Player Matchup

Skadi
Skadi
DEVILofRAMADI 2
Skadi
Level 147
God Stats
43W - 54L
1,570 SR
Queue Stats
424W - 493L
1,394 Elo+
Solo
Cerberus
Cerberus
Kraid116
Cerberus
Level 119
God Stats
8W - 1L
1,825 SR
Queue Stats
186W - 188L
1,456 Elo+
Solo
Ganesha
Ganesha
NooberVN
Ganesha
Level 102
God Stats
3W - 4L
1,447 SR
Queue Stats
121W - 131L
1,409 Elo+
Solo
Mercury
Mercury
SonaHat
Mercury
Level 108
God Stats
5W - 9L
1,278 SR
Queue Stats
417W - 433L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
TatersinGravy12
Baron Samedi
Level 107
God Stats
26W - 18L
1,595 SR
Queue Stats
416W - 463L
1,445 Elo+
Solo
Team Averages
Level 117
1,543 SR
1,429 Elo+

VS

Team Averages
Level 80
1,378 SR
1,406 Elo+
Janus
Janus
AlePandy
Janus
Level 87
God Stats
10W - 15L
1,287 SR
Queue Stats
80W - 91L
1,442 Elo+
Party 2
Achilles
Achilles
Goyita117
Achilles
Level 104
God Stats
4W - 3L
1,640 SR
Queue Stats
90W - 126L
1,391 Elo+
Party 2
Fenrir
Fenrir
Rosquillauwu
Fenrir
Level 45
God Stats
0W - 1L
1,242 SR
Queue Stats
13W - 13L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnderHandBard524
Ah Muzen Cab
Level 107
God Stats
8W - 9L
1,399 SR
Queue Stats
234W - 258L
1,385 Elo+
Party 1
Ares
Ares
dark_524_hobby
Ares
Level 56
God Stats
19W - 20L
1,323 SR
Queue Stats
147W - 177L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,043
476
14,070
11,952
5,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Kraid116
Cerberus
16
4 / 2 / 3
9,681
510
14,603
19,476
20,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
NooberVN
Ganesha
14
0 / 0 / 9
9,241
486
5,754
12,589
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
SonaHat
Mercury
19
13 / 2 / 1
11,855
624
13,768
16,014
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TatersinGravy12
Baron Samedi
15
3 / 2 / 4
9,202
484
10,282
9,685
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlePandy
Janus
11
2 / 4 / 0
7,673
404
3,641
7,075
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Goyita117
Achilles
13
1 / 5 / 0
8,368
440
7,447
18,068
15,831
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
14
5 / 7 / 3
9,214
485
14,236
17,258
8,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
UnderHandBard524
Ah Muzen Cab
13
0 / 5 / 1
7,769
409
7,793
16,531
6,314
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 1
7,839
413
6,299
19,768
17,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
25
Kills
8
8
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
AlePandy
Janus
2
4
0
0.5
W
5
2
4
3.5
L
Achilles
Goyita117
Achilles
1
5
0
0.2
W
Cerberus
Kraid116
Cerberus
4
2
3
2.75
W
Ganesha
NooberVN
Ganesha
0
0
9
4.5
L
Fenrir
5
7
3
0.93
W
Mercury
SonaHat
Mercury
13
2
1
6.75
W
Baron Samedi
TatersinGravy12
Baron Samedi
3
2
4
2.5
L
Ah Muzen Cab
UnderHandBard524
Ah Muzen Cab
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,477
Damage
39,416
69,716
Taken
78,700
51,816
Mitigated
50,970
21,531
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AlePandy
Janus
3,641
262
0
500
7,075
2,852
45
2,940
4,135
42,856
0
W
14,070
5,515
0
1,624
11,952
5,084
1,217
1,169
10,783
0
69,454
L
Achilles
Goyita117
Achilles
7,447
1,373
0
1,321
18,068
15,831
0
9,905
8,163
0
53,105
W
Cerberus
Kraid116
Cerberus
14,603
792
0
9,882
19,476
20,708
1,810
0
19,476
72,554
0
W
Ganesha
NooberVN
Ganesha
5,754
884
666
3,841
12,589
13,241
696
2,980
8,587
40,023
0
L
Fenrir
14,236
4,838
159
3,004
17,258
8,146
0
9,320
7,938
0
52,152
W
Mercury
SonaHat
Mercury
13,768
8,439
0
1,325
16,014
7,813
0
1,971
13,821
0
111,735
W
Baron Samedi
TatersinGravy12
Baron Samedi
10,282
251
1,089
3,104
9,685
4,970
431
2,314
7,109
59,649
0
L
Ah Muzen Cab
UnderHandBard524
Ah Muzen Cab
7,793
4,077
108
6,506
16,531
6,314
0
2,875
13,656
0
65,903
L
6,299
587
1,765
3,882
19,768
17,827
91
5,599
14,169
38,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
40,863
579
Minions Killed
386
0
Camps Cleared
0
1,833,007
Distance Traveled
1,599,576
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,673
404
69
4
0
226,106
2
W
Skadi
9,043
476
151
8
0
296,493
7
L
Achilles
8,368
440
82
4
0
351,688
1
W
Cerberus
9,681
510
128
7
0
350,037
0
W
Ganesha
9,241
486
26
1
0
399,929
6
L
Fenrir
9,214
485
81
4
0
375,287
0
W
Mercury
11,855
624
174
9
0
427,977
0
W
Baron Samedi
9,202
484
100
5
0
358,571
2
L
Ah Muzen Cab
7,769
409
109
6
0
307,817
2
L
Ares
7,839
413
45
2
0
338,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role