Player Matchup

Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Dayaax
Guan Yu
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 182L
1,285 Elo+
Solo
Cernunnos
Cernunnos
Taokaka
Cernunnos
Level 29
God Stats
6W - 6L
1,590 SR
Queue Stats
181W - 149L
1,604 Elo+
Party 3
Jing Wei
Jing Wei
XPipesurmomX
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Hercules
Hercules
xXSirxxNutzXx
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,527 Elo+
Solo
Team Averages
Level 47
1,518 SR
1,441 Elo+

VS

Team Averages
Level 54
1,513 SR
1,526 Elo+
He Bo
He Bo
DJCULLBABY
He Bo
Level 99
God Stats
0W - 2L
1,564 SR
Queue Stats
121W - 122L
1,455 Elo+
Party 2
Yu Huang
Yu Huang
Daddy_Noo_Stop
Yu Huang
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 165L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Finosclone
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,613 Elo+
Party 1
Ares
Ares
JewbaccaTTV
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,392 Elo+
Party 2
Skadi
Skadi
whyfletch
Skadi
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 113L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 4 / 13
12,704
794
26,775
33,985
40,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Dayaax
Guan Yu
17
3 / 5 / 18
10,585
662
8,535
25,028
35,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Taokaka
Cernunnos
20
7 / 3 / 18
12,220
764
39,136
19,540
10,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
XPipesurmomX
Jing Wei
20
5 / 3 / 19
11,993
750
19,618
16,969
9,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
xXSirxxNutzXx
Hercules
16
3 / 6 / 13
10,542
659
9,195
27,515
35,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
6 / 7 / 10
11,264
704
19,584
19,425
9,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
20
2 / 2 / 16
11,001
688
27,237
14,024
7,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Finosclone
Guan Yu
15
1 / 7 / 7
9,130
571
12,738
33,714
31,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 8 / 8
10,182
636
6,986
25,916
23,086
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
whyfletch
Skadi
19
8 / 6 / 9
11,525
720
30,322
22,776
11,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
29
Kills
21
21
Deaths
30
81
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
4
13
4.38
L
He Bo
6
7
10
1.57
L
Yu Huang
2
2
16
5
W
Guan Yu
Dayaax
Guan Yu
3
5
18
2.4
L
Guan Yu
Finosclone
Guan Yu
1
7
7
0.64
L
4
8
8
1
W
Cernunnos
Taokaka
Cernunnos
7
3
18
5.33
W
Jing Wei
XPipesurmomX
Jing Wei
5
3
19
4.83
L
Skadi
whyfletch
Skadi
8
6
9
2.08
W
Hercules
xXSirxxNutzXx
Hercules
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,259
Damage
96,867
123,037
Taken
115,855
131,930
Mitigated
83,240
54,582
Healing
44,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
26,775
4,208
2,573
13,569
33,985
40,925
44
11,305
22,680
0
42,346
L
He Bo
19,584
1,767
1,714
3,475
19,425
9,200
0
0
19,425
30,041
0
L
Yu Huang
27,237
1,411
3,400
2,754
14,024
7,540
120
0
14,024
50,648
0
W
Guan Yu
Dayaax
Guan Yu
8,535
849
14,409
9,011
25,028
35,342
381
10,503
14,525
0
16,043
L
Guan Yu
Finosclone
Guan Yu
12,738
1,512
14,392
12,729
33,714
31,838
0
0
33,714
696
18,648
L
6,986
532
205
963
25,916
23,086
10
0
25,916
12,443
0
W
Cernunnos
Taokaka
Cernunnos
39,136
14,699
1,921
2,730
19,540
10,832
2,502
10,957
8,583
0
71,186
W
Jing Wei
XPipesurmomX
Jing Wei
19,618
15,966
1,512
2,658
16,969
9,017
4,571
9,681
7,288
0
47,786
L
Skadi
whyfletch
Skadi
30,322
10,201
1,196
4,071
22,776
11,576
942
0
22,776
0
52,719
W
Hercules
xXSirxxNutzXx
Hercules
9,195
2,862
999
5,200
27,515
35,814
265
12,017
15,498
0
14,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
53,102
165
Minions Killed
132
0
Camps Cleared
0
1,439,470
Distance Traveled
1,397,174
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,704
794
11
1
0
308,461
1
L
He Bo
11,264
704
29
2
0
242,760
0
L
Yu Huang
11,001
688
53
3
0
309,447
0
W
Guan Yu
10,585
662
18
1
0
315,972
0
L
Guan Yu
9,130
571
5
0
0
305,286
0
L
Ares
10,182
636
4
0
0
261,784
0
W
Cernunnos
12,220
764
60
4
0
259,709
0
W
Jing Wei
11,993
750
61
4
0
288,152
0
L
Skadi
11,525
720
41
3
0
277,897
0
W
Hercules
10,542
659
15
1
0
267,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role