Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Forest Devil686
Ah Puch
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,208 Elo+
Party 1
Amaterasu
Amaterasu
HITT1N HARD 55
Amaterasu
Level 37
God Stats
4W - 2L
1,694 SR
Queue Stats
120W - 139L
1,281 Elo+
Solo
Olorun
Olorun
IoaneTsunami45
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,368 Elo+
Solo
Tyr
Tyr
SoyteinPowdr
Tyr
Level 45
God Stats
1W - 5L
1,182 SR
Queue Stats
3W - 11L
1,272 Elo+
Party 1
Team Averages
Level 63
1,475 SR
1,326 Elo+

VS

Team Averages
Level 81
1,482 SR
1,417 Elo+
Hachiman
Hachiman
BRU MOMENT4544
Hachiman
Level 70
God Stats
4W - 0L
1,609 SR
Queue Stats
155W - 219L
1,306 Elo+
Solo
Ao Kuang
Ao Kuang
DeathsLastLaugh
Ao Kuang
Level 79
God Stats
4W - 3L
1,218 SR
Queue Stats
77W - 79L
1,410 Elo+
Solo
Loki
Loki
NggaWeGassing
Loki
Level 103
God Stats
9W - 12L
1,406 SR
Queue Stats
158W - 165L
1,475 Elo+
Solo
Chang'e
Chang'e
XxkingmidasxX44
Chang'e
Level 86
God Stats
6W - 6L
1,764 SR
Queue Stats
190W - 218L
1,448 Elo+
Solo
Xing Tian
Xing Tian
poopypants202346
Xing Tian
Level 66
God Stats
5W - 3L
1,414 SR
Queue Stats
83W - 74L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 0
4,822
536
2,714
7,722
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 2 / 0
4,134
459
1,991
4,652
1,841
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
HITT1N HARD 55
Amaterasu
7
0 / 3 / 0
4,347
483
2,546
7,266
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 1 / 0
4,130
459
1,657
2,892
958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,712
635
1,791
4,483
3,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
2 / 1 / 2
5,352
595
4,291
3,750
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
9
2 / 0 / 0
5,405
601
1,865
6,249
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 0 / 2
6,130
681
3,827
4,407
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 1
5,801
645
2,107
5,571
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
9
0 / 0 / 0
5,132
570
1,955
4,339
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
W
Hachiman
2
1
2
3
W
Ao Kuang
2
0
0
2
L
0
2
0
0
L
Amaterasu
HITT1N HARD 55
Amaterasu
0
3
0
0
L
1
1
0
1
W
2
0
2
3
L
0
0
0
0
W
2
0
1
2.5
W
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,699
Damage
14,045
27,015
Taken
24,316
12,266
Mitigated
11,016
8,404
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,714
2,248
0
813
7,722
2,483
0
1,780
5,942
0
35,766
W
Hachiman
4,291
2,874
0
250
3,750
1,049
1,350
483
3,267
0
21,797
W
Ao Kuang
1,865
339
0
2,389
6,249
2,217
0
607
5,642
31,320
0
L
1,991
181
0
1,336
4,652
1,841
0
2,192
2,460
18,849
0
L
Amaterasu
HITT1N HARD 55
Amaterasu
2,546
1,329
0
2,310
7,266
3,453
0
0
7,266
0
17,770
L
1,657
883
0
909
2,892
958
0
0
2,892
11,506
2,539
W
3,827
887
0
2,010
4,407
1,830
391
1,033
3,374
0
24,811
L
1,791
276
0
3,036
4,483
3,531
0
1,679
2,528
0
39,174
W
2,107
236
208
3,396
5,571
1,957
1,596
1,163
4,408
34,372
0
W
Xing Tian
1,955
168
0
712
4,339
3,963
0
0
4,339
23,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
27,820
231
Minions Killed
253
0
Camps Cleared
0
791,484
Distance Traveled
881,042
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,822
536
63
7
0
166,527
3
W
Hachiman
5,352
595
38
4
0
161,516
0
W
Ao Kuang
5,405
601
66
7
0
198,914
2
L
Ah Puch
4,134
459
22
2
0
155,822
0
L
Amaterasu
4,347
483
29
3
0
175,883
0
L
Olorun
4,130
459
29
3
0
91,412
1
W
Loki
6,130
681
39
4
0
194,556
3
L
Tyr
5,712
635
88
10
0
201,840
0
W
Chang'e
5,801
645
68
8
0
174,098
0
W
Xing Tian
5,132
570
42
5
0
151,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role