Player Matchup

Hel
Hel
Chancethebro
Hel
Level 157
God Stats
0W - 1L
1,534 SR
Queue Stats
38W - 28L
1,583 Elo+
Party 3
Zeus
Zeus
XLady DemonikaX
Zeus
Level 160
God Stats
31W - 13L
1,773 SR
Queue Stats
1,576W - 1,068L
1,617 Elo+
Party 3
Erlang Shen
Erlang Shen
beachmasterp
Erlang Shen
Level 143
God Stats
4W - 2L
1,534 SR
Queue Stats
170W - 167L
1,547 Elo+
Solo
Da Ji
Da Ji
iTheRoOkie
Da Ji
Level 35
God Stats
3W - 2L
1,610 SR
Queue Stats
196W - 170L
1,539 Elo+
Solo
Bakasura
Bakasura
iTs_Johnny956
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,514 Elo+
Solo
Team Averages
Level 124
1,590 SR
1,560 Elo+

VS

Team Averages
Level 118
1,629 SR
1,668 Elo+
Hel
Hel
Aspire2be_ME
Hel
Level 109
God Stats
2W - 0L
1,718 SR
Queue Stats
16W - 5L
1,657 Elo+
Party 1
Hercules
Hercules
Blackdog978
Hercules
Level 116
God Stats
1W - 0L
1,707 SR
Queue Stats
23W - 17L
1,646 Elo+
Party 2
Chronos
Chronos
Carlmester
Chronos
Level 129
God Stats
1W - 0L
1,726 SR
Queue Stats
30W - 25L
1,623 Elo+
Party 2
Tiamat
Tiamat
Goalkeeper58
Tiamat
Level 89
God Stats
1W - 0L
1,295 SR
Queue Stats
8W - 5L
1,707 Elo+
Party 1
Artio
Artio
SkipsMaGips
Artio
Level 146
God Stats
3W - 0L
1,701 SR
Queue Stats
9W - 4L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
10,593
662
13,743
13,401
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 3 / 2
10,073
630
36,785
11,807
5,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
beachmasterp
Erlang Shen
15
0 / 5 / 2
9,621
601
9,542
25,703
26,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
16
1 / 4 / 4
9,403
588
10,075
15,215
7,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
iTs_Johnny956
Bakasura
16
2 / 5 / 2
9,937
621
7,898
22,722
21,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 13
10,971
686
12,091
17,867
11,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Blackdog978
Hercules
19
6 / 1 / 13
12,716
795
17,229
29,482
39,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Carlmester
Chronos
18
3 / 2 / 16
10,823
676
14,625
13,803
7,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
20
7 / 1 / 14
12,162
760
25,131
14,615
12,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 1 / 18
11,593
725
9,331
27,185
33,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
7
Kills
21
21
Deaths
7
14
Assists
74
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Hercules
Blackdog978
Hercules
6
1
13
12.5
W
Chronos
Carlmester
Chronos
3
2
16
5.5
L
3
4
4
1.25
W
Tiamat
7
1
14
14
W
1
1
18
10
L
1
3
2
0.67
L
Erlang Shen
beachmasterp
Erlang Shen
0
5
2
0.2
L
Da Ji
1
4
4
0.75
L
Bakasura
iTs_Johnny956
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,043
Damage
78,407
88,848
Taken
102,952
66,910
Mitigated
103,964
41,664
Healing
71,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,091
327
16,811
10,519
17,867
11,632
1,120
10,769
6,583
23,133
0
W
Hercules
Blackdog978
Hercules
17,229
3,931
3,256
10,750
29,482
39,562
423
13,118
15,504
0
24,859
W
Chronos
Carlmester
Chronos
14,625
7,878
2,117
3,638
13,803
7,096
5,160
7,636
6,020
36,144
0
L
13,743
387
16,546
6,035
13,401
6,209
151
8,293
5,108
27,279
0
W
Tiamat
25,131
633
1,396
2,233
14,615
12,094
1,225
7,107
7,184
63,453
0
W
9,331
406
9,015
11,440
27,185
33,580
210
11,898
14,897
17,905
0
L
36,785
3,200
0
0
11,807
5,341
0
9,610
2,197
69,398
0
L
Erlang Shen
beachmasterp
Erlang Shen
9,542
3,959
3,550
6,739
25,703
26,390
450
15,748
9,955
0
19,510
L
Da Ji
10,075
1,695
1,086
1,748
15,215
7,340
0
12,830
2,385
0
14,587
L
Bakasura
iTs_Johnny956
Bakasura
7,898
4,077
1,664
4,296
22,722
21,630
989
14,697
8,025
0
8,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
58,265
152
Minions Killed
168
0
Camps Cleared
0
1,441,827
Distance Traveled
1,607,755
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,971
686
32
2
0
316,098
0
W
Hercules
12,716
795
15
1
0
352,243
0
W
Chronos
10,823
676
37
2
0
263,398
3
L
Hel
10,593
662
30
2
0
317,937
5
W
Tiamat
12,162
760
71
4
0
320,798
1
W
Artio
11,593
725
13
1
0
355,218
6
L
Zeus
10,073
630
64
4
0
230,161
1
L
Erlang Shen
9,621
601
19
1
0
286,138
0
L
Da Ji
9,403
588
9
1
0
287,027
0
L
Bakasura
9,937
621
30
2
0
320,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role