Player Matchup

Aphrodite
Aphrodite
BarginPrice
Aphrodite
Level 128
God Stats
53W - 38L
1,602 SR
Queue Stats
93W - 81L
1,492 Elo+
Party 3
Ganesha
Ganesha
NotMyHolyLand
Ganesha
Level 89
God Stats
3W - 7L
1,342 SR
Queue Stats
324W - 337L
1,503 Elo+
Party 3
The Morrigan
The Morrigan
Pishacha
The Morrigan
Level 109
God Stats
16W - 16L
1,554 SR
Queue Stats
649W - 663L
1,490 Elo+
Party 3
Nike
Nike
cyrus71
Nike
Level 27
God Stats
5W - 3L
1,767 SR
Queue Stats
114W - 135L
1,473 Elo+
Party 3
Chiron
Chiron
iseedamoon
Chiron
Level 60
God Stats
33W - 34L
1,536 SR
Queue Stats
145W - 152L
1,498 Elo+
Party 3
Team Averages
Level 83
1,560 SR
1,491 Elo+

VS

Team Averages
Level 56
1,506 SR
1,695 Elo+
Khepri
Khepri
BAKI29
Khepri
Level 36
God Stats
3W - 1L
1,448 SR
Queue Stats
52W - 48L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
Frèy
Erlang Shen
Level 109
God Stats
1W - 0L
1,299 SR
Queue Stats
321W - 286L
1,640 Elo+
Party 1
Cupid
Cupid
eepicmann
Cupid
Level 49
God Stats
6W - 2L
1,697 SR
Queue Stats
30W - 14L
2,015 Elo+
Party 1
Janus
Janus
iFallOffBikes
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,680 Elo+
Party 2
King Arthur
King Arthur
plumberman69
King Arthur
Level 18
God Stats
5W - 1L
1,588 SR
Queue Stats
85W - 35L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BarginPrice
Aphrodite
17
3 / 3 / 8
12,170
468
12,483
20,997
16,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
17
0 / 5 / 9
10,780
415
13,031
25,425
16,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Pishacha
The Morrigan
20
6 / 5 / 3
13,145
506
24,136
18,589
10,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
cyrus71
Nike
19
0 / 3 / 2
12,293
473
12,647
25,077
28,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
iseedamoon
Chiron
17
3 / 4 / 2
11,710
450
13,674
21,151
10,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BAKI29
Khepri
17
0 / 3 / 9
12,237
471
6,749
27,082
36,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Frèy
Erlang Shen
20
6 / 4 / 8
14,612
562
19,480
36,389
26,348
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cupid
eepicmann
Cupid
20
1 / 1 / 8
14,099
542
15,307
15,716
7,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 2 / 11
13,815
531
17,477
14,053
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
plumberman69
King Arthur
20
11 / 2 / 3
16,811
647
23,476
29,272
44,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
12
Kills
20
20
Deaths
12
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
BAKI29
Khepri
0
3
9
1.5
L
Aphrodite
BarginPrice
Aphrodite
3
3
8
2.33
W
Erlang Shen
Frèy
Erlang Shen
6
4
8
2.5
L
Ganesha
0
5
9
0.9
L
The Morrigan
Pishacha
The Morrigan
6
5
3
1.5
L
Nike
cyrus71
Nike
0
3
2
0.33
W
Cupid
eepicmann
Cupid
1
1
8
5
W
2
2
11
3.75
L
Chiron
iseedamoon
Chiron
3
4
2
1
W
King Arthur
plumberman69
King Arthur
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,971
Damage
82,489
111,239
Taken
122,512
82,120
Mitigated
121,336
38,953
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BAKI29
Khepri
6,749
782
0
5,409
27,082
36,463
451
15,285
11,797
34,452
0
L
Aphrodite
BarginPrice
Aphrodite
12,483
3,113
10,758
11,764
20,997
16,522
0
6,325
14,450
42,159
0
W
Erlang Shen
Frèy
Erlang Shen
19,480
10,018
0
7,475
36,389
26,348
597
12,455
23,934
0
179,139
L
Ganesha
13,031
1,451
0
6,338
25,425
16,547
0
3,411
21,760
87,637
0
L
The Morrigan
Pishacha
The Morrigan
24,136
7,063
0
1,000
18,589
10,177
0
7,595
10,420
136,104
8,285
L
Nike
cyrus71
Nike
12,647
1,392
0
3,334
25,077
28,007
1,188
1,953
23,032
0
106,476
W
Cupid
eepicmann
Cupid
15,307
8,354
515
6,413
15,716
7,314
4,105
4,277
11,439
0
154,980
W
17,477
881
0
1,543
14,053
7,135
1,474
6,780
7,273
131,857
0
L
Chiron
iseedamoon
Chiron
13,674
6,497
854
4,905
21,151
10,867
1,224
4,637
16,312
0
93,398
W
King Arthur
plumberman69
King Arthur
23,476
2,130
0
5,972
29,272
44,076
107
7,472
21,738
0
153,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,098
Gold Earned
71,574
718
Minions Killed
899
0
Camps Cleared
0
2,433,855
Distance Traveled
2,626,085
39
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,237
471
40
2
0
513,642
1
L
Aphrodite
12,170
468
73
3
0
533,172
6
W
Erlang Shen
14,612
562
173
7
0
568,144
0
L
Ganesha
10,780
415
93
4
0
536,682
8
L
The Morrigan
13,145
506
204
8
0
454,831
4
L
Nike
12,293
473
196
8
0
435,052
11
W
Cupid
14,099
542
210
8
0
516,690
5
W
Janus
13,815
531
217
8
0
534,699
4
L
Chiron
11,710
450
152
6
0
474,118
10
W
King Arthur
16,811
647
259
10
0
492,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role