Player Matchup

Shiva
Shiva
BakkaSmash
Shiva
Level 47
God Stats
11W - 9L
1,459 SR
Queue Stats
19W - 24L
1,320 Elo+
Party 3
Mercury
Mercury
PastelNytemare
Mercury
Level 127
God Stats
4W - 1L
1,579 SR
Queue Stats
334W - 350L
1,393 Elo+
Party 1
Geb
Geb
SheepSage
Geb
Level 29
God Stats
8W - 4L
1,692 SR
Queue Stats
28W - 29L
1,372 Elo+
Party 1
Fenrir
Fenrir
WolfStorm9
Fenrir
Level 92
God Stats
6W - 10L
1,364 SR
Queue Stats
221W - 248L
1,427 Elo+
Party 1
Hades
Hades
aaakre14
Hades
Level 65
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 3
Team Averages
Level 72
1,571 SR
1,448 Elo+

VS

Team Averages
Level 65
1,481 SR
1,438 Elo+
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
AdesDaDeepWeb
Jormungandr
Level 27
God Stats
9W - 14L
1,317 SR
Queue Stats
51W - 56L
1,290 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ErickValve
Morgan Le Fay
Level 127
God Stats
6W - 9L
1,557 SR
Queue Stats
190W - 198L
1,570 Elo+
Solo
Lancelot
Lancelot
Kilworth01
Lancelot
Level 79
God Stats
18W - 9L
1,674 SR
Queue Stats
48W - 52L
1,426 Elo+
Party 2
King Arthur
King Arthur
MidgetFireGod
King Arthur
Level 26
God Stats
10W - 12L
1,357 SR
Queue Stats
45W - 51L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
1 / 0 / 5
9,269
515
7,276
13,107
7,699
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
10 / 3 / 8
9,450
525
17,651
13,337
5,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 2 / 14
8,323
462
6,279
17,404
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
WolfStorm9
Fenrir
15
8 / 3 / 5
9,762
542
8,434
16,720
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hades
aaakre14
Hades
16
5 / 0 / 5
10,234
569
8,161
10,272
5,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 6 / 0
5,828
324
1,126
8,900
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
AdesDaDeepWeb
Jormungandr
10
1 / 7 / 1
7,115
395
10,004
16,635
7,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
ErickValve
Morgan Le Fay
15
2 / 4 / 1
8,502
472
10,705
12,160
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Kilworth01
Lancelot
13
2 / 5 / 0
8,246
458
5,023
14,608
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MidgetFireGod
King Arthur
15
1 / 3 / 0
9,314
517
10,810
14,817
16,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
25
Kills
6
8
Deaths
25
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
6
0
0
L
Jormungandr
AdesDaDeepWeb
Jormungandr
1
7
1
0.21
W
Shiva
1
0
5
3.5
L
Morgan Le Fay
ErickValve
Morgan Le Fay
2
4
1
0.63
L
Lancelot
Kilworth01
Lancelot
2
5
0
0.4
L
King Arthur
MidgetFireGod
King Arthur
1
3
0
0.33
W
10
3
8
4.67
W
1
2
14
4
W
Fenrir
WolfStorm9
Fenrir
8
3
5
3.5
W
Hades
aaakre14
Hades
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
37,668
70,840
Taken
67,120
35,866
Mitigated
39,320
25,172
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,126
628
0
472
8,900
2,588
103
2,049
6,851
0
7,968
L
Jormungandr
AdesDaDeepWeb
Jormungandr
10,004
3,856
301
2,697
16,635
7,978
105
4,797
11,838
45,444
0
W
Shiva
7,276
1,671
84
1,114
13,107
7,699
894
0
13,107
0
62,418
L
Morgan Le Fay
ErickValve
Morgan Le Fay
10,705
1,314
0
2,101
12,160
5,346
33
3,945
8,215
75,656
0
L
Lancelot
Kilworth01
Lancelot
5,023
1,421
0
4,394
14,608
6,794
164
2,195
12,413
0
62,555
L
King Arthur
MidgetFireGod
King Arthur
10,810
1,637
0
1,330
14,817
16,614
0
1,454
13,363
0
74,472
W
17,651
10,636
0
2,316
13,337
5,337
1,440
5,388
7,949
0
56,367
W
6,279
1,385
489
8,272
17,404
9,530
110
7,280
10,124
13,053
0
W
Fenrir
WolfStorm9
Fenrir
8,434
2,255
0
6,084
16,720
7,567
149
2,932
13,788
0
73,233
W
Hades
aaakre14
Hades
8,161
854
769
6,044
10,272
5,733
1,272
5,109
5,163
79,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
39,005
448
Minions Killed
432
0
Camps Cleared
0
1,884,535
Distance Traveled
1,617,792
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,828
324
17
1
0
290,559
0
L
Jormungandr
7,115
395
52
3
0
271,339
0
W
Shiva
9,269
515
112
6
0
330,826
0
L
Morgan Le Fay
8,502
472
120
7
0
321,691
5
L
Lancelot
8,246
458
96
5
0
375,955
3
L
King Arthur
9,314
517
147
8
0
358,248
5
W
Mercury
9,450
525
57
3
0
406,232
1
W
Geb
8,323
462
13
1
0
381,931
0
W
Fenrir
9,762
542
120
7
0
382,103
6
W
Hades
10,234
569
146
8
0
383,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role