Player Matchup

Skadi
Skadi
Axoroth
Skadi
Level 40
God Stats
0W - 1L
1,499 SR
Queue Stats
32W - 32L
1,492 Elo+
Party 1
Scylla
Scylla
IWANTTHEMONKEY3
Scylla
Level 86
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Discordia
Discordia
MrCoherent
Discordia
Level 57
God Stats
0W - 3L
1,322 SR
Queue Stats
37W - 40L
1,422 Elo+
Party 1
Bacchus
Bacchus
Ooplagloo
Bacchus
Level 66
God Stats
0W - 1L
1,507 SR
Queue Stats
41W - 49L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
jacol77
Sun Wukong
Level 49
God Stats
3W - 3L
1,540 SR
Queue Stats
3W - 5L
1,501 Elo+
Party 1
Team Averages
Level 60
1,511 SR
1,515 Elo+

VS

Team Averages
Level 62
1,512 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GigaMaelstrom
Bakasura
Level 89
God Stats
5W - 4L
1,613 SR
Queue Stats
198W - 238L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
MissingLunch
Aphrodite
Level 81
God Stats
140W - 166L
1,523 SR
Queue Stats
216W - 273L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Montreve
Danzaburou
Level 77
God Stats
71W - 74L
1,520 SR
Queue Stats
214W - 268L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
youmomcow
Sun Wukong
Level 20
God Stats
2W - 3L
1,404 SR
Queue Stats
34W - 25L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Axoroth
Skadi
19
4 / 6 / 6
11,305
707
20,184
19,211
10,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 5 / 7
11,198
700
14,496
14,818
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MrCoherent
Discordia
17
1 / 3 / 5
10,273
642
19,786
8,859
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Ooplagloo
Bacchus
17
1 / 1 / 9
10,158
635
7,041
16,748
23,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
jacol77
Sun Wukong
18
6 / 4 / 6
11,161
698
13,098
21,219
18,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 6 / 12
10,719
670
15,222
18,893
20,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
GigaMaelstrom
Bakasura
20
7 / 2 / 4
13,007
813
12,277
18,308
10,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MissingLunch
Aphrodite
18
1 / 4 / 11
11,049
691
10,205
19,466
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Montreve
Danzaburou
20
9 / 3 / 5
13,132
821
17,910
18,745
8,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
youmomcow
Sun Wukong
17
2 / 2 / 8
10,793
675
12,287
15,826
13,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
17
Kills
19
19
Deaths
17
33
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
6
12
1
L
Skadi
Axoroth
Skadi
4
6
6
1.17
W
Bakasura
GigaMaelstrom
Bakasura
7
2
4
4.5
L
5
5
7
1.7
W
Aphrodite
MissingLunch
Aphrodite
1
4
11
1.63
W
Danzaburou
Montreve
Danzaburou
9
3
5
3.83
L
Discordia
MrCoherent
Discordia
1
3
5
1.17
L
Bacchus
Ooplagloo
Bacchus
1
1
9
5.5
L
Sun Wukong
jacol77
Sun Wukong
6
4
6
2.25
W
Sun Wukong
youmomcow
Sun Wukong
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,605
Damage
67,901
80,855
Taken
91,238
62,744
Mitigated
64,210
10,727
Healing
42,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,222
350
2,611
3,108
18,893
20,761
0
10,342
8,551
25,056
0
L
Skadi
Axoroth
Skadi
20,184
7,117
0
500
19,211
10,014
0
4,303
14,083
0
62,725
W
Bakasura
GigaMaelstrom
Bakasura
12,277
7,173
0
8,625
18,308
10,902
2,395
6,739
11,569
0
50,210
L
14,496
1,657
0
1,680
14,818
6,826
0
5,254
8,650
48,457
0
W
Aphrodite
MissingLunch
Aphrodite
10,205
218
9,466
10,914
19,466
9,945
192
7,171
12,295
40,964
0
W
Danzaburou
Montreve
Danzaburou
17,910
6,484
0
4,840
18,745
8,975
1,739
9,221
9,524
0
47,341
L
Discordia
MrCoherent
Discordia
19,786
1,246
0
522
8,859
3,782
436
4,151
4,147
47,014
0
L
Bacchus
Ooplagloo
Bacchus
7,041
733
620
2,187
16,748
23,269
0
3,968
11,302
22,939
0
L
Sun Wukong
jacol77
Sun Wukong
13,098
1,451
0
5,218
21,219
18,853
532
7,372
12,509
0
28,289
W
Sun Wukong
youmomcow
Sun Wukong
12,287
1,347
0
2,907
15,826
13,627
0
7,850
7,976
1,702
33,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,095
Gold Earned
58,700
272
Minions Killed
310
0
Camps Cleared
0
1,519,117
Distance Traveled
1,766,834
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,719
670
35
2
0
337,155
3
L
Skadi
11,305
707
81
5
0
284,939
0
W
Bakasura
13,007
813
97
6
0
372,914
1
L
Scylla
11,198
700
70
4
0
278,779
0
W
Aphrodite
11,049
691
74
5
0
344,853
1
W
Danzaburou
13,132
821
65
4
0
363,090
4
L
Discordia
10,273
642
52
3
0
300,449
0
L
Bacchus
10,158
635
34
2
0
323,520
2
L
Sun Wukong
11,161
698
35
2
0
331,430
0
W
Sun Wukong
10,793
675
39
2
0
348,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role