Player Matchup

Tyr
Tyr
BAKI29
Tyr
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,403 Elo+
Party 2
Horus
Horus
Frèy
Horus
Level 109
God Stats
13W - 10L
1,650 SR
Queue Stats
321W - 286L
1,630 Elo+
Party 2
The Morrigan
The Morrigan
asgardway
The Morrigan
Level 160
God Stats
4W - 0L
1,679 SR
Queue Stats
188W - 159L
1,668 Elo+
Party 1
Ra
Ra
gerleblanc
Ra
Level 118
God Stats
7W - 2L
1,488 SR
Queue Stats
221W - 192L
1,606 Elo+
Party 1
Cupid
Cupid
gg311
Cupid
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 58L
1,560 Elo+
Party 1
Team Averages
Level 93
1,563 SR
1,573 Elo+

VS

Team Averages
Level 70
1,504 SR
1,600 Elo+
Eset
Eset
Fuchisa
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 5L
1,823 Elo+
Party 4
Ra
Ra
buttfricker69
Ra
Level 159
God Stats
6W - 4L
1,573 SR
Queue Stats
255W - 228L
1,730 Elo+
Party 4
Cerberus
Cerberus
raulgrat
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,448 Elo+
Party 3
Bellona
Bellona
ronald1202
Bellona
Level 47
God Stats
4W - 6L
1,569 SR
Queue Stats
178W - 176L
1,509 Elo+
Party 3
Tyr
Tyr
ronito1108
Tyr
Level 98
God Stats
23W - 27L
1,375 SR
Queue Stats
398W - 389L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BAKI29
Tyr
20
4 / 3 / 16
14,760
527
13,875
35,115
41,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Frèy
Horus
20
9 / 3 / 23
15,664
559
29,152
42,747
46,406
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
asgardway
The Morrigan
20
10 / 3 / 19
17,400
621
42,262
19,733
12,013
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 14
15,869
567
25,099
20,845
10,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
gg311
Cupid
19
5 / 5 / 13
14,522
519
21,361
22,299
10,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Fuchisa
Eset
20
7 / 8 / 3
15,744
562
30,699
26,733
24,685
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 6 / 6
13,890
496
26,574
26,971
15,100
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
raulgrat
Cerberus
16
0 / 10 / 9
11,106
397
6,840
45,510
60,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
ronald1202
Bellona
20
4 / 5 / 4
13,782
492
16,569
30,538
32,923
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 9 / 9
12,362
442
9,668
30,835
20,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
47
38
Kills
16
16
Deaths
38
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
BAKI29
Tyr
4
3
16
4
W
Horus
Frèy
Horus
9
3
23
6.83
L
Eset
Fuchisa
Eset
7
8
3
1.06
W
The Morrigan
asgardway
The Morrigan
10
3
19
6.5
L
4
6
6
1.17
W
10
2
14
8.5
W
Cupid
gg311
Cupid
5
5
13
2.3
L
Cerberus
raulgrat
Cerberus
0
10
9
0.45
L
Bellona
ronald1202
Bellona
4
5
4
1.2
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,749
Damage
90,350
140,739
Taken
160,587
121,635
Mitigated
153,890
71,884
Healing
44,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
BAKI29
Tyr
13,875
2,394
0
7,646
35,115
41,979
826
20,233
14,882
0
81,707
W
Horus
Frèy
Horus
29,152
11,507
4,443
21,466
42,747
46,406
2,023
17,929
24,155
0
97,479
L
Eset
Fuchisa
Eset
30,699
2,836
1,837
4,710
26,733
24,685
91
9,643
16,784
149,412
0
W
The Morrigan
asgardway
The Morrigan
42,262
9,047
1,725
6,635
19,733
12,013
3,588
9,477
10,255
176,155
24,244
L
26,574
1,638
6,140
9,260
26,971
15,100
220
9,946
16,676
138,914
0
W
25,099
2,675
12,717
10,900
20,845
10,965
3,548
12,513
8,332
139,710
0
W
Cupid
gg311
Cupid
21,361
12,882
770
5,582
22,299
10,272
2,651
9,373
12,926
0
111,511
L
Cerberus
raulgrat
Cerberus
6,840
696
412
10,004
45,510
60,363
324
16,311
28,470
51,863
0
L
Bellona
ronald1202
Bellona
16,569
5,820
0
4,306
30,538
32,923
0
8,476
21,640
0
138,121
L
9,668
1,051
0
7,602
30,835
20,819
744
13,590
17,012
0
105,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,215
Gold Earned
66,884
708
Minions Killed
887
0
Camps Cleared
0
2,788,598
Distance Traveled
2,510,008
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,760
527
116
4
0
578,091
0
W
Horus
15,664
559
101
4
0
583,816
1
L
Eset
15,744
562
240
9
0
423,317
0
W
The Morrigan
17,400
621
219
8
0
543,477
1
L
Ra
13,890
496
229
8
0
514,426
5
W
Ra
15,869
567
133
5
0
584,969
1
W
Cupid
14,522
519
139
5
0
498,245
2
L
Cerberus
11,106
397
86
3
0
485,249
9
L
Bellona
13,782
492
202
7
0
556,559
5
L
Tyr
12,362
442
130
5
0
530,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role