Player Matchup

Medusa
Medusa
Platinum III
Harleezy
Medusa
Platinum III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 2L
2,040 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,500 SR
2,040 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,481 SR
1,487 MMR
Nemesis
Nemesis
Bronze III
PeterPanIsReal
Nemesis
Bronze III
Level 127
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 8L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Harleezy
Medusa
13
4 / 0 / 0
7,424
1,061
7,560
7,774
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraSetBellonaUllrFreya

VS

Bans
LokiPoseidonAchillesSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,406
772
4,926
10,069
5,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Harleezy
Medusa
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,560
Damage
4,926
7,774
Taken
10,069
3,774
Mitigated
5,609
3,007
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Harleezy
Medusa
7,560
3,874
0
3,007
7,774
3,774
764
151
7,623
0
40,614
L
4,926
2,222
0
1,948
10,069
5,609
0
415
9,654
0
21,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,424
Gold Earned
5,406
69
Minions Killed
32
4
Camps Cleared
2
134,665
Distance Traveled
154,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,424
1,061
69
10
4
134,665
1
L
Nemesis
5,406
772
32
5
2
154,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role