Player Matchup

Tiamat
Tiamat
LordNubcaik
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,438 Elo+
Party 1
Da Ji
Da Ji
RunawayFoxx
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,438 Elo+
Party 1
Hachiman
Hachiman
ashura209
Hachiman
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
158W - 178L
1,251 Elo+
Party 3
Hel
Hel
tsukeii
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
wheresthepeel
Amaterasu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
346W - 369L
1,299 Elo+
Party 3
Team Averages
Level 19
1,500 SR
1,373 Elo+

VS

Team Averages
Level 27
1,520 SR
1,474 Elo+
Loki
Loki
Babysmoothies
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,481 Elo+
Party 2
Scylla
Scylla
ImBrinks
Scylla
Level 26
God Stats
0W - 3L
1,165 SR
Queue Stats
57W - 47L
1,468 Elo+
Party 2
Lancelot
Lancelot
KingSmalls
Lancelot
Level 29
God Stats
2W - 2L
1,746 SR
Queue Stats
80W - 67L
1,470 Elo+
Party 2
Tiamat
Tiamat
MystikkDC
Tiamat
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
59W - 44L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
Shoxi72
Aphrodite
Level 29
God Stats
2W - 3L
1,492 SR
Queue Stats
91W - 76L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
6 / 6 / 15
12,215
763
15,768
17,549
14,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 5 / 12
11,648
728
10,943
16,059
8,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
ashura209
Hachiman
20
12 / 5 / 14
13,536
846
27,183
14,171
7,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
18
3 / 4 / 15
11,324
708
8,741
11,694
5,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
wheresthepeel
Amaterasu
20
5 / 5 / 20
13,200
825
13,725
31,291
30,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 11
9,751
609
10,947
17,279
6,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ImBrinks
Scylla
20
6 / 7 / 9
11,827
739
12,752
15,946
6,320
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
KingSmalls
Lancelot
19
11 / 3 / 10
11,896
744
20,143
16,030
12,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
MystikkDC
Tiamat
19
2 / 7 / 18
11,272
705
13,255
14,955
10,516
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Shoxi72
Aphrodite
18
3 / 4 / 18
10,549
659
7,932
17,367
23,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
90
31
Kills
24
25
Deaths
31
76
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
10
11
0.75
L
Scylla
ImBrinks
Scylla
6
7
9
1.5
L
Lancelot
KingSmalls
Lancelot
11
3
10
5.33
W
Tiamat
6
6
15
2.25
L
Tiamat
MystikkDC
Tiamat
2
7
18
1.57
W
5
5
12
2.2
L
Aphrodite
Shoxi72
Aphrodite
3
4
18
3
W
Hachiman
ashura209
Hachiman
12
5
14
3.8
W
Hel
3
4
15
2.63
W
Amaterasu
wheresthepeel
Amaterasu
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,360
Damage
65,029
90,764
Taken
81,577
66,986
Mitigated
59,483
34,461
Healing
25,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,947
4,843
971
1,522
17,279
6,882
0
4,354
12,925
0
24,921
L
Scylla
ImBrinks
Scylla
12,752
1,964
1,846
2,179
15,946
6,320
108
3,302
12,644
32,729
0
L
Lancelot
KingSmalls
Lancelot
20,143
4,145
1,180
2,547
16,030
12,214
695
6,709
9,321
0
37,505
W
Tiamat
15,768
1,476
420
2,882
17,549
14,618
686
6,207
11,342
36,484
0
L
Tiamat
MystikkDC
Tiamat
13,255
1,357
2,074
1,773
14,955
10,516
120
3,889
11,066
24,237
0
W
10,943
1,640
720
1,273
16,059
8,489
2,450
7,649
8,410
0
22,991
L
Aphrodite
Shoxi72
Aphrodite
7,932
1,136
5,375
5,804
17,367
23,551
250
6,255
11,112
19,691
0
W
Hachiman
ashura209
Hachiman
27,183
10,890
253
225
14,171
7,059
3,320
4,974
9,197
0
53,374
W
Hel
8,741
2,293
9,332
4,475
11,694
5,913
1,660
4,370
7,324
19,899
0
W
Amaterasu
wheresthepeel
Amaterasu
13,725
6,413
4,004
10,877
31,291
30,907
649
10,739
20,552
0
30,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
55,295
169
Minions Killed
156
0
Camps Cleared
0
1,422,402
Distance Traveled
1,348,920
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,751
609
19
1
0
245,999
0
L
Scylla
11,827
739
59
4
0
247,687
0
L
Lancelot
11,896
744
33
2
0
336,488
1
W
Tiamat
12,215
763
24
2
0
279,993
4
L
Tiamat
11,272
705
18
1
0
249,925
0
W
Da Ji
11,648
728
21
1
0
319,402
4
L
Aphrodite
10,549
659
27
2
0
268,821
0
W
Hachiman
13,536
846
57
4
0
264,783
3
W
Hel
11,324
708
21
1
0
273,729
0
W
Amaterasu
13,200
825
46
3
0
284,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role