Player Matchup

Cabrakan
Cabrakan
JakeTheCarry
Cabrakan
Level 154
God Stats
2W - 3L
1,717 SR
Queue Stats
231W - 206L
1,635 Elo+
Party 2
Merlin
Merlin
LameBoyAdvanced
Merlin
Level 148
God Stats
0W - 1L
1,883 SR
Queue Stats
97W - 76L
1,643 Elo+
Party 2
Bakasura
Bakasura
LilDewd
Bakasura
Level 155
God Stats
3W - 3L
1,631 SR
Queue Stats
228W - 212L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadowless1
Sun Wukong
Level 111
God Stats
0W - 1L
1,230 SR
Queue Stats
28W - 25L
1,620 Elo+
Party 2
Cernunnos
Cernunnos
The918sFinest
Cernunnos
Level 148
God Stats
37W - 32L
1,593 SR
Queue Stats
591W - 595L
1,671 Elo+
Solo
Team Averages
Level 143
1,611 SR
1,634 Elo+

VS

Team Averages
Level 150
1,625 SR
1,602 Elo+
Tyr
Tyr
GotEmAgain123
Tyr
Level 152
God Stats
3W - 2L
1,734 SR
Queue Stats
238W - 243L
1,564 Elo+
Party 1
Mercury
Mercury
Jonruuu
Mercury
Level 124
God Stats
14W - 14L
1,582 SR
Queue Stats
19W - 19L
1,614 Elo+
Party 1
Khepri
Khepri
Naarwal
Khepri
Level 160
God Stats
1W - 1L
1,390 SR
Queue Stats
487W - 434L
1,642 Elo+
Party 1
Neith
Neith
Ooni8
Neith
Level 159
God Stats
9W - 6L
1,704 SR
Queue Stats
312W - 306L
1,601 Elo+
Party 1
Poseidon
Poseidon
Zealous0ne
Poseidon
Level 157
God Stats
22W - 9L
1,712 SR
Queue Stats
410W - 402L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JakeTheCarry
Cabrakan
15
3 / 2 / 2
10,450
475
5,823
18,390
29,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 1
10,028
456
13,231
15,596
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
LilDewd
Bakasura
15
1 / 8 / 2
9,904
450
7,428
23,317
12,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Shadowless1
Sun Wukong
16
0 / 2 / 3
10,338
470
9,111
22,935
20,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
The918sFinest
Cernunnos
19
1 / 2 / 0
11,900
541
11,565
12,275
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 7
13,086
595
25,549
25,502
29,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Jonruuu
Mercury
19
2 / 2 / 8
11,675
531
6,284
19,523
9,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Naarwal
Khepri
15
3 / 2 / 12
10,902
496
8,008
19,018
23,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Ooni8
Neith
20
5 / 0 / 4
12,812
582
11,581
8,170
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Zealous0ne
Poseidon
18
4 / 3 / 4
11,267
512
14,005
11,158
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
20
20
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Cabrakan
JakeTheCarry
Cabrakan
3
2
2
2
W
Mercury
Jonruuu
Mercury
2
2
8
3
L
2
6
1
0.42
L
Bakasura
LilDewd
Bakasura
1
8
2
0.25
W
Khepri
Naarwal
Khepri
3
2
12
4.5
W
Neith
Ooni8
Neith
5
0
4
7
L
Sun Wukong
Shadowless1
Sun Wukong
0
2
3
0.75
L
Cernunnos
The918sFinest
Cernunnos
1
2
0
0.5
W
Poseidon
Zealous0ne
Poseidon
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
65,427
92,513
Taken
83,371
77,165
Mitigated
73,111
19,569
Healing
28,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,549
4,072
0
8,580
25,502
29,280
0
4,953
19,784
0
127,400
L
Cabrakan
JakeTheCarry
Cabrakan
5,823
989
0
2,414
18,390
29,137
0
5,647
12,468
29,842
0
W
Mercury
Jonruuu
Mercury
6,284
2,146
0
8,632
19,523
9,426
0
3,692
15,431
0
121,499
L
13,231
973
0
1,778
15,596
8,247
170
3,316
12,088
95,128
0
L
Bakasura
LilDewd
Bakasura
7,428
4,000
0
3,776
23,317
12,621
47
5,598
17,490
0
69,899
W
Khepri
Naarwal
Khepri
8,008
1,002
3,336
3,289
19,018
23,211
0
6,202
12,316
31,159
0
W
Neith
Ooni8
Neith
11,581
4,070
0
3,174
8,170
5,403
2,170
498
7,672
0
124,415
L
Sun Wukong
Shadowless1
Sun Wukong
9,111
1,745
0
6,815
22,935
20,302
0
3,997
18,727
0
74,343
L
Cernunnos
The918sFinest
Cernunnos
11,565
4,694
0
4,786
12,275
6,858
1,104
2,508
9,727
0
131,413
W
Poseidon
Zealous0ne
Poseidon
14,005
1,555
0
1,894
11,158
5,791
0
4,585
6,573
108,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
59,742
659
Minions Killed
761
0
Camps Cleared
0
2,108,668
Distance Traveled
2,330,562
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,086
595
180
8
0
504,287
7
L
Cabrakan
10,450
475
30
1
0
454,926
7
W
Mercury
11,675
531
160
7
0
526,196
1
L
Merlin
10,028
456
154
7
0
383,277
6
L
Bakasura
9,904
450
131
6
0
450,239
4
W
Khepri
10,902
496
30
1
0
429,859
8
W
Neith
12,812
582
203
9
0
389,789
5
L
Sun Wukong
10,338
470
130
6
0
434,481
2
L
Cernunnos
11,900
541
214
10
0
385,745
7
W
Poseidon
11,267
512
188
9
0
480,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role