Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
IceAngel62
Thanatos
Level 95
God Stats
0W - 2L
1,721 SR
Queue Stats
62W - 72L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
Msierra02
Ne Zha
Level 125
God Stats
4W - 10L
1,732 SR
Queue Stats
131W - 138L
1,661 Elo+
Party 1
Tiamat
Tiamat
The_Carster
Tiamat
Level 147
God Stats
2W - 1L
1,890 SR
Queue Stats
161W - 162L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
pepi07_
Baron Samedi
Level 127
God Stats
10W - 8L
1,685 SR
Queue Stats
127W - 142L
1,566 Elo+
Party 1
Team Averages
Level 119
1,706 SR
1,578 Elo+

VS

Team Averages
Level 150
1,647 SR
1,634 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MR BEBE LALA
Ra
Level 160
God Stats
18W - 25L
1,572 SR
Queue Stats
815W - 746L
1,686 Elo+
Party 2
Da Ji
Da Ji
XxGoDAssaultxX
Da Ji
Level 157
God Stats
22W - 19L
1,676 SR
Queue Stats
396W - 340L
1,646 Elo+
Solo
Jormungandr
Jormungandr
forgo2
Jormungandr
Level 160
God Stats
22W - 22L
1,568 SR
Queue Stats
522W - 481L
1,682 Elo+
Party 2
Vulcan
Vulcan
zEXPEDITIOUSLYz
Vulcan
Level 144
God Stats
12W - 11L
1,919 SR
Queue Stats
611W - 572L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 0 / 1
6,205
564
5,663
7,893
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Thanatos
IceAngel62
Thanatos
9
0 / 3 / 2
5,455
496
5,104
10,250
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Msierra02
Ne Zha
11
3 / 2 / 0
6,583
598
5,673
11,584
5,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tiamat
10
0 / 1 / 0
5,418
493
3,754
5,784
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
pepi07_
Baron Samedi
8
0 / 3 / 1
5,305
482
2,863
11,169
6,372
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 0 / 1
6,366
579
3,265
8,058
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 2
7,032
639
6,646
7,312
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
7 / 2 / 0
7,350
668
5,460
10,085
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
forgo2
Jormungandr
11
2 / 0 / 4
6,019
547
7,926
9,140
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 0 / 4
6,586
599
7,150
3,830
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
1
0.5
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Thanatos
IceAngel62
Thanatos
0
3
2
0.33
W
0
1
2
1
L
Ne Zha
Msierra02
Ne Zha
3
2
0
1.5
L
Tiamat
0
1
0
0
W
7
2
0
3.5
W
Jormungandr
forgo2
Jormungandr
2
0
4
4
L
Baron Samedi
pepi07_
Baron Samedi
0
3
1
0.17
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
30,447
46,680
Taken
38,425
23,183
Mitigated
14,311
21,385
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,663
2,496
0
3,789
7,893
2,639
294
2,139
5,716
0
50,706
W
Heimdallr
 
Heimdallr
3,265
2,505
0
2,984
8,058
2,950
0
860
7,198
0
46,755
L
Thanatos
IceAngel62
Thanatos
5,104
1,634
0
7,029
10,250
4,561
0
3,869
6,235
0
33,665
W
6,646
639
103
4,550
7,312
2,110
204
0
7,312
52,127
0
L
Ne Zha
Msierra02
Ne Zha
5,673
1,692
0
5,210
11,584
5,964
0
5,662
5,296
0
43,111
L
Tiamat
3,754
631
0
1,594
5,784
3,647
0
3,335
2,267
39,222
0
W
5,460
1,122
0
5,152
10,085
3,901
0
1,338
8,747
0
46,079
W
Jormungandr
forgo2
Jormungandr
7,926
3,430
0
1,690
9,140
3,866
520
3,153
5,987
35,165
0
L
Baron Samedi
pepi07_
Baron Samedi
2,863
412
700
3,063
11,169
6,372
0
5,645
5,444
12,705
0
W
7,150
1,560
0
723
3,830
1,484
0
1,266
2,564
53,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
33,353
318
Minions Killed
436
0
Camps Cleared
0
1,128,054
Distance Traveled
1,140,607
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,205
564
97
9
0
219,134
3
W
Heimdallr
6,366
579
86
8
0
205,752
2
L
Thanatos
5,455
496
54
5
0
240,180
3
W
Ra
7,032
639
112
10
0
221,955
4
L
Ne Zha
6,583
598
73
7
0
230,800
3
L
Tiamat
5,418
493
76
7
0
234,491
4
W
Da Ji
7,350
668
87
8
0
234,191
0
W
Jormungandr
6,019
547
46
4
0
230,115
4
L
Baron Samedi
5,305
482
18
2
0
203,449
5
W
Vulcan
6,586
599
105
10
0
248,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role