Player Matchup

Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cruzmissle
Cthulhu
Level 66
God Stats
34W - 20L
1,565 SR
Queue Stats
208W - 194L
1,502 Elo+
Party 3
Hel
Hel
Mr Ranze
Hel
Level 151
God Stats
1W - 1L
1,271 SR
Queue Stats
171W - 183L
1,485 Elo+
Solo
Pele
Pele
MuffinManMatt
Pele
Level 61
God Stats
4W - 2L
1,759 SR
Queue Stats
261W - 203L
1,569 Elo+
Party 3
Charybdis
Charybdis
WolfyWoman
Charybdis
Level 156
God Stats
19W - 8L
1,616 SR
Queue Stats
190W - 159L
1,495 Elo+
Party 3
Team Averages
Level 111
1,542 SR
1,510 Elo+

VS

Team Averages
Level 91
1,583 SR
1,481 Elo+
Ullr
Ullr
BradInfinity
Ullr
Level 100
God Stats
3W - 7L
1,561 SR
Queue Stats
56W - 53L
1,512 Elo+
Party 1
Bakasura
Bakasura
Lethal Shade
Bakasura
Level 60
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 8L
1,474 Elo+
Solo
Hera
Hera
The Luke Oshea
Hera
Level 129
God Stats
7W - 4L
1,797 SR
Queue Stats
421W - 456L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Tripacal3
Ah Puch
Level 68
God Stats
7W - 8L
1,553 SR
Queue Stats
13W - 19L
1,450 Elo+
Party 1
Chaac
Chaac
enaahs
Chaac
Level 100
God Stats
19W - 12L
1,660 SR
Queue Stats
260W - 307L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 1 / 9
8,855
738
8,844
16,621
13,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Cruzmissle
Cthulhu
17
4 / 3 / 9
9,658
805
9,569
12,153
8,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 7
9,354
780
9,679
10,706
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 0 / 4
10,954
913
15,018
12,142
5,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
WolfyWoman
Charybdis
16
3 / 1 / 7
9,226
769
6,195
8,926
4,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
8,793
733
10,136
9,377
4,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Lethal Shade
Bakasura
14
1 / 7 / 3
7,790
649
4,033
13,609
7,366
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 3
8,243
687
8,553
6,895
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Tripacal3
Ah Puch
14
0 / 5 / 4
7,834
653
11,284
14,033
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
enaahs
Chaac
14
0 / 3 / 5
7,628
636
7,275
13,197
12,341
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
20
Kills
6
6
Deaths
20
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
9
4.5
L
4
2
1
2.25
W
Cthulhu
Cruzmissle
Cthulhu
4
3
9
2.83
L
Bakasura
Lethal Shade
Bakasura
1
7
3
0.36
W
3
1
7
6.5
W
10
0
4
12
L
1
3
3
0.83
L
Ah Puch
Tripacal3
Ah Puch
0
5
4
0.4
W
Charybdis
WolfyWoman
Charybdis
3
1
7
6.5
L
Chaac
enaahs
Chaac
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,305
Damage
41,281
60,548
Taken
57,111
36,280
Mitigated
32,937
20,920
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,844
1,389
0
2,611
16,621
13,070
761
6,054
10,327
0
23,488
L
10,136
3,997
0
425
9,377
4,402
455
2,834
6,333
0
31,039
W
Cthulhu
Cruzmissle
Cthulhu
9,569
0
554
1,036
12,153
8,921
184
3,457
8,553
26,243
0
L
Bakasura
Lethal Shade
Bakasura
4,033
2,684
0
1,438
13,609
7,366
16
3,177
10,290
0
10,096
W
9,679
627
5,520
5,559
10,706
4,611
108
4,652
5,904
25,264
0
W
15,018
2,103
0
5,394
12,142
5,619
160
2,909
9,093
0
55,871
L
8,553
1,432
0
424
6,895
2,666
0
1,826
4,907
34,470
0
L
Ah Puch
Tripacal3
Ah Puch
11,284
507
0
5,506
14,033
6,162
0
6,163
7,708
33,097
0
W
Charybdis
WolfyWoman
Charybdis
6,195
2,912
0
246
8,926
4,059
4,915
2,765
6,161
0
28,222
L
Chaac
enaahs
Chaac
7,275
652
33
1,902
13,197
12,341
0
4,336
8,625
0
23,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
40,288
279
Minions Killed
216
0
Camps Cleared
0
1,255,205
Distance Traveled
1,164,334
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,855
738
35
3
0
260,725
2
L
Ullr
8,793
733
50
4
0
238,066
1
W
Cthulhu
9,658
805
61
5
0
237,221
0
L
Bakasura
7,790
649
27
2
0
227,379
0
W
Hel
9,354
780
40
3
0
265,261
0
W
Pele
10,954
913
87
7
0
245,769
2
L
Hera
8,243
687
75
6
0
234,846
0
L
Ah Puch
7,834
653
42
4
0
221,612
0
W
Charybdis
9,226
769
56
5
0
246,229
2
L
Chaac
7,628
636
22
2
0
242,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role