Player Matchup

Lancelot
Lancelot
DeadFloozy
Lancelot
Level 132
God Stats
7W - 2L
1,641 SR
Queue Stats
56W - 59L
1,483 Elo+
Party 2
Ravana
Ravana
McGeeOfTheWorld
Ravana
Level 69
God Stats
4W - 5L
1,484 SR
Queue Stats
180W - 189L
1,442 Elo+
Solo
Ganesha
Ganesha
TrainerGreen44
Ganesha
Level 103
God Stats
7W - 3L
1,564 SR
Queue Stats
69W - 62L
1,504 Elo+
Party 2
Charybdis
Charybdis
flyinglater
Charybdis
Level 129
God Stats
7W - 1L
1,728 SR
Queue Stats
74W - 67L
1,510 Elo+
Party 2
Merlin
Merlin
xTheWhiteRangerx
Merlin
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,472 Elo+
Solo
Team Averages
Level 113
1,583 SR
1,482 Elo+

VS

Team Averages
Level 124
1,526 SR
1,480 Elo+
Pele
Pele
BaddieDaddie
Pele
Level 106
God Stats
4W - 7L
1,622 SR
Queue Stats
149W - 156L
1,543 Elo+
Party 3
Geb
Geb
CornbreadThief
Geb
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,437 Elo+
Party 1
Hercules
Hercules
DrSpooby
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,459 Elo+
Party 3
Anhur
Anhur
YoungCakes6
Anhur
Level 151
God Stats
3W - 5L
1,571 SR
Queue Stats
193W - 210L
1,484 Elo+
Party 1
Ra
Ra
lukha
Ra
Level 142
God Stats
43W - 27L
1,438 SR
Queue Stats
492W - 511L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeadFloozy
Lancelot
14
0 / 0 / 2
8,551
475
3,092
12,452
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 3
10,465
581
15,151
13,741
10,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 2 / 3
9,287
516
5,470
13,365
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
flyinglater
Charybdis
15
3 / 0 / 0
9,145
508
9,186
9,509
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 3 / 0
10,456
581
8,760
6,887
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,013
501
8,171
15,722
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 3 / 1
7,195
400
4,412
14,985
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
DrSpooby
Hercules
13
1 / 5 / 0
7,943
441
8,775
21,154
17,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 1 / 2
7,839
436
7,759
10,481
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
11
3 / 0 / 0
7,941
441
2,174
4,435
1,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
11
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
0
3
1
0.17
W
Lancelot
DeadFloozy
Lancelot
0
0
2
1
L
Hercules
DrSpooby
Hercules
1
5
0
0.2
W
4
1
3
5.5
W
0
2
3
0.75
L
0
1
2
1
W
Charybdis
flyinglater
Charybdis
3
0
0
3
L
Ra
3
0
0
3
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,659
Damage
31,291
55,954
Taken
66,777
35,770
Mitigated
42,839
24,272
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,171
1,843
0
3,626
15,722
7,092
35
5,230
10,492
0
90,869
L
4,412
380
464
2,522
14,985
12,672
0
5,333
9,652
25,349
0
W
Lancelot
DeadFloozy
Lancelot
3,092
503
0
7,515
12,452
5,641
0
686
11,766
0
66,875
L
Hercules
DrSpooby
Hercules
8,775
3,092
0
3,218
21,154
17,645
0
467
20,687
0
51,190
W
15,151
5,557
0
6,304
13,741
10,607
2,415
0
13,741
0
75,273
W
5,470
880
19
3,487
13,365
12,810
410
2,325
11,040
41,111
0
L
7,759
5,882
0
2,383
10,481
3,734
1,044
2,086
8,395
0
75,304
W
Charybdis
flyinglater
Charybdis
9,186
5,247
0
5,950
9,509
3,795
3,192
1,923
7,300
0
85,969
L
Ra
2,174
677
127
1,735
4,435
1,696
0
1,114
3,321
54,589
0
W
8,760
745
0
997
6,887
2,917
1,493
1,652
5,235
77,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
39,931
601
Minions Killed
492
0
Camps Cleared
0
1,708,938
Distance Traveled
1,568,084
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,013
501
136
8
0
399,304
1
L
Geb
7,195
400
29
2
0
337,181
4
W
Lancelot
8,551
475
110
6
0
380,397
5
L
Hercules
7,943
441
96
5
0
300,101
0
W
Ravana
10,465
581
129
7
0
358,786
5
W
Ganesha
9,287
516
13
1
0
321,145
3
L
Anhur
7,839
436
125
7
0
301,508
3
W
Charybdis
9,145
508
186
10
0
306,163
6
L
Ra
7,941
441
106
6
0
229,990
4
W
Merlin
10,456
581
163
9
0
342,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role