Player Matchup

Loki
Loki
AoCIear
Loki
Level 154
God Stats
9W - 4L
1,916 SR
Queue Stats
445W - 338L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
IM3rkMoDe
Gilgamesh
Level 28
God Stats
55W - 38L
1,673 SR
Queue Stats
326W - 253L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
fluiddruiddemi
Zhong Kui
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
33W - 35L
1,421 Elo+
Solo
Team Averages
Level 103
1,784 SR
1,495 Elo+

VS

Team Averages
Level 85
1,515 SR
1,598 Elo+
Cupid
Cupid
ChApMaNking
Cupid
Level 117
God Stats
4W - 2L
1,545 SR
Queue Stats
47W - 35L
1,526 Elo+
Party 1
Ymir
Ymir
HappySailen
Ymir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,479 Elo+
Solo
Tiamat
Tiamat
LightskinRaider
Tiamat
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 11L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AoCIear
Loki
20
17 / 1 / 7
15,485
815
28,341
15,654
7,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
IM3rkMoDe
Gilgamesh
17
4 / 3 / 14
13,230
696
10,366
19,814
17,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
fluiddruiddemi
Zhong Kui
19
5 / 3 / 13
13,864
730
32,993
24,318
19,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 1
13,507
711
22,692
28,803
13,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 5 / 6
12,691
668
9,386
25,629
27,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 16 / 3
10,037
528
4,532
24,658
10,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
26
Kills
7
7
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
AoCIear
Loki
17
1
7
20.5
L
6
5
1
1.3
L
1
5
6
0.8
W
Gilgamesh
IM3rkMoDe
Gilgamesh
4
3
14
3.67
L
0
16
3
0.09
W
Zhong Kui
fluiddruiddemi
Zhong Kui
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,700
Damage
36,610
59,786
Taken
79,090
44,476
Mitigated
52,698
13,004
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AoCIear
Loki
28,341
5,858
0
2,463
15,654
7,698
498
5,169
10,473
0
77,667
L
22,692
15,155
139
3,846
28,803
13,795
0
12,665
16,138
0
68,903
L
9,386
1,720
0
1,296
25,629
27,949
0
11,555
14,074
30,007
0
W
Gilgamesh
IM3rkMoDe
Gilgamesh
10,366
2,884
764
1,266
19,814
17,141
452
3,957
15,275
0
20,158
L
4,532
1,249
0
862
24,658
10,954
0
9,481
15,177
14,033
0
W
Zhong Kui
fluiddruiddemi
Zhong Kui
32,993
3,008
0
8,511
24,318
19,637
1,499
5,540
18,740
97,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,579
Gold Earned
36,235
238
Minions Killed
159
16
Camps Cleared
1
1,002,582
Distance Traveled
761,431
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,485
815
79
4
8
327,909
0
L
Cupid
13,507
711
109
6
1
304,109
1
L
Ymir
12,691
668
31
2
0
232,818
0
W
Gilgamesh
13,230
696
21
1
1
329,012
1
L
Tiamat
10,037
528
19
1
0
224,504
1
W
Zhong Kui
13,864
730
138
7
7
345,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role