Player Matchup

Chronos
Chronos
SupaGhetti
Chronos
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 44L
1,473 Elo+
Solo
Ymir
Ymir
SutterDEslayr
Ymir
Level 78
God Stats
2W - 0L
1,821 SR
Queue Stats
11W - 12L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
awesomebos328
Ah Muzen Cab
Level 122
God Stats
15W - 9L
1,456 SR
Queue Stats
73W - 81L
1,394 Elo+
Solo
Team Averages
Level 82
1,592 SR
1,437 Elo+

VS

Team Averages
Level 100
1,543 SR
1,458 Elo+
Cupid
Cupid
BichiNoble6
Cupid
Level 85
God Stats
1W - 1L
1,653 SR
Queue Stats
102W - 84L
1,545 Elo+
Party 1
Bellona
Bellona
TektiticMars245
Bellona
Level 106
God Stats
2W - 4L
1,495 SR
Queue Stats
190W - 166L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
dirtyharry808
Nu Wa
Level 108
God Stats
43W - 57L
1,481 SR
Queue Stats
288W - 376L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SupaGhetti
Chronos
14
4 / 0 / 6
8,886
741
12,288
9,286
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

13
4 / 1 / 6
9,188
766
5,530
13,973
15,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
awesomebos328
Ah Muzen Cab
14
3 / 0 / 5
8,829
736
11,143
11,542
5,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,176
598
7,084
11,008
4,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 1
6,848
571
9,318
13,965
13,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 1
6,864
572
8,998
8,223
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Chronos
SupaGhetti
Chronos
4
0
6
7
W
4
1
6
7
L
0
2
1
0.25
W
Ah Muzen Cab
awesomebos328
Ah Muzen Cab
3
0
5
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
25,400
34,801
Taken
33,196
25,899
Mitigated
21,340
12,241
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,084
4,274
223
1,744
11,008
4,746
0
6,568
4,440
0
24,190
W
Chronos
SupaGhetti
Chronos
12,288
5,562
0
2,015
9,286
5,173
787
2,686
6,600
39,280
4,173
W
5,530
1,039
660
2,940
13,973
15,596
0
3,887
10,086
16,089
0
L
9,318
2,496
0
1,790
13,965
13,208
0
5,080
8,885
0
22,434
W
Ah Muzen Cab
awesomebos328
Ah Muzen Cab
11,143
4,638
0
6,626
11,542
5,130
2,113
2,788
8,754
0
61,761
L
8,998
4,063
0
912
8,223
3,386
0
5,062
3,161
28,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
20,888
183
Minions Killed
124
5
Camps Cleared
5
679,035
Distance Traveled
634,202
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,176
598
53
4
0
195,466
2
W
Chronos
8,886
741
69
6
2
219,631
4
W
Ymir
9,188
766
19
2
2
224,910
2
L
Bellona
6,848
571
35
3
2
237,290
0
W
Ah Muzen Cab
8,829
736
95
8
1
234,494
2
L
Nu Wa
6,864
572
36
3
3
201,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role