
2,913
0
2,030
4,103
22,460
0
L
Cabrakan
Omw2Feed
Cabrakan
3,490
431
0
1,554
13,047
20,372
0
4,456
8,361
7,338
0
W
7,927
2,837
0
1,019
5,205
4,182
0
1,723
3,360
0
18,528
L
Gilgamesh
RejectModernity
Gilgamesh
5,912
720
0
431
9,996
10,197
0
4,480
5,371
578
9,975
L
Tsukuyomi
V01DALAN1AN
Tsukuyomi
9,934
894
0
321
9,138
4,953
0
2,139
6,926
0
52,188
W
4,575
411
0
0
7,402
10,178
0
2,335
4,192
11,061
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
41,110
178
Minions Killed
153
8
Camps Cleared
4
774,535
Distance Traveled
565,615
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,528
1,191
76
10
3
144,301
0
L
Baron Samedi
8,028
1,004
47
6
0
112,874
0
W
Cabrakan
9,436
1,180
15
2
0
172,477
0
W
Chang'e
8,868
1,109
42
5
0
149,340
0
L
Cabrakan
8,688
1,086
14
2
3
122,452
0
W
Set
8,648
1,081
26
3
3
174,603
0
L
Gilgamesh
8,495
1,062
8
1
0
158,680
1
L
Tsukuyomi
8,778
1,097
84
11
1
171,609
0
W
Ymir
8,106
1,013
19
2
2
133,814
0
L
Neith
7,121
890
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role