Player Matchup

Ravana
Ravana
D_bust_a_scrub45
Ravana
Level 129
God Stats
1W - 4L
1,349 SR
Queue Stats
301W - 287L
1,550 Elo+
Party 2
Atlas
Atlas
JJeslik99
Atlas
Level 117
God Stats
16W - 15L
1,488 SR
Queue Stats
339W - 311L
1,526 Elo+
Solo
Freya
Freya
PapaVoodoo313
Freya
Level 158
God Stats
1W - 1L
1,820 SR
Queue Stats
135W - 143L
1,518 Elo+
Party 2
Chiron
Chiron
WhoeverIWantToB
Chiron
Level 150
God Stats
98W - 79L
1,642 SR
Queue Stats
1,223W - 1,155L
1,534 Elo+
Solo
Nike
Nike
ssjHendoX
Nike
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,434 Elo+
Solo
Team Averages
Level 135
1,560 SR
1,513 Elo+

VS

Team Averages
Level 98
1,600 SR
1,527 Elo+
Anhur
Anhur
Ace PanicK
Anhur
Level 127
God Stats
2W - 0L
1,561 SR
Queue Stats
148W - 114L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
AceSquireX
Hun Batz
Level 109
God Stats
1W - 0L
1,856 SR
Queue Stats
41W - 39L
1,480 Elo+
Party 1
Hercules
Hercules
AstoFGZ
Hercules
Level 125
God Stats
7W - 6L
1,464 SR
Queue Stats
481W - 460L
1,515 Elo+
Solo
Cthulhu
Cthulhu
J24Henry
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
1,561 Elo+
Party 1
Aphrodite
Aphrodite
RevengeofShawn
Aphrodite
Level 88
God Stats
4W - 1L
1,617 SR
Queue Stats
167W - 162L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,191
423
7,733
10,153
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
JJeslik99
Atlas
12
1 / 0 / 1
7,043
414
8,484
14,139
12,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 0
7,296
429
7,338
9,380
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 7 / 1
8,288
488
11,939
16,027
7,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
12
0 / 5 / 1
7,442
438
5,162
14,007
12,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
0 / 0 / 0
8,388
493
3,777
12,490
5,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
AceSquireX
Hun Batz
15
5 / 4 / 4
8,957
527
9,299
17,155
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
AstoFGZ
Hercules
15
3 / 1 / 3
9,359
551
12,384
18,915
11,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
J24Henry
Cthulhu
12
1 / 0 / 2
7,828
460
6,349
12,186
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
RevengeofShawn
Aphrodite
14
6 / 0 / 4
8,527
502
13,207
12,417
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
15
15
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
0
0
0
0
W
Hun Batz
AceSquireX
Hun Batz
5
4
4
1.75
W
Hercules
AstoFGZ
Hercules
3
1
3
4.5
L
1
3
2
0.67
W
Cthulhu
J24Henry
Cthulhu
1
0
2
2
L
Atlas
JJeslik99
Atlas
1
0
1
1.5
L
0
0
0
0
W
Aphrodite
RevengeofShawn
Aphrodite
6
0
4
8
L
3
7
1
0.5
L
Nike
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,656
Damage
45,016
63,706
Taken
73,163
40,444
Mitigated
42,035
20,838
Healing
37,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,777
3,052
0
6,922
12,490
5,048
192
5,457
6,535
0
73,158
W
Hun Batz
AceSquireX
Hun Batz
9,299
3,050
0
7,628
17,155
7,375
918
1,505
15,650
0
78,371
W
Hercules
AstoFGZ
Hercules
12,384
3,533
0
8,185
18,915
11,206
491
1,686
17,229
0
71,998
L
7,733
2,994
0
3,446
10,153
4,924
0
1,988
8,067
0
45,904
W
Cthulhu
J24Henry
Cthulhu
6,349
704
688
2,156
12,186
11,270
175
4,285
7,523
33,996
0
L
Atlas
JJeslik99
Atlas
8,484
4,115
838
5,209
14,139
12,532
0
4,331
9,636
39,877
0
L
7,338
2,065
0
4,618
9,380
3,461
690
2,910
6,428
51,182
0
W
Aphrodite
RevengeofShawn
Aphrodite
13,207
1,716
3,007
9,017
12,417
7,136
1,540
1,951
10,404
48,608
0
L
11,939
6,571
305
3,855
16,027
7,205
176
7,242
8,137
0
60,752
L
Nike
5,162
783
0
2,567
14,007
12,322
623
2,097
11,828
0
51,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
43,059
414
Minions Killed
508
0
Camps Cleared
0
1,479,953
Distance Traveled
1,593,564
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,388
493
149
9
0
291,710
5
W
Hun Batz
8,957
527
113
7
0
320,586
0
W
Hercules
9,359
551
143
8
0
323,355
2
L
Ravana
7,191
423
76
4
0
339,545
3
W
Cthulhu
7,828
460
42
2
0
347,942
2
L
Atlas
7,043
414
58
3
0
311,450
6
L
Freya
7,296
429
84
5
0
314,213
5
W
Aphrodite
8,527
502
61
4
0
309,971
0
L
Chiron
8,288
488
97
6
0
234,211
0
L
Nike
7,442
438
99
6
0
280,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role