Player Matchup

Cernunnos
Cernunnos
FrozenDoom
Cernunnos
Level 141
God Stats
16W - 7L
1,595 SR
Queue Stats
105W - 104L
1,588 Elo+
Party 1
Kali
Kali
RexxarMaka
Kali
Level 121
God Stats
2W - 3L
1,731 SR
Queue Stats
51W - 54L
1,587 Elo+
Party 1
Raijin
Raijin
Sympho
Raijin
Level 104
God Stats
0W - 3L
1,113 SR
Queue Stats
137W - 136L
1,603 Elo+
Party 1
King Arthur
King Arthur
ianb678
King Arthur
Level 121
God Stats
11W - 19L
1,457 SR
Queue Stats
92W - 107L
1,563 Elo+
Party 1
Ymir
Ymir
Ásinus
Ymir
Level 17
God Stats
1W - 4L
1,523 SR
Queue Stats
5W - 7L
1,579 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,584 Elo+

VS

Team Averages
Level 98
1,703 SR
1,556 Elo+
Rama
Rama
EchoBeast
Rama
Level 136
God Stats
9W - 6L
1,809 SR
Queue Stats
93W - 78L
1,654 Elo+
Party 2
Ymir
Ymir
JerichoZ7
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
Timaaaay
Baron Samedi
Level 49
God Stats
8W - 7L
1,673 SR
Queue Stats
156W - 135L
1,564 Elo+
Solo
Thanatos
Thanatos
itsdBeezy
Thanatos
Level 140
God Stats
8W - 7L
1,598 SR
Queue Stats
137W - 137L
1,602 Elo+
Party 2
Erlang Shen
Erlang Shen
itspBeezy
Erlang Shen
Level 152
God Stats
9W - 1L
1,937 SR
Queue Stats
148W - 127L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrozenDoom
Cernunnos
9
0 / 3 / 0
5,588
466
6,009
8,046
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
5,605
467
2,045
11,006
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Sympho
Raijin
10
2 / 4 / 1
5,861
488
4,451
8,842
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ianb678
King Arthur
11
0 / 2 / 1
6,602
550
5,253
9,990
4,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Ásinus
Ymir
11
1 / 3 / 2
6,408
534
4,610
9,105
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 0 / 1
6,924
577
7,255
7,746
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
1 / 0 / 4
5,860
488
1,700
6,545
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Timaaaay
Baron Samedi
11
0 / 2 / 3
6,075
506
6,584
5,914
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
itsdBeezy
Thanatos
13
7 / 0 / 0
7,555
630
8,076
8,077
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
itspBeezy
Erlang Shen
12
4 / 1 / 7
7,169
597
9,252
10,945
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
17
17
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
5
0
1
5.5
L
Cernunnos
FrozenDoom
Cernunnos
0
3
0
0
W
Ymir
1
0
4
3
L
0
5
1
0.1
L
Raijin
Sympho
Raijin
2
4
1
0.63
W
Baron Samedi
Timaaaay
Baron Samedi
0
2
3
0.75
L
King Arthur
ianb678
King Arthur
0
2
1
0.25
W
Thanatos
itsdBeezy
Thanatos
7
0
0
7
W
Erlang Shen
itspBeezy
Erlang Shen
4
1
7
7.5
L
Ymir
Ásinus
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,368
Damage
32,867
46,989
Taken
39,227
22,358
Mitigated
19,848
10,061
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,255
5,303
0
3,468
7,746
2,827
0
1,065
6,465
0
57,858
L
Cernunnos
FrozenDoom
Cernunnos
6,009
3,340
0
2,122
8,046
2,525
0
213
7,833
0
50,729
W
Ymir
1,700
297
0
1,158
6,545
4,181
0
2,382
3,866
11,553
0
L
2,045
1,044
0
1,651
11,006
4,266
0
493
10,513
0
38,598
L
Raijin
Sympho
Raijin
4,451
495
0
1,000
8,842
3,542
0
3,522
5,320
33,312
0
W
Baron Samedi
Timaaaay
Baron Samedi
6,584
359
395
1,354
5,914
2,768
666
2,970
2,944
41,760
0
L
King Arthur
ianb678
King Arthur
5,253
1,298
0
3,450
9,990
4,974
0
1,501
8,489
0
51,588
W
Thanatos
itsdBeezy
Thanatos
8,076
2,413
0
7,979
8,077
3,894
0
253
7,824
0
47,720
W
Erlang Shen
itspBeezy
Erlang Shen
9,252
4,774
0
3,903
10,945
6,178
0
2,391
8,332
0
58,812
L
Ymir
Ásinus
Ymir
4,610
863
75
1,763
9,105
7,051
0
2,555
6,550
16,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
33,583
347
Minions Killed
366
0
Camps Cleared
0
1,132,124
Distance Traveled
1,284,194
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,924
577
107
9
0
231,269
2
L
Cernunnos
5,588
466
85
7
0
209,444
2
W
Ymir
5,860
488
13
1
0
231,357
0
L
Kali
5,605
467
69
6
0
227,913
2
L
Raijin
5,861
488
61
5
0
209,772
1
W
Baron Samedi
6,075
506
50
4
0
211,593
3
L
King Arthur
6,602
550
116
10
0
237,795
6
W
Thanatos
7,555
630
96
8
0
284,863
0
W
Erlang Shen
7,169
597
100
8
0
325,112
3
L
Ymir
6,408
534
16
1
0
247,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role