Player Matchup

Hades
Hades
NACHOCD
Hades
Level 155
God Stats
1W - 0L
1,524 SR
Queue Stats
16W - 20L
1,531 Elo+
Party 2
Mulan
Mulan
llDreakerll
Mulan
Level 107
God Stats
3W - 6L
1,519 SR
Queue Stats
27W - 31L
1,496 Elo+
Party 2
Bakasura
Bakasura
xXDiego_FaceXx
Bakasura
Level 26
God Stats
1W - 0L
1,317 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,453 SR
1,509 Elo+

VS

Team Averages
Level 65
1,493 SR
1,447 Elo+
Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cpt_Urameshi
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,434 Elo+
Party 1
Neith
Neith
SolarStream887
Neith
Level 4
God Stats
15W - 15L
1,479 SR
Queue Stats
17W - 19L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
NACHOCD
Hades
15
10 / 5 / 8
10,824
902
17,172
16,598
10,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 2 / 14
10,455
871
11,081
15,714
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
14
4 / 3 / 12
9,488
791
4,725
10,275
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 10 / 5
8,969
747
11,574
17,147
10,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
8 / 3 / 1
9,915
826
17,800
9,729
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 6
7,733
644
6,658
12,310
4,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
21
Kills
10
10
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
10
5
0.45
L
Vulcan
8
3
1
2.83
W
Hades
NACHOCD
Hades
10
5
8
2.8
L
0
8
6
0.38
W
7
2
14
7
W
Bakasura
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
36,032
42,587
Taken
39,186
27,998
Mitigated
19,460
12,290
Healing
853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,574
4,044
0
377
17,147
10,198
180
6,627
9,805
0
30,431
L
Vulcan
17,800
6,261
0
476
9,729
4,462
251
5,014
4,401
42,915
0
W
Hades
NACHOCD
Hades
17,172
1,074
737
6,051
16,598
10,684
1,188
5,990
10,608
42,106
0
L
6,658
3,883
0
0
12,310
4,800
376
5,906
6,050
0
16,466
W
11,081
1,382
0
3,268
15,714
12,213
789
6,621
9,093
0
22,964
W
Bakasura
4,725
3,278
0
2,234
10,275
5,101
892
5,870
4,405
0
21,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
26,617
138
Minions Killed
126
7
Camps Cleared
4
680,911
Distance Traveled
600,335
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,969
747
30
3
1
191,191
3
L
Vulcan
9,915
826
68
6
1
227,480
3
W
Hades
10,824
902
69
6
1
203,879
3
L
Neith
7,733
644
28
2
2
181,664
0
W
Mulan
10,455
871
18
2
1
242,163
1
W
Bakasura
9,488
791
51
4
5
234,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role