Player Matchup

Sol
Sol
JUGGERNAUTtwins
Sol
Level 39
God Stats
9W - 17L
1,424 SR
Queue Stats
165W - 218L
1,393 Elo+
Solo
Loki
Loki
JacobDeIhome
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,476 Elo+
Solo
Chiron
Chiron
JustNoDropped
Chiron
Level 46
God Stats
40W - 22L
1,887 SR
Queue Stats
99W - 32L
1,929 Elo+
Solo
Kumbhakarna
Kumbhakarna
SolusViator
Kumbhakarna
Level 65
God Stats
1W - 1L
1,775 SR
Queue Stats
252W - 320L
1,355 Elo+
Party 2
Apollo
Apollo
beta simp
Apollo
Level 48
God Stats
2W - 2L
1,352 SR
Queue Stats
104W - 148L
1,418 Elo+
Party 2
Team Averages
Level 43
1,588 SR
1,514 Elo+

VS

Team Averages
Level 71
1,516 SR
1,506 Elo+
Freya
Freya
Alicrast
Freya
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Horus
Horus
Epicdub3
Horus
Level 107
God Stats
4W - 1L
1,431 SR
Queue Stats
85W - 93L
1,506 Elo+
Party 1
Janus
Janus
InfernalFlame07
Janus
Level 106
God Stats
91W - 102L
1,552 SR
Queue Stats
398W - 395L
1,591 Elo+
Solo
Thanatos
Thanatos
Scottishclaymore
Thanatos
Level 101
God Stats
3W - 4L
1,512 SR
Queue Stats
66W - 62L
1,484 Elo+
Party 1
Ares
Ares
reisbeans
Ares
Level 25
God Stats
7W - 3L
1,585 SR
Queue Stats
71W - 92L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,445
745
9,993
10,354
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 5 / 0
6,914
691
2,948
8,218
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 2
6,668
667
5,749
7,551
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SolusViator
Kumbhakarna
12
1 / 5 / 1
6,930
693
2,350
12,452
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
beta simp
Apollo
13
1 / 4 / 1
7,173
717
3,481
10,172
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alicrast
Freya
15
4 / 2 / 5
7,914
791
5,338
7,059
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Epicdub3
Horus
14
3 / 0 / 11
7,649
765
8,187
8,679
7,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 0 / 9
9,158
916
10,612
3,595
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 12
8,097
810
10,916
6,904
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
13
3 / 1 / 12
8,217
822
6,216
10,706
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
3
Kills
19
20
Deaths
3
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Freya
Alicrast
Freya
4
2
5
3.25
W
Horus
Epicdub3
Horus
3
0
11
8.5
W
5
0
9
9.5
L
1
5
0
0.2
L
0
5
0
0
L
0
1
2
1
W
4
0
12
10
L
Kumbhakarna
SolusViator
Kumbhakarna
1
5
1
0.3
L
Apollo
beta simp
Apollo
1
4
1
0.38
W
Ares
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
41,269
48,747
Taken
36,943
23,938
Mitigated
26,506
8,694
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Alicrast
Freya
5,338
1,753
0
2,053
7,059
3,474
659
2,792
4,267
16,852
0
W
Horus
Epicdub3
Horus
8,187
2,652
1,096
2,155
8,679
7,027
261
3,549
5,130
0
16,017
W
10,612
482
100
731
3,595
1,478
924
279
3,316
52,379
0
L
9,993
3,262
0
2,110
10,354
3,774
0
4,861
5,413
31,470
0
L
2,948
370
0
1,141
8,218
3,112
0
1,870
6,308
0
22,346
L
5,749
2,239
576
1,022
7,551
2,727
0
2,888
4,655
0
16,728
W
10,916
2,127
0
7,253
6,904
3,644
250
1,902
5,002
0
25,681
L
Kumbhakarna
SolusViator
Kumbhakarna
2,350
112
395
1,733
12,452
10,597
0
8,728
3,434
3,748
0
L
Apollo
beta simp
Apollo
3,481
2,404
0
1,717
10,172
3,728
220
3,367
6,771
0
24,117
W
Ares
6,216
284
0
868
10,706
10,883
73
3,821
6,885
10,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
41,035
173
Minions Killed
193
0
Camps Cleared
0
890,197
Distance Traveled
1,098,328
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,914
791
29
3
0
191,854
0
W
Horus
7,649
765
19
2
0
218,244
0
W
Janus
9,158
916
110
11
0
240,106
0
L
Sol
7,445
745
50
5
0
185,969
0
L
Loki
6,914
691
40
4
0
170,758
1
L
Chiron
6,668
667
32
3
0
170,757
2
W
Thanatos
8,097
810
30
3
0
238,894
0
L
Kumbhakarna
6,930
693
9
1
0
171,212
2
L
Apollo
7,173
717
42
4
0
191,501
2
W
Ares
8,217
822
5
1
0
209,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role