Player Matchup

Janus
Janus
JuanchOyarce
Janus
Level 157
God Stats
1W - 3L
1,694 SR
Queue Stats
97W - 105L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
RetiredReptile
Ratatoskr
Level 34
God Stats
6W - 9L
1,500 SR
Queue Stats
832W - 929L
1,483 Elo+
Solo
Anubis
Anubis
The Crazed Fox
Anubis
Level 76
God Stats
2W - 3L
1,324 SR
Queue Stats
80W - 83L
1,444 Elo+
Party 1
Persephone
Persephone
Veet94
Persephone
Level 88
God Stats
1W - 2L
1,666 SR
Queue Stats
139W - 135L
1,495 Elo+
Solo
Guan Yu
Guan Yu
dinomite49
Guan Yu
Level 99
God Stats
1W - 1L
1,353 SR
Queue Stats
74W - 53L
1,578 Elo+
Party 1
Team Averages
Level 91
1,508 SR
1,486 Elo+

VS

Team Averages
Level 131
1,472 SR
1,505 Elo+
Neith
Neith
AKA Squatter AK
Neith
Level 160
God Stats
8W - 8L
1,496 SR
Queue Stats
577W - 547L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fokada
Kumbhakarna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,542 Elo+
Solo
Medusa
Medusa
Lgirl
Medusa
Level 153
God Stats
4W - 3L
1,598 SR
Queue Stats
280W - 300L
1,522 Elo+
Solo
Terra
Terra
Nokia_return
Terra
Level 126
God Stats
0W - 2L
1,280 SR
Queue Stats
81W - 61L
1,530 Elo+
Solo
Eset
Eset
Th3LastHope
Eset
Level 88
God Stats
1W - 3L
1,483 SR
Queue Stats
104W - 99L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 15
16,193
810
39,824
14,914
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
RetiredReptile
Ratatoskr
19
4 / 6 / 20
12,948
647
13,688
23,032
20,262
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 6 / 16
12,444
622
14,494
23,482
13,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Veet94
Persephone
20
8 / 4 / 19
15,000
750
33,587
21,005
8,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dinomite49
Guan Yu
20
6 / 8 / 21
13,800
690
20,582
31,979
53,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 6
12,330
617
16,969
20,780
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Fokada
Kumbhakarna
20
2 / 7 / 14
12,193
610
15,163
37,339
46,249
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Lgirl
Medusa
20
9 / 7 / 8
14,361
718
25,907
26,582
12,428
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 4 / 17
13,840
692
13,037
33,017
48,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 7 / 12
12,792
640
19,823
23,565
11,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
81
33
Kills
24
27
Deaths
33
91
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Kumbhakarna
Fokada
Kumbhakarna
2
7
14
1.29
W
14
3
15
7.17
L
Medusa
Lgirl
Medusa
9
7
8
1.86
L
5
4
17
3.38
W
Ratatoskr
RetiredReptile
Ratatoskr
4
6
20
2.33
L
5
7
12
1.57
W
1
6
16
1.5
W
Persephone
Veet94
Persephone
8
4
19
4.38
W
Guan Yu
dinomite49
Guan Yu
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,175
Damage
90,899
114,412
Taken
141,283
102,684
Mitigated
127,234
52,961
Healing
44,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,969
4,245
924
2,671
20,780
8,647
1,277
13,504
7,276
0
33,124
L
Kumbhakarna
Fokada
Kumbhakarna
15,163
1,749
2,167
3,787
37,339
46,249
33
22,637
14,702
31,549
0
W
39,824
1,400
2,560
4,095
14,914
7,017
1,357
5,204
9,710
73,792
0
L
Medusa
Lgirl
Medusa
25,907
8,830
1,184
3,228
26,582
12,428
1,381
18,252
8,330
0
54,960
L
13,037
2,847
13,570
8,642
33,017
48,867
637
19,991
13,026
28,718
0
W
Ratatoskr
RetiredReptile
Ratatoskr
13,688
606
3,822
7,760
23,032
20,262
1,332
12,727
10,305
0
20,279
L
19,823
426
4,357
4,108
23,565
11,043
746
13,719
9,846
40,253
0
W
14,494
323
1,618
6,867
23,482
13,359
948
11,545
11,937
36,560
0
W
Persephone
Veet94
Persephone
33,587
2,518
1,031
5,494
21,005
8,784
2,616
7,697
13,304
69,086
0
W
Guan Yu
dinomite49
Guan Yu
20,582
3,059
8,524
11,190
31,979
53,262
648
10,849
21,130
266
34,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,385
Gold Earned
65,516
226
Minions Killed
208
0
Camps Cleared
0
1,862,130
Distance Traveled
1,639,178
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,330
617
43
2
0
255,576
0
L
Kumbhakarna
12,193
610
30
2
0
326,972
4
W
Janus
16,193
810
89
4
0
413,528
0
L
Medusa
14,361
718
69
3
0
338,600
1
L
Terra
13,840
692
27
1
0
393,077
3
W
Ratatoskr
12,948
647
7
0
0
381,003
1
L
Eset
12,792
640
39
2
0
324,953
0
W
Anubis
12,444
622
45
2
0
326,937
0
W
Persephone
15,000
750
66
3
0
355,864
1
W
Guan Yu
13,800
690
19
1
0
384,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role